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gulp-iconutil

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gulp-iconutil creates .icns from .iconset

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# gulp-iconutil [![Build Status](https://travis-ci.com/uetchy/gulp-iconutil.svg?branch=master)](https://travis-ci.com/uetchy/gulp-iconutil) [![Coverage Status](https://coveralls.io/repos/github/uetchy/gulp-iconutil/badge.svg?branch=master)](https://coveralls.io/github/uetchy/gulp-iconutil?branch=master) [![npm version](https://badge.fury.io/js/gulp-iconutil.svg)](https://badge.fury.io/js/gulp-iconutil) gulp-iconutil is a [**Gulp**](http://gulpjs.com/) plugin that provides `iconutil` wrapper. This plugin requires macOS's `iconutil` command. ## Usage ``` npm install gulp-iconutil ``` ```js const gulp = require("gulp"); const iconutil = require("gulp-iconutil"); gulp.task("icon", () => { gulp .src("./app.iconset/icon_*.png") .pipe(iconutil("app.icns")) .pipe(gulp.dest("./")); }); ``` When you pass .png files through `iconutil()`, these files must be named like **icon_512x512.png** or **icon_128x128@2x.png**. ### Create .icns from .sketch w/ [gulp-sketch](https://github.com/cognitom/gulp-sketch) .sketch files, which use for creating icons, must have artboard or slice named like **icon_512x512** or **icon_128x128**. ```js const gulp = require('gulp') const sketch = require('gulp-sketch') const iconutil = require('gulp-iconutil') gulp.task('icon', () => { gulp.src('./icons/sketch/*.sketch') .pipe(sketch({ exports: 'artboards', format: 'png', scales: '1.0,2.0' })) .pipe(iconutil('app.icns')) .pipe(gulp.dest('./')) ``` ## Test ```console $ git clone https://github.com/uetchy/gulp-iconutil.git $ cd gulp-iconutil $ npm install $ npm test ``` ## Contribution 1. Fork it ( https://github.com/uetchy/gulp-iconutil/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request