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guilded.ts

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A powerful NPM module that allows you to easily interact with the Guilded API.

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import { BaseManager, FetchManyOptions, FetchOptions } from '../BaseManager'; import { Server } from '../../structures/server/Server'; import { ServerBan } from '../../structures/server/ServerBan'; import { Collection } from '@discordjs/collection'; import { ServerMember } from '../../structures/server/ServerMember'; /** * The manager of bans that belong to a server. * @example new ServerBanManager(server); */ export declare class ServerBanManager extends BaseManager<string, ServerBan> { readonly server: Server; /** @param server The server the bans belongs to. */ constructor(server: Server); /** * Fetch a ban from the server, or cache. * @param ban The ban to fetch. * @param options The options to fetch the ban with. * @returns The fetched ban. * @example bans.fetch(ban); */ fetch(ban: string | ServerBan, options?: FetchOptions): Promise<ServerBan>; /** * Fetch bans from thw server. * @param options The options to fetch bans with. * @returns The fetched bans. * @example bans.fetch(); */ fetch(options?: FetchManyOptions): Promise<Collection<string, ServerBan>>; /** @ignore */ private fetchSingle; /** @ignore */ private fetchMany; /** * Create a ban in the server. * @param member The member the ban belongs to. * @param reason The reason of the ban. * @returns The created ban. * @example bans.create(member); */ create(member: string | ServerMember, reason?: string): Promise<ServerBan>; /** * Remove a ban in the server. * @param ban The ban to remove. * @example bans.remove(ban); */ remove(ban: string | ServerBan): Promise<void>; } //# sourceMappingURL=ServerBanManager.d.ts.map