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基于webpack4的一键式开发工具,集成handlebars、雪碧图、SVG Sprite、自定义资源注入等方式
93 lines (77 loc) • 2.6 kB
JavaScript
;
const path = require('path');
const stringifyRequest = require('loader-utils').stringifyRequest;
const stringify = require('svg-sprite-loader/lib/utils/stringify.js');
const generateImport = require('svg-sprite-loader/lib/utils/generate-import.js');
const generateExport = require('svg-sprite-loader/lib/utils/generate-export.js');
const generateSpritePlaceholder = require('svg-sprite-loader/lib/utils/generate-sprite-placeholder.js');
function stringifySymbol(symbol) {
let content = symbol.render().replace(/id="(.*)--sprite-notrc"/, 'id="$1"');
return stringify({
id: symbol.id.replace('--sprite-notrc', ''),
use: symbol.useId.replace('--sprite-notrc', ''),
viewBox: symbol.viewBox,
content: content,
});
}
module.exports = function runtimeGenerator(params) {
const { symbol, config, context, loaderContext } = params;
const {
extract,
esModule,
spriteModule,
symbolModule,
runtimeCompat,
publicPath,
} = config;
let runtime;
let symbolId = symbol.id.replace('--sprite-notrc', '');
if (extract) {
const spritePlaceholder = generateSpritePlaceholder(
symbol.request.file
);
const publicPath = stringify(publicPath) || '__webpack_public_path__';
const viewBoxParts = symbol.viewBox.split(' ');
const width = parseInt(viewBoxParts[2], 10);
const height = parseInt(viewBoxParts[3], 10);
const data = `{
id: ${stringify(symbolId)},
viewBox: ${stringify(symbol.viewBox)},
url: ${publicPath} + ${stringify(spritePlaceholder)},
width: ${width},
height: ${height},
toString: function () {
return this.url;
}
}`;
runtime = generateExport(data, esModule);
} else {
const spriteModuleAbsPath = path.isAbsolute(spriteModule)
? spriteModule
: path.join(context, spriteModule);
const symbolModuleAbsPath = path.isAbsolute(symbolModule)
? symbolModule
: path.join(context, symbolModule);
const spriteModuleImport = stringifyRequest(
loaderContext,
spriteModuleAbsPath
);
const symbolModuleImport = stringifyRequest(
loaderContext,
symbolModuleAbsPath
);
runtime = [
generateImport('SpriteSymbol', symbolModuleImport, esModule),
generateImport('sprite', spriteModuleImport, esModule),
`let symbol = new SpriteSymbol(${stringifySymbol(symbol)})`,
'sprite.add(symbol)',
];
if (runtimeCompat) {
runtime.push(`export let symbolData = "#${symbolId}"`);
} else {
runtime.push(`export let symbolData = symbol`);
}
runtime = runtime.join(';\n');
}
return runtime;
};