gsap
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GSAP is a robust JavaScript toolset that turns developers into animation superheroes. Build high-performance animations that work in **every** major browser. Animate CSS, SVG, canvas, React, Vue, WebGL, colors, strings, motion paths, generic objects...any
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JavaScript
/*!
* MotionPathPlugin 3.8.0
* https://greensock.com
*
* @license Copyright 2008-2021, GreenSock. All rights reserved.
* Subject to the terms at https://greensock.com/standard-license or for
* Club GreenSock members, the agreement issued with that membership.
* @author: Jack Doyle, jack@greensock.com
*/
/* eslint-disable */
import { getRawPath, cacheRawPathMeasurements, getPositionOnPath, pointsToSegment, flatPointsToSegment, sliceRawPath, stringToRawPath, rawPathToString, transformRawPath, convertToPath } from "./utils/paths.js";
import { getGlobalMatrix } from "./utils/matrix.js";
let _xProps = "x,translateX,left,marginLeft,xPercent".split(","),
_yProps = "y,translateY,top,marginTop,yPercent".split(","),
_DEG2RAD = Math.PI / 180,
gsap, PropTween, _getUnit, _toArray,
_getGSAP = () => gsap || (typeof(window) !== "undefined" && (gsap = window.gsap) && gsap.registerPlugin && gsap),
_populateSegmentFromArray = (segment, values, property, mode) => { //mode: 0 = x but don't fill y yet, 1 = y, 2 = x and fill y with 0.
let l = values.length,
si = mode === 2 ? 0 : mode,
i = 0,
v;
for (; i < l; i++) {
segment[si] = v = parseFloat(values[i][property]);
mode === 2 && (segment[si+1] = 0);
si += 2;
}
return segment;
},
_getPropNum = (target, prop, unit) => parseFloat(target._gsap.get(target, prop, unit || "px")) || 0,
_relativize = segment => {
let x = segment[0],
y = segment[1],
i;
for (i = 2; i < segment.length; i+=2) {
x = (segment[i] += x);
y = (segment[i+1] += y);
}
},
// feed in an array of quadratic bezier points like [{x: 0, y: 0}, ...] and it'll convert it to cubic bezier
// _quadToCubic = points => {
// let cubic = [],
// l = points.length - 1,
// i = 1,
// a, b, c;
// for (; i < l; i+=2) {
// a = points[i-1];
// b = points[i];
// c = points[i+1];
// cubic.push(a, {x: (2 * b.x + a.x) / 3, y: (2 * b.y + a.y) / 3}, {x: (2 * b.x + c.x) / 3, y: (2 * b.y + c.y) / 3});
// }
// cubic.push(points[l]);
// return cubic;
// },
_segmentToRawPath = (plugin, segment, target, x, y, slicer, vars, unitX, unitY) => {
if (vars.type === "cubic") {
segment = [segment];
} else {
vars.fromCurrent !== false && segment.unshift(_getPropNum(target, x, unitX), y ? _getPropNum(target, y, unitY) : 0);
vars.relative && _relativize(segment);
let pointFunc = y ? pointsToSegment : flatPointsToSegment;
segment = [pointFunc(segment, vars.curviness)];
}
segment = slicer(_align(segment, target, vars));
_addDimensionalPropTween(plugin, target, x, segment, "x", unitX);
y && _addDimensionalPropTween(plugin, target, y, segment, "y", unitY);
return cacheRawPathMeasurements(segment, vars.resolution || (vars.curviness === 0 ? 20 : 12)); //when curviness is 0, it creates control points right on top of the anchors which makes it more sensitive to resolution, thus we change the default accordingly.
},
_emptyFunc = v => v,
_numExp = /[-+\.]*\d+\.?(?:e-|e\+)?\d*/g,
_originToPoint = (element, origin, parentMatrix) => { // origin is an array of normalized values (0-1) in relation to the width/height, so [0.5, 0.5] would be the center. It can also be "auto" in which case it will be the top left unless it's a <path>, when it will start at the beginning of the path itself.
let m = getGlobalMatrix(element),
x = 0,
y = 0,
svg;
if ((element.tagName + "").toLowerCase() === "svg") {
svg = element.viewBox.baseVal;
svg.width || (svg = {width: +element.getAttribute("width"), height: +element.getAttribute("height")});
} else {
svg = origin && element.getBBox && element.getBBox();
}
if (origin && origin !== "auto") {
x = origin.push ? origin[0] * (svg ? svg.width : element.offsetWidth || 0) : origin.x;
y = origin.push ? origin[1] * (svg ? svg.height : element.offsetHeight || 0) : origin.y;
}
return parentMatrix.apply( x || y ? m.apply({x: x, y: y}) : {x: m.e, y: m.f} );
},
_getAlignMatrix = (fromElement, toElement, fromOrigin, toOrigin) => {
let parentMatrix = getGlobalMatrix(fromElement.parentNode, true, true),
m = parentMatrix.clone().multiply(getGlobalMatrix(toElement)),
fromPoint = _originToPoint(fromElement, fromOrigin, parentMatrix),
{x, y} = _originToPoint(toElement, toOrigin, parentMatrix),
p;
m.e = m.f = 0;
if (toOrigin === "auto" && toElement.getTotalLength && toElement.tagName.toLowerCase() === "path") {
p = toElement.getAttribute("d").match(_numExp) || [];
p = m.apply({x:+p[0], y:+p[1]});
x += p.x;
y += p.y;
}
if (p || (toElement.getBBox && fromElement.getBBox && toElement.ownerSVGElement === fromElement.ownerSVGElement)) {
p = m.apply(toElement.getBBox());
x -= p.x;
y -= p.y;
}
m.e = x - fromPoint.x;
m.f = y - fromPoint.y;
return m;
},
_align = (rawPath, target, {align, matrix, offsetX, offsetY, alignOrigin}) => {
let x = rawPath[0][0],
y = rawPath[0][1],
curX = _getPropNum(target, "x"),
curY = _getPropNum(target, "y"),
alignTarget, m, p;
if (!rawPath || !rawPath.length) {
return getRawPath("M0,0L0,0");
}
if (align) {
if (align === "self" || ((alignTarget = _toArray(align)[0] || target) === target)) {
transformRawPath(rawPath, 1, 0, 0, 1, curX - x, curY - y);
} else {
if (alignOrigin && alignOrigin[2] !== false) {
gsap.set(target, {transformOrigin:(alignOrigin[0] * 100) + "% " + (alignOrigin[1] * 100) + "%"});
} else {
alignOrigin = [_getPropNum(target, "xPercent") / -100, _getPropNum(target, "yPercent") / -100];
}
m = _getAlignMatrix(target, alignTarget, alignOrigin, "auto");
p = m.apply({x: x, y: y});
transformRawPath(rawPath, m.a, m.b, m.c, m.d, curX + m.e - (p.x - m.e), curY + m.f - (p.y - m.f));
}
}
if (matrix) {
transformRawPath(rawPath, matrix.a, matrix.b, matrix.c, matrix.d, matrix.e, matrix.f);
} else if (offsetX || offsetY) {
transformRawPath(rawPath, 1, 0, 0, 1, offsetX || 0, offsetY || 0);
}
return rawPath;
},
_addDimensionalPropTween = (plugin, target, property, rawPath, pathProperty, forceUnit) => {
let cache = target._gsap,
harness = cache.harness,
alias = (harness && harness.aliases && harness.aliases[property]),
prop = alias && alias.indexOf(",") < 0 ? alias : property,
pt = plugin._pt = new PropTween(plugin._pt, target, prop, 0, 0, _emptyFunc, 0, cache.set(target, prop, plugin));
pt.u = _getUnit(cache.get(target, prop, forceUnit)) || 0;
pt.path = rawPath;
pt.pp = pathProperty;
plugin._props.push(prop);
},
_sliceModifier = (start, end) => rawPath => (start || end !== 1) ? sliceRawPath(rawPath, start, end) : rawPath;
export const MotionPathPlugin = {
version: "3.8.0",
name: "motionPath",
register(core, Plugin, propTween) {
gsap = core;
_getUnit = gsap.utils.getUnit;
_toArray = gsap.utils.toArray;
PropTween = propTween;
},
init(target, vars) {
if (!gsap) {
console.warn("Please gsap.registerPlugin(MotionPathPlugin)");
return false;
}
if (!(typeof(vars) === "object" && !vars.style) || !vars.path) {
vars = {path:vars};
}
let rawPaths = [],
{path, autoRotate, unitX, unitY, x, y} = vars,
firstObj = path[0],
slicer = _sliceModifier(vars.start, ("end" in vars) ? vars.end : 1),
rawPath, p;
this.rawPaths = rawPaths;
this.target = target;
if ((this.rotate = (autoRotate || autoRotate === 0))) { //get the rotational data FIRST so that the setTransform() method is called in the correct order in the render() loop - rotation gets set last.
this.rOffset = parseFloat(autoRotate) || 0;
this.radians = !!vars.useRadians;
this.rProp = vars.rotation || "rotation"; // rotation property
this.rSet = target._gsap.set(target, this.rProp, this); // rotation setter
this.ru = _getUnit(target._gsap.get(target, this.rProp)) || 0; // rotation units
}
if (Array.isArray(path) && !("closed" in path) && typeof(firstObj) !== "number") {
for (p in firstObj) {
if (!x && ~_xProps.indexOf(p)) {
x = p;
} else if (!y && ~_yProps.indexOf(p)) {
y = p;
}
}
if (x && y) { //correlated values
rawPaths.push(_segmentToRawPath(this, _populateSegmentFromArray(_populateSegmentFromArray([], path, x, 0), path, y, 1), target, x, y, slicer, vars, unitX || _getUnit(path[0][x]), unitY || _getUnit(path[0][y])));
} else {
x = y = 0;
}
for (p in firstObj) {
p !== x && p !== y && rawPaths.push(_segmentToRawPath(this, _populateSegmentFromArray([], path, p, 2), target, p, 0, slicer, vars, _getUnit(path[0][p])));
}
} else {
rawPath = slicer(_align(getRawPath(vars.path), target, vars));
cacheRawPathMeasurements(rawPath, vars.resolution);
rawPaths.push(rawPath);
_addDimensionalPropTween(this, target, vars.x || "x", rawPath, "x", vars.unitX || "px");
_addDimensionalPropTween(this, target, vars.y || "y", rawPath, "y", vars.unitY || "px");
}
},
render(ratio, data) {
let rawPaths = data.rawPaths,
i = rawPaths.length,
pt = data._pt;
if (ratio > 1) {
ratio = 1;
} else if (ratio < 0) {
ratio = 0;
}
while (i--) {
getPositionOnPath(rawPaths[i], ratio, !i && data.rotate, rawPaths[i]);
}
while (pt) {
pt.set(pt.t, pt.p, pt.path[pt.pp] + pt.u, pt.d, ratio);
pt = pt._next;
}
data.rotate && data.rSet(data.target, data.rProp, rawPaths[0].angle * (data.radians ? _DEG2RAD : 1) + data.rOffset + data.ru, data, ratio);
},
getLength(path) {
return cacheRawPathMeasurements(getRawPath(path)).totalLength;
},
sliceRawPath,
getRawPath,
pointsToSegment,
stringToRawPath,
rawPathToString,
transformRawPath,
getGlobalMatrix,
getPositionOnPath,
cacheRawPathMeasurements,
convertToPath: (targets, swap) => _toArray(targets).map(target => convertToPath(target, swap !== false)),
convertCoordinates(fromElement, toElement, point) {
let m = getGlobalMatrix(toElement, true, true).multiply(getGlobalMatrix(fromElement));
return point ? m.apply(point) : m;
},
getAlignMatrix: _getAlignMatrix,
getRelativePosition(fromElement, toElement, fromOrigin, toOrigin) {
let m =_getAlignMatrix(fromElement, toElement, fromOrigin, toOrigin);
return {x: m.e, y: m.f};
},
arrayToRawPath(value, vars) {
vars = vars || {};
let segment = _populateSegmentFromArray(_populateSegmentFromArray([], value, vars.x || "x", 0), value, vars.y || "y", 1);
vars.relative && _relativize(segment);
return [(vars.type === "cubic") ? segment : pointsToSegment(segment, vars.curviness)];
}
};
_getGSAP() && gsap.registerPlugin(MotionPathPlugin);
export { MotionPathPlugin as default };