gs-json
Version:
gs-JSON is a domain agnostic unifying 3D file format for geometric and semantic modelling (hence the 'gs').
69 lines (54 loc) • 2.81 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Ray = undefined;
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _entity_obj = require("./entity_obj");
var _entity_point = require("./entity_point");
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
/**
* Class Ray.
* A ray is displayed as one wire and no faces.
* The wire has two vertices.
* A ray may be part of a group and may have attributes.
*/
var Ray = exports.Ray = function (_Obj) {
_inherits(Ray, _Obj);
function Ray() {
_classCallCheck(this, Ray);
return _possibleConstructorReturn(this, (Ray.__proto__ || Object.getPrototypeOf(Ray)).apply(this, arguments));
}
_createClass(Ray, [{
key: "getObjType",
/**
* Get the object type: "ray".
* @return Ray object type.
*/
value: function getObjType() {
return 1 /* ray */;
}
/**
* Get the origin of the ray.
* @return Plane object type.
*/
}, {
key: "getOrigin",
value: function getOrigin() {
return new _entity_point.Point(this._kernel, this._kernel.objGetOnePoint(this._id));
}
/**
* Gets the direction vector for this ray.
* @return Return the xyz.
*/
}, {
key: "getVector",
value: function getVector() {
return this._kernel.objGetParams(this._id)[1];
}
}]);
return Ray;
}(_entity_obj.Obj);
//# sourceMappingURL=entity_obj_ray.js.map