gs-events
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<li data-ice="doc"><span data-ice="kind" class="kind-class">C</span><span data-ice="name"><span><a href="class/src/CustomEvent.js~CustomEvent.html">CustomEvent</a></span></span></li>
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<li data-ice="doc"><span data-ice="kind" class="kind-interface">I</span><span data-ice="name"><span><a href="class/src/IEventDispatcher.js~IEventDispatcher.html">IEventDispatcher</a></span></span></li>
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<div class="content" data-ice="content"><h1 data-ice="title">src/Event.js</h1>
<pre class="source-code line-number raw-source-code"><code class="prettyprint linenums" data-ice="content">/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/// @Copyright ~2018 ☜Samlv9☞ and other contributors
/// @MIT-LICENSE | 1.0.0 | https://api.guless.com/
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all
/// copies or substantial portions of the Software.
///
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
import IEventDispatcher from "./IEventDispatcher";
import EventPhase from "./EventPhase";
/**
* 定义 {@link EventDispatcher} 派发的事件对象。
* @see {@link EventDispatcher}
* @since 1.0.0
*/
export default class Event {
/**
* 创建一个事件对象。
*
* @param {String|Symbol} type - 事件类型。
* @param {Boolean} [bubbles=false] - 指示该事件是否参与冒泡行为。
* @param {Boolean} [cancelable=true] - 指示该事件是否可以取消默认行为。
* @since 1.0.0
*/
constructor( type, bubbles = false, cancelable = true ) {
/**
* @type {String|Symbol}
*/
this._type = type;
/**
* @type {Boolean}
*/
this._bubbles = bubbles;
/**
* @type {Boolean}
*/
this._cancelable = cancelable;
/**
* @type {IEventDispatcher}
*/
this._target = null;
/**
* @type {IEventDispatcher}
*/
this._currentTarget = null;
/**
* @type {EventPhase}
*/
this._eventPhase = EventPhase.NONE;
/**
* @type {Boolean}
*/
this._defaultPrevented = false;
/**
* @type {Boolean}
*/
this._stopPropagation = false;
/**
* @type {Boolean}
*/
this._stopImmediatePropagation = false;
}
/**
* 获取事件类型。
* @type {String|Symbol}
* @since 1.0.0
*/
get type() {
return this._type
}
/**
* 指示该事件是否参与冒泡行为。
* @type {Boolean}
* @since 1.0.0
*/
get bubbles() {
return this._bubbles;
}
/**
* 指示该事件是否可以取消默认行为。
* @type {Boolean}
* @since 1.0.0
*/
get cancelable() {
return this._cancelable;
}
/**
* 获取事件的目标对象。
* @type {IEventDispatcher}
* @since 1.0.0
*/
get target() {
return this._target;
}
/**
* 获取事件的当前对象。
* @type {IEventDispatcher}
* @since 1.0.0
*/
get currentTarget() {
return this._currentTarget;
}
/**
* 获取事件的当前阶段。
* @type {EventPhase}
* @since 1.0.0
*/
get eventPhase() {
return this._eventPhase;
}
/**
* 指示该事件是否已经取消了默认行为。
* @type {Boolean}
* @since 1.0.0
*/
get defaultPrevented() {
return this._defaultPrevented;
}
/**
* 重置事件状态(允许外部复用事件对象)。
*
* @param {String|Symbol} type - 事件类型。
* @param {Boolean} [bubbles=false] - 指示该事件是否参与冒泡行为。
* @param {Boolean} [cancelable=true] - 指示该事件是否可以取消默认行为。
* @returns {this}
* @since 1.0.11
*/
reset( type, bubbles = false, cancelable = false ) {
this._type = type;
this._bubbles = bubbles;
this._cancelable = cancelable;
this._target = null;
this._currentTarget = null;
this._eventPhase = EventPhase.NONE;
this._defaultPrevented = false;
this._stopPropagation = false;
this._stopImmediatePropagation = false;
return this;
}
/**
* 如果事件可以取消(`cancelable == true`)默认行为,则取消该事件的默认行为。
* @see {@link Event#cancelable}
* @since 1.0.0
*/
preventDefault() {
this._cancelable && (this._defaultPrevented = true);
}
/**
* 停止事件冒泡,后续所有节点的侦听器都将不会收到该事件通知。
* @see {@link EventDispatcher#dispatchEvent}
* @since 1.0.0
*/
stopPropagation() {
this._stopPropagation = true;
}
/**
* 立即停止事件冒泡,当前节点以及后续所有节点的侦听器都将不会收到该事件通知。
* @see {@link EventDispatcher#dispatchEvent}
* @since 1.0.0
*/
stopImmediatePropagation() {
this._stopPropagation = true;
this._stopImmediatePropagation = true;
}
}</code></pre>
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