grunt-systemjs-builder
Version:
grunt task for building projects based on systemjs
37 lines (27 loc) • 1.02 kB
JavaScript
/* */
"format cjs";
;
exports.__esModule = true;
exports["default"] = build;
// istanbul ignore next
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj["default"] = obj; return newObj; } }
var _types = require("../../types");
var t = _interopRequireWildcard(_types);
/**
* [Please add a description.]
*/
function build(node, buildBody) {
var self = node.blocks.shift();
if (!self) return;
var child = build(node, buildBody);
if (!child) {
// last item
child = buildBody();
// add a filter as this is our final stop
if (node.filter) {
child = t.ifStatement(node.filter, t.blockStatement([child]));
}
}
return t.forOfStatement(t.variableDeclaration("let", [t.variableDeclarator(self.left)]), self.right, t.blockStatement([child]));
}
module.exports = exports["default"];