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grunt-systemjs-builder

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grunt task for building projects based on systemjs

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/* */ "format cjs"; "use strict"; exports.__esModule = true; exports["default"] = build; // istanbul ignore next function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj["default"] = obj; return newObj; } } var _types = require("../../types"); var t = _interopRequireWildcard(_types); /** * [Please add a description.] */ function build(node, buildBody) { var self = node.blocks.shift(); if (!self) return; var child = build(node, buildBody); if (!child) { // last item child = buildBody(); // add a filter as this is our final stop if (node.filter) { child = t.ifStatement(node.filter, t.blockStatement([child])); } } return t.forOfStatement(t.variableDeclaration("let", [t.variableDeclarator(self.left)]), self.right, t.blockStatement([child])); } module.exports = exports["default"];