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grunt-systemjs-builder

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grunt task for building projects based on systemjs

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/* */ "format cjs"; "use strict"; exports.__esModule = true; // istanbul ignore next function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj["default"] = obj; return newObj; } } var _babylon = require("babylon"); var babylon = _interopRequireWildcard(_babylon); /** * Parse `code` with normalized options, collecting tokens and comments. */ exports["default"] = function (code) { var opts = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1]; var parseOpts = { allowImportExportEverywhere: opts.looseModules, allowReturnOutsideFunction: opts.looseModules, allowHashBang: true, ecmaVersion: 6, strictMode: opts.strictMode, sourceType: opts.sourceType, locations: true, features: opts.features || {}, plugins: opts.plugins || {} }; if (opts.nonStandard) { parseOpts.plugins.jsx = true; parseOpts.plugins.flow = true; } return babylon.parse(code, parseOpts); }; module.exports = exports["default"];