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grunt-doctrine

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Grunt plugin to convert doctrine xml annotations into backbone models and collections. Useful in conjunction with doctrine apigility. Includes option to scaffold an entire BBB application

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/** * @license * Lo-Dash 2.2.1 (Custom Build) <http://lodash.com/> * Build: `lodash modern -o ./dist/lodash.js` * Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/> * Based on Underscore.js 1.5.2 <http://underscorejs.org/LICENSE> * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors * Available under MIT license <http://lodash.com/license> */ ;(function() { /** Used as a safe reference for `undefined` in pre ES5 environments */ var undefined; /** Used to pool arrays and objects used internally */ var arrayPool = [], objectPool = []; /** Used to generate unique IDs */ var idCounter = 0; /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ var keyPrefix = +new Date + ''; /** Used as the size when optimizations are enabled for large arrays */ var largeArraySize = 75; /** Used as the max size of the `arrayPool` and `objectPool` */ var maxPoolSize = 40; /** Used to detect and test whitespace */ var whitespace = ( // whitespace ' \t\x0B\f\xA0\ufeff' + // line terminators '\n\r\u2028\u2029' + // unicode category "Zs" space separators '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' ); /** Used to match empty string literals in compiled template source */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** * Used to match ES6 template delimiters * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.6 */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to match regexp flags from their coerced string values */ var reFlags = /\w*$/; /** Used to detected named functions */ var reFuncName = /^function[ \n\r\t]+\w/; /** Used to match "interpolate" template delimiters */ var reInterpolate = /<%=([\s\S]+?)%>/g; /** Used to match leading whitespace and zeros to be removed */ var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); /** Used to ensure capturing order of template delimiters */ var reNoMatch = /($^)/; /** Used to detect functions containing a `this` reference */ var reThis = /\bthis\b/; /** Used to match unescaped characters in compiled string literals */ var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; /** Used to assign default `context` object properties */ var contextProps = [ 'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', 'parseInt', 'setImmediate', 'setTimeout' ]; /** Used to make template sourceURLs easier to identify */ var templateCounter = 0; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; /** Used to identify object classifications that `_.clone` supports */ var cloneableClasses = {}; cloneableClasses[funcClass] = false; cloneableClasses[argsClass] = cloneableClasses[arrayClass] = cloneableClasses[boolClass] = cloneableClasses[dateClass] = cloneableClasses[numberClass] = cloneableClasses[objectClass] = cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; /** Used as an internal `_.debounce` options object */ var debounceOptions = { 'leading': false, 'maxWait': 0, 'trailing': false }; /** Used as the property descriptor for `__bindData__` */ var descriptor = { 'configurable': false, 'enumerable': false, 'value': null, 'writable': false }; /** Used to determine if values are of the language type Object */ var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; /** Used to escape characters for inclusion in compiled string literals */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\t': 't', '\u2028': 'u2028', '\u2029': 'u2029' }; /** Used as a reference to the global object */ var root = (objectTypes[typeof window] && window) || this; /** Detect free variable `exports` */ var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; /** Detect free variable `module` */ var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports` */ var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ var freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.indexOf` without support for binary searches * or `fromIndex` constraints. * * @private * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} [fromIndex=0] The index to search from. * @returns {number} Returns the index of the matched value or `-1`. */ function baseIndexOf(array, value, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * An implementation of `_.contains` for cache objects that mimics the return * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. * * @private * @param {Object} cache The cache object to inspect. * @param {*} value The value to search for. * @returns {number} Returns `0` if `value` is found, else `-1`. */ function cacheIndexOf(cache, value) { var type = typeof value; cache = cache.cache; if (type == 'boolean' || value == null) { return cache[value] ? 0 : -1; } if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value; cache = (cache = cache[type]) && cache[key]; return type == 'object' ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) : (cache ? 0 : -1); } /** * Adds a given value to the corresponding cache object. * * @private * @param {*} value The value to add to the cache. */ function cachePush(value) { var cache = this.cache, type = typeof value; if (type == 'boolean' || value == null) { cache[value] = true; } else { if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value, typeCache = cache[type] || (cache[type] = {}); if (type == 'object') { (typeCache[key] || (typeCache[key] = [])).push(value); } else { typeCache[key] = true; } } } /** * Used by `_.max` and `_.min` as the default callback when a given * collection is a string value. * * @private * @param {string} value The character to inspect. * @returns {number} Returns the code unit of given character. */ function charAtCallback(value) { return value.charCodeAt(0); } /** * Used by `sortBy` to compare transformed `collection` elements, stable sorting * them in ascending order. * * @private * @param {Object} a The object to compare to `b`. * @param {Object} b The object to compare to `a`. * @returns {number} Returns the sort order indicator of `1` or `-1`. */ function compareAscending(a, b) { var ac = a.criteria, bc = b.criteria; // ensure a stable sort in V8 and other engines // http://code.google.com/p/v8/issues/detail?id=90 if (ac !== bc) { if (ac > bc || typeof ac == 'undefined') { return 1; } if (ac < bc || typeof bc == 'undefined') { return -1; } } // The JS engine embedded in Adobe applications like InDesign has a buggy // `Array#sort` implementation that causes it, under certain circumstances, // to return the same value for `a` and `b`. // See https://github.com/jashkenas/underscore/pull/1247 return a.index - b.index; } /** * Creates a cache object to optimize linear searches of large arrays. * * @private * @param {Array} [array=[]] The array to search. * @returns {null|Object} Returns the cache object or `null` if caching should not be used. */ function createCache(array) { var index = -1, length = array.length, first = array[0], mid = array[(length / 2) | 0], last = array[length - 1]; if (first && typeof first == 'object' && mid && typeof mid == 'object' && last && typeof last == 'object') { return false; } var cache = getObject(); cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; var result = getObject(); result.array = array; result.cache = cache; result.push = cachePush; while (++index < length) { result.push(array[index]); } return result; } /** * Used by `template` to escape characters for inclusion in compiled * string literals. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeStringChar(match) { return '\\' + stringEscapes[match]; } /** * Gets an array from the array pool or creates a new one if the pool is empty. * * @private * @returns {Array} The array from the pool. */ function getArray() { return arrayPool.pop() || []; } /** * Gets an object from the object pool or creates a new one if the pool is empty. * * @private * @returns {Object} The object from the pool. */ function getObject() { return objectPool.pop() || { 'array': null, 'cache': null, 'criteria': null, 'false': false, 'index': 0, 'null': false, 'number': null, 'object': null, 'push': null, 'string': null, 'true': false, 'undefined': false, 'value': null }; } /** * A no-operation function. * * @private */ function noop() { // no operation performed } /** * Releases the given array back to the array pool. * * @private * @param {Array} [array] The array to release. */ function releaseArray(array) { array.length = 0; if (arrayPool.length < maxPoolSize) { arrayPool.push(array); } } /** * Releases the given object back to the object pool. * * @private * @param {Object} [object] The object to release. */ function releaseObject(object) { var cache = object.cache; if (cache) { releaseObject(cache); } object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; if (objectPool.length < maxPoolSize) { objectPool.push(object); } } /** * Slices the `collection` from the `start` index up to, but not including, * the `end` index. * * Note: This function is used instead of `Array#slice` to support node lists * in IE < 9 and to ensure dense arrays are returned. * * @private * @param {Array|Object|string} collection The collection to slice. * @param {number} start The start index. * @param {number} end The end index. * @returns {Array} Returns the new array. */ function slice(array, start, end) { start || (start = 0); if (typeof end == 'undefined') { end = array ? array.length : 0; } var index = -1, length = end - start || 0, result = Array(length < 0 ? 0 : length); while (++index < length) { result[index] = array[start + index]; } return result; } /*--------------------------------------------------------------------------*/ /** * Create a new `lodash` function using the given context object. * * @static * @memberOf _ * @category Utilities * @param {Object} [context=root] The context object. * @returns {Function} Returns the `lodash` function. */ function runInContext(context) { // Avoid issues with some ES3 environments that attempt to use values, named // after built-in constructors like `Object`, for the creation of literals. // ES5 clears this up by stating that literals must use built-in constructors. // See http://es5.github.io/#x11.1.5. context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; /** Native constructor references */ var Array = context.Array, Boolean = context.Boolean, Date = context.Date, Function = context.Function, Math = context.Math, Number = context.Number, Object = context.Object, RegExp = context.RegExp, String = context.String, TypeError = context.TypeError; /** * Used for `Array` method references. * * Normally `Array.prototype` would suffice, however, using an array literal * avoids issues in Narwhal. */ var arrayRef = []; /** Used for native method references */ var objectProto = Object.prototype; /** Used to restore the original `_` reference in `noConflict` */ var oldDash = context._; /** Used to detect if a method is native */ var reNative = RegExp('^' + String(objectProto.valueOf) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/valueOf|for [^\]]+/g, '.+?') + '$' ); /** Native method shortcuts */ var ceil = Math.ceil, clearTimeout = context.clearTimeout, floor = Math.floor, fnToString = Function.prototype.toString, getPrototypeOf = reNative.test(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, hasOwnProperty = objectProto.hasOwnProperty, now = reNative.test(now = Date.now) && now || function() { return +new Date; }, push = arrayRef.push, setImmediate = context.setImmediate, setTimeout = context.setTimeout, splice = arrayRef.splice, toString = objectProto.toString, unshift = arrayRef.unshift; var defineProperty = (function() { try { var o = {}, func = reNative.test(func = Object.defineProperty) && func, result = func(o, o, o) && func; } catch(e) { } return result; }()); /* Native method shortcuts for methods with the same name as other `lodash` methods */ var nativeBind = reNative.test(nativeBind = toString.bind) && nativeBind, nativeCreate = reNative.test(nativeCreate = Object.create) && nativeCreate, nativeIsArray = reNative.test(nativeIsArray = Array.isArray) && nativeIsArray, nativeIsFinite = context.isFinite, nativeIsNaN = context.isNaN, nativeKeys = reNative.test(nativeKeys = Object.keys) && nativeKeys, nativeMax = Math.max, nativeMin = Math.min, nativeParseInt = context.parseInt, nativeRandom = Math.random, nativeSlice = arrayRef.slice; /** Detect various environments */ var isIeOpera = reNative.test(context.attachEvent), isV8 = nativeBind && !/\n|true/.test(nativeBind + isIeOpera); /** Used to lookup a built-in constructor by [[Class]] */ var ctorByClass = {}; ctorByClass[arrayClass] = Array; ctorByClass[boolClass] = Boolean; ctorByClass[dateClass] = Date; ctorByClass[funcClass] = Function; ctorByClass[objectClass] = Object; ctorByClass[numberClass] = Number; ctorByClass[regexpClass] = RegExp; ctorByClass[stringClass] = String; /*--------------------------------------------------------------------------*/ /** * Creates a `lodash` object which wraps the given value to enable intuitive * method chaining. * * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, * and `unshift` * * Chaining is supported in custom builds as long as the `value` method is * implicitly or explicitly included in the build. * * The chainable wrapper functions are: * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, * `compose`, `concat`, `countBy`, `createCallback`, `curry`, `debounce`, * `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, `forEach`, * `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `functions`, * `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, `invoke`, `keys`, * `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, `once`, `pairs`, * `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, `range`, `reject`, * `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, `sortBy`, `splice`, * `tap`, `throttle`, `times`, `toArray`, `transform`, `union`, `uniq`, `unshift`, * `unzip`, `values`, `where`, `without`, `wrap`, and `zip` * * The non-chainable wrapper functions are: * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, * `template`, `unescape`, `uniqueId`, and `value` * * The wrapper functions `first` and `last` return wrapped values when `n` is * provided, otherwise they return unwrapped values. * * Explicit chaining can be enabled by using the `_.chain` method. * * @name _ * @constructor * @category Chaining * @param {*} value The value to wrap in a `lodash` instance. * @returns {Object} Returns a `lodash` instance. * @example * * var wrapped = _([1, 2, 3]); * * // returns an unwrapped value * wrapped.reduce(function(sum, num) { * return sum + num; * }); * // => 6 * * // returns a wrapped value * var squares = wrapped.map(function(num) { * return num * num; * }); * * _.isArray(squares); * // => false * * _.isArray(squares.value()); * // => true */ function lodash(value) { // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) ? value : new lodashWrapper(value); } /** * A fast path for creating `lodash` wrapper objects. * * @private * @param {*} value The value to wrap in a `lodash` instance. * @param {boolean} chainAll A flag to enable chaining for all methods * @returns {Object} Returns a `lodash` instance. */ function lodashWrapper(value, chainAll) { this.__chain__ = !!chainAll; this.__wrapped__ = value; } // ensure `new lodashWrapper` is an instance of `lodash` lodashWrapper.prototype = lodash.prototype; /** * An object used to flag environments features. * * @static * @memberOf _ * @type Object */ var support = lodash.support = {}; /** * Detect if `Function#bind` exists and is inferred to be fast (all but V8). * * @memberOf _.support * @type boolean */ support.fastBind = nativeBind && !isV8; /** * Detect if functions can be decompiled by `Function#toString` * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). * * @memberOf _.support * @type boolean */ support.funcDecomp = !reNative.test(context.WinRTError) && reThis.test(runInContext); /** * Detect if `Function#name` is supported (all but IE). * * @memberOf _.support * @type boolean */ support.funcNames = typeof Function.name == 'string'; /** * By default, the template delimiters used by Lo-Dash are similar to those in * embedded Ruby (ERB). Change the following template settings to use alternative * delimiters. * * @static * @memberOf _ * @type Object */ lodash.templateSettings = { /** * Used to detect `data` property values to be HTML-escaped. * * @memberOf _.templateSettings * @type RegExp */ 'escape': /<%-([\s\S]+?)%>/g, /** * Used to detect code to be evaluated. * * @memberOf _.templateSettings * @type RegExp */ 'evaluate': /<%([\s\S]+?)%>/g, /** * Used to detect `data` property values to inject. * * @memberOf _.templateSettings * @type RegExp */ 'interpolate': reInterpolate, /** * Used to reference the data object in the template text. * * @memberOf _.templateSettings * @type string */ 'variable': '', /** * Used to import variables into the compiled template. * * @memberOf _.templateSettings * @type Object */ 'imports': { /** * A reference to the `lodash` function. * * @memberOf _.templateSettings.imports * @type Function */ '_': lodash } }; /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.clone` without argument juggling or support * for `thisArg` binding. * * @private * @param {*} value The value to clone. * @param {boolean} [deep=false] Specify a deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates clones with source counterparts. * @returns {*} Returns the cloned value. */ function baseClone(value, deep, callback, stackA, stackB) { if (callback) { var result = callback(value); if (typeof result != 'undefined') { return result; } } // inspect [[Class]] var isObj = isObject(value); if (isObj) { var className = toString.call(value); if (!cloneableClasses[className]) { return value; } var ctor = ctorByClass[className]; switch (className) { case boolClass: case dateClass: return new ctor(+value); case numberClass: case stringClass: return new ctor(value); case regexpClass: result = ctor(value.source, reFlags.exec(value)); result.lastIndex = value.lastIndex; return result; } } else { return value; } var isArr = isArray(value); if (deep) { // check for circular references and return corresponding clone var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == value) { return stackB[length]; } } result = isArr ? ctor(value.length) : {}; } else { result = isArr ? slice(value) : assign({}, value); } // add array properties assigned by `RegExp#exec` if (isArr) { if (hasOwnProperty.call(value, 'index')) { result.index = value.index; } if (hasOwnProperty.call(value, 'input')) { result.input = value.input; } } // exit for shallow clone if (!deep) { return result; } // add the source value to the stack of traversed objects // and associate it with its clone stackA.push(value); stackB.push(result); // recursively populate clone (susceptible to call stack limits) (isArr ? forEach : forOwn)(value, function(objValue, key) { result[key] = baseClone(objValue, deep, callback, stackA, stackB); }); if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.createCallback` without support for creating * "_.pluck" or "_.where" style callbacks. * * @private * @param {*} [func=identity] The value to convert to a callback. * @param {*} [thisArg] The `this` binding of the created callback. * @param {number} [argCount] The number of arguments the callback accepts. * @returns {Function} Returns a callback function. */ function baseCreateCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } // exit early if there is no `thisArg` if (typeof thisArg == 'undefined') { return func; } var bindData = func.__bindData__ || (support.funcNames && !func.name); if (typeof bindData == 'undefined') { var source = reThis && fnToString.call(func); if (!support.funcNames && source && !reFuncName.test(source)) { bindData = true; } if (support.funcNames || !bindData) { // checks if `func` references the `this` keyword and stores the result bindData = !support.funcDecomp || reThis.test(source); setBindData(func, bindData); } } // exit early if there are no `this` references or `func` is bound if (bindData !== true && (bindData && bindData[1] & 1)) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 2: return function(a, b) { return func.call(thisArg, a, b); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; } return bind(func, thisArg); } /** * The base implementation of `_.flatten` without support for callback * shorthands or `thisArg` binding. * * @private * @param {Array} array The array to flatten. * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. * @param {boolean} [isArgArrays=false] A flag to restrict flattening to arrays and `arguments` objects. * @param {number} [fromIndex=0] The index to start from. * @returns {Array} Returns a new flattened array. */ function baseFlatten(array, isShallow, isArgArrays, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0, result = []; while (++index < length) { var value = array[index]; if (value && typeof value == 'object' && typeof value.length == 'number' && (isArray(value) || isArguments(value))) { // recursively flatten arrays (susceptible to call stack limits) if (!isShallow) { value = baseFlatten(value, isShallow, isArgArrays); } var valIndex = -1, valLength = value.length, resIndex = result.length; result.length += valLength; while (++valIndex < valLength) { result[resIndex++] = value[valIndex]; } } else if (!isArgArrays) { result.push(value); } } return result; } /** * The base implementation of `_.isEqual`, without support for `thisArg` binding, * that allows partial "_.where" style comparisons. * * @private * @param {*} a The value to compare. * @param {*} b The other value to compare. * @param {Function} [callback] The function to customize comparing values. * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. * @param {Array} [stackA=[]] Tracks traversed `a` objects. * @param {Array} [stackB=[]] Tracks traversed `b` objects. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. */ function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { // used to indicate that when comparing objects, `a` has at least the properties of `b` if (callback) { var result = callback(a, b); if (typeof result != 'undefined') { return !!result; } } // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && !(a && objectTypes[type]) && !(b && objectTypes[otherType])) { return false; } // exit early for `null` and `undefined` avoiding ES3's Function#call behavior // http://es5.github.io/#x15.3.4.4 if (a == null || b == null) { return a === b; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `+0` vs. `-0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // unwrap any `lodash` wrapped values if (hasOwnProperty.call(a, '__wrapped__ ') || hasOwnProperty.call(b, '__wrapped__')) { return baseIsEqual(a.__wrapped__ || a, b.__wrapped__ || b, callback, isWhere, stackA, stackB); } // exit for functions and DOM nodes if (className != objectClass) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = a.constructor, ctorB = b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !( isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB )) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { length = a.length; size = b.length; // compare lengths to determine if a deep comparison is necessary result = size == a.length; if (!result && !isWhere) { return result; } // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (isWhere) { while (index--) { if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { break; } } } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { break; } } return result; } // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly forIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); } }); if (result && !isWhere) { // ensure both objects have the same number of properties forIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.merge` without argument juggling or support * for `thisArg` binding. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [callback] The function to customize merging properties. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. */ function baseMerge(object, source, callback, stackA, stackB) { (isArray(source) ? forEach : forOwn)(source, function(source, key) { var found, isArr, result = source, value = object[key]; if (source && ((isArr = isArray(source)) || isPlainObject(source))) { // avoid merging previously merged cyclic sources var stackLength = stackA.length; while (stackLength--) { if ((found = stackA[stackLength] == source)) { value = stackB[stackLength]; break; } } if (!found) { var isShallow; if (callback) { result = callback(value, source); if ((isShallow = typeof result != 'undefined')) { value = result; } } if (!isShallow) { value = isArr ? (isArray(value) ? value : []) : (isPlainObject(value) ? value : {}); } // add `source` and associated `value` to the stack of traversed objects stackA.push(source); stackB.push(value); // recursively merge objects and arrays (susceptible to call stack limits) if (!isShallow) { baseMerge(value, source, callback, stackA, stackB); } } } else { if (callback) { result = callback(value, source); if (typeof result == 'undefined') { result = source; } } if (typeof result != 'undefined') { value = result; } } object[key] = value; }); } /** * The base implementation of `_.uniq` without support for callback shorthands * or `thisArg` binding. * * @private * @param {Array} array The array to process. * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. * @param {Function} [callback] The function called per iteration. * @returns {Array} Returns a duplicate-value-free array. */ function baseUniq(array, isSorted, callback) { var index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, result = []; var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, seen = (callback || isLarge) ? getArray() : result; if (isLarge) { var cache = createCache(seen); if (cache) { indexOf = cacheIndexOf; seen = cache; } else { isLarge = false; seen = callback ? seen : (releaseArray(seen), result); } } while (++index < length) { var value = array[index], computed = callback ? callback(value, index, array) : value; if (isSorted ? !index || seen[seen.length - 1] !== computed : indexOf(seen, computed) < 0 ) { if (callback || isLarge) { seen.push(computed); } result.push(value); } } if (isLarge) { releaseArray(seen.array); releaseObject(seen); } else if (callback) { releaseArray(seen); } return result; } /** * Creates a function that aggregates a collection, creating an object composed * of keys generated from the results of running each element of the collection * through a callback. The given `setter` function sets the keys and values * of the composed object. * * @private * @param {Function} setter The setter function. * @returns {Function} Returns the new aggregator function. */ function createAggregator(setter) { return function(collection, callback, thisArg) { var result = {}; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; setter(result, value, callback(value, index, collection), collection); } } else { forOwn(collection, function(value, key, collection) { setter(result, value, callback(value, key, collection), collection); }); } return result; }; } /** * Creates a function that, when called, either curries or invokes `func` * with an optional `this` binding and partially applied arguments. * * @private * @param {Function|string} func The function or method name to reference. * @param {number} bitmask The bitmask of method flags to compose. * The bitmask may be composed of the following flags: * 1 - `_.bind` * 2 - `_.bindKey` * 4 - `_.curry` * 8 - `_.curry` (bound) * 16 - `_.partial` * 32 - `_.partialRight` * @param {Array} [partialArgs] An array of arguments to prepend to those * provided to the new function. * @param {Array} [partialRightArgs] An array of arguments to append to those * provided to the new function. * @param {*} [thisArg] The `this` binding of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new bound function. */ function createBound(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { var isBind = bitmask & 1, isBindKey = bitmask & 2, isCurry = bitmask & 4, isCurryBound = bitmask & 8, isPartial = bitmask & 16, isPartialRight = bitmask & 32, key = func; if (!isBindKey && !isFunction(func)) { throw new TypeError; } if (isPartial && !partialArgs.length) { bitmask &= ~16; isPartial = partialArgs = false; } if (isPartialRight && !partialRightArgs.length) { bitmask &= ~32; isPartialRight = partialRightArgs = false; } var bindData = func && func.__bindData__; if (bindData) { if (isBind && !(bindData[1] & 1)) { bindData[4] = thisArg; } if (!isBind && bindData[1] & 1) { bitmask |= 8; } if (isCurry && !(bindData[1] & 4)) { bindData[5] = arity; } if (isPartial) { push.apply(bindData[2] || (bindData[2] = []), partialArgs); } if (isPartialRight) { push.apply(bindData[3] || (bindData[3] = []), partialRightArgs); } bindData[1] |= bitmask; return createBound.apply(null, bindData); } // use `Function#bind` if it exists and is fast // (in V8 `Function#bind` is slower except when partially applied) if (isBind && !(isBindKey || isCurry || isPartialRight) && (support.fastBind || (nativeBind && isPartial))) { if (isPartial) { var args = [thisArg]; push.apply(args, partialArgs); } var bound = isPartial ? nativeBind.apply(func, args) : nativeBind.call(func, thisArg); } else { bound = function() { // `Function#bind` spec // http://es5.github.io/#x15.3.4.5 var args = arguments, thisBinding = isBind ? thisArg : this; if (isCurry || isPartial || isPartialRight) { args = nativeSlice.call(args); if (isPartial) { unshift.apply(args, partialArgs); } if (isPartialRight) { push.apply(args, partialRightArgs); } if (isCurry && args.length < arity) { bitmask |= 16 & ~32; return createBound(func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity); } } if (isBindKey) { func = thisBinding[key]; } if (this instanceof bound) { // ensure `new bound` is an instance of `func` thisBinding = createObject(func.prototype); // mimic the constructor's `return` behavior // http://es5.github.io/#x13.2.2 var result = func.apply(thisBinding, args); return isObject(result) ? result : thisBinding; } return func.apply(thisBinding, args); }; } setBindData(bound, nativeSlice.call(arguments)); return bound; } /** * Creates a new object with the specified `prototype`. * * @private * @param {Object} prototype The prototype object. * @returns {Object} Returns the new object. */ function createObject(prototype) { return isObject(prototype) ? nativeCreate(prototype) : {}; } // fallback for browsers without `Object.create` if (!nativeCreate) { createObject = function(prototype) { if (isObject(prototype)) { noop.prototype = prototype; var result = new noop; noop.prototype = null; } return result || {}; }; } /** * Used by `escape` to convert characters to HTML entities. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeHtmlChar(match) { return htmlEscapes[match]; } /** * Gets the appropriate "indexOf" function. If the `_.indexOf` method is * customized, this method returns the custom method, otherwise it returns * the `baseIndexOf` function. * * @private * @returns {Function} Returns the "indexOf" function. */ function getIndexOf() { var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; return result; } /** * Sets `this` binding data on a given function. * * @private * @param {Function} func The function to set data on. * @param {*} value The value to set. */ var setBindData = !defineProperty ? noop : function(func, value) { descriptor.value = value; defineProperty(func, '__bindData__', descriptor); }; /** * A fallback implementation of `isPlainObject` which checks if a given value * is an object created by the `Object` constructor, assuming objects created * by the `Object` constructor have no inherited enumerable properties and that * there are no `Object.prototype` extensions. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. */ function shimIsPlainObject(value) { var ctor, result; // avoid non Object objects, `arguments` objects, and DOM elements if (!(value && toString.call(value) == objectClass) || (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) { return false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. forIn(value, function(value, key) { result = key; }); return typeof result == 'undefined' || hasOwnProperty.call(value, result); } /** * Used by `unescape` to convert HTML entities to characters. * * @private * @param {string} match The matched character to unescape. * @returns {string} Returns the unescaped character. */ function unescapeHtmlChar(match) { return htmlUnescapes[match]; } /*--------------------------------------------------------------------------*/ /** * Checks if `value` is an `arguments` object. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. * @example * * (function() { return _.isArguments(arguments); })(1, 2, 3); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == argsClass || false; } /** * Checks if `value` is an array. * * @static * @memberOf _ * @type Function * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an array, else `false`. * @example * * (function() { return _.isArray(arguments); })(); * // => false * * _.isArray([1, 2, 3]); * // => true */ var isArray = nativeIsArray || function(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == arrayClass || false; }; /** * A fallback implementation of `Object.keys` which produces an array of the * given object's own enumerable property names. * * @private * @type Function * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. */ var shimKeys = function(object) { var index, iterable = object, result = []; if (!iterable) return result; if (!(objectTypes[typeof object])) return result; for (index in iterable) { if (hasOwnProperty.call(iterable, index)) { result.push(index); } } return result }; /** * Creates an array composed of the own enumerable property names of an object. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. * @example * * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) */ var keys = !nativeKeys ? shimKeys : function(object) { if (!isObject(object)) { return []; } return nativeKeys(object); }; /** * Used to convert characters to HTML entities: * * Though the `>` character is escaped for symmetry, characters like `>` and `/` * don't require escaping in HTML and have no special meaning unless they're part * of a tag or an unquoted attribute value. * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") */ var htmlEscapes = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;' }; /** Used to convert HTML entities to characters */ var htmlUnescapes = invert(htmlEscapes); /** Used to match HTML entities and HT