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grommet

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The most advanced UX framework for enterprise applications.

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _extends2 = require('babel-runtime/helpers/extends'); var _extends3 = _interopRequireDefault(_extends2); var _defineProperty2 = require('babel-runtime/helpers/defineProperty'); var _defineProperty3 = _interopRequireDefault(_defineProperty2); var _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties'); var _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2); var _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray'); var _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2); var _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of'); var _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf); var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck'); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = require('babel-runtime/helpers/createClass'); var _createClass3 = _interopRequireDefault(_createClass2); var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn'); var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2); var _inherits2 = require('babel-runtime/helpers/inherits'); var _inherits3 = _interopRequireDefault(_inherits2); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _classnames3 = require('classnames'); var _classnames4 = _interopRequireDefault(_classnames3); var _CSSClassnames = require('../../utils/CSSClassnames'); var _CSSClassnames2 = _interopRequireDefault(_CSSClassnames); var _Intl = require('../../utils/Intl'); var _Intl2 = _interopRequireDefault(_Intl); var _utils = require('./utils'); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var CLASS_ROOT = _CSSClassnames2.default.CHART_GRAPH; // (C) Copyright 2014-2016 Hewlett Packard Enterprise Development LP var COLOR_INDEX = _CSSClassnames2.default.COLOR_INDEX; var Graph = function (_Component) { (0, _inherits3.default)(Graph, _Component); function Graph(props, context) { (0, _classCallCheck3.default)(this, Graph); var _this = (0, _possibleConstructorReturn3.default)(this, (Graph.__proto__ || (0, _getPrototypeOf2.default)(Graph)).call(this, props, context)); _this._renderA11YTitle = _this._renderA11YTitle.bind(_this); return _this; } // Determines what the appropriate control coordinates are on // either side of the coordinate at the specified index. // This calculation is a simplified smoothing function that // just looks at whether the line through this coordinate is // ascending, descending or not. Peaks, valleys, and flats are // treated the same. (0, _createClass3.default)(Graph, [{ key: '_controlCoordinates', value: function _controlCoordinates(coordinates, index) { var current = coordinates[index]; // Use previous and next coordinates when available, otherwise use // the current coordinate for them. var previous = current; if (index > 0) { previous = coordinates[index - 1]; } var next = current; if (index < coordinates.length - 1) { next = coordinates[index + 1]; } // Put the control X coordinates midway between the coordinates. var deltaX = (current[0] - previous[0]) / 2.4; var deltaY = void 0; // Start with a flat slope. This works for peaks, valleys, and flats. var first = [current[0] - deltaX, current[1]]; var second = [current[0] + deltaX, current[1]]; if (previous[1] < current[1] && current[1] < next[1]) { // Ascending, use the minimum positive slope. deltaY = Math.min((current[1] - previous[1]) / 2, (next[1] - current[1]) / 2); first[1] = current[1] - deltaY; second[1] = current[1] + deltaY; } else if (previous[1] > current[1] && current[1] > next[1]) { // Descending, use the minimum negative slope. deltaY = Math.min((previous[1] - current[1]) / 2, (current[1] - next[1]) / 2); first[1] = current[1] + deltaY; second[1] = current[1] - deltaY; } return [first, second]; } }, { key: '_renderA11YTitle', value: function _renderA11YTitle() { var _props = this.props, a11yTitle = _props.a11yTitle, max = _props.max, min = _props.min, type = _props.type, values = _props.values; var intl = this.context.intl; if (a11yTitle) { return a11yTitle; } var typeLabel = _Intl2.default.getMessage(intl, type); var minLabel = ', ' + _Intl2.default.getMessage(intl, 'Min') + ': ' + min; var maxLabel = ', ' + _Intl2.default.getMessage(intl, 'Max') + ': ' + max; var definedValues = values.filter(function (value) { return value; }); var valueLabel = _Intl2.default.getMessage(intl, 'GraphValues', { count: values.length, highest: Math.max.apply(Math, (0, _toConsumableArray3.default)(definedValues)).toString(), smallest: Math.min.apply(Math, (0, _toConsumableArray3.default)(definedValues)).toString() }); return typeLabel + ' ' + minLabel + ' ' + maxLabel + '. ' + valueLabel; } }, { key: 'render', value: function render() { var _this2 = this; var _props2 = this.props, activeIndex = _props2.activeIndex, className = _props2.className, colorIndex = _props2.colorIndex, max = _props2.max, min = _props2.min, reverse = _props2.reverse, smooth = _props2.smooth, type = _props2.type, values = _props2.values, vertical = _props2.vertical, width = _props2.width, height = _props2.height, props = (0, _objectWithoutProperties3.default)(_props2, ['activeIndex', 'className', 'colorIndex', 'max', 'min', 'reverse', 'smooth', 'type', 'values', 'vertical', 'width', 'height']); delete props.points; var pad = Math.min(width, height) < _utils.padding * 6 ? 2 : _utils.padding; var classes = (0, _classnames4.default)(CLASS_ROOT, CLASS_ROOT + '--' + type, (0, _defineProperty3.default)({}, CLASS_ROOT + '--vertical', vertical), COLOR_INDEX + '-' + (colorIndex || 'graph-1'), className); var scale = 1; var step = void 0; if (vertical) { if (values.length <= 1) { step = height - 2 * pad; } else { if (max - min > 0) { scale = (width - 2 * pad) / (max - min); } step = (height - 2 * pad) / (values.length - 1); } } else { if (values.length <= 1) { step = width - 2 * pad; } else { if (max - min > 0) { scale = (height - 2 * pad) / (max - min); } step = (width - 2 * pad) / (values.length - 1); } } // Get all coordinates up front so they are available // if we are drawing a smooth chart. var points = []; var coordinates = values.map(function (value, index) { var coordinate = void 0; if (undefined !== value) { if (vertical) { coordinate = [(value - min) * scale + pad, (reverse ? index * step : height - 2 * pad - index * step) + pad]; } else { coordinate = [(reverse ? width - 2 * pad - index * step : index * step) + pad, height - 2 * pad - (value - min) * scale + pad]; } if ((_this2.props.points || index === activeIndex) && !_this2.props.sparkline) { var _classes = (0, _classnames4.default)(CLASS_ROOT + '__point', COLOR_INDEX + '-' + (colorIndex || 'graph-1'), (0, _defineProperty3.default)({}, CLASS_ROOT + '__point--active', index === activeIndex)); var radius = _utils.pointSize / 3; if (index === activeIndex) { radius = _utils.pointSize / 2; } points.push(_react2.default.createElement('circle', { key: index, className: _classes, cx: coordinate[0], cy: coordinate[1], r: radius })); } } return coordinate; }).filter(function (coordinate) { return coordinate; }); var path = void 0; if (coordinates.length > 1) { var pathProps = {}; var commands = void 0; // Build the commands for this set of coordinates. if ('area' === type || 'line' === type) { if (smooth) { (function () { var controlCoordinates = coordinates.map(function (coord, index) { return _this2._controlCoordinates(coordinates, index); }); commands = ''; coordinates.forEach(function (coord, index) { if (0 === index) { commands += 'M' + coord.join(','); } else { // Use the previous right control coordinate and the current // left control coordinate. We do this because we calculate // the left and right sides for a particular index together, // so the path is smooth but the SVG C command needs the // right one from the previous index and the left one from // the current index. commands += ' C' + controlCoordinates[index - 1][1].join(',') + '\n ' + controlCoordinates[index][0].join(',') + ' ' + coord.join(','); } }); })(); } else { commands = 'M' + coordinates.map(function (c) { return c.join(','); }).join(' L'); } if ('area' === type) { if (vertical) { if (reverse) { // Close the path by drawing to the left // and across to the top of where we started. commands += 'L' + pad + ',' + coordinates[coordinates.length - 1][1] + '\n L' + pad + ',' + coordinates[0][1] + ' Z'; } else { // Close the path by drawing to the left // and across to the bottom of where we started. commands += 'L' + pad + ',' + coordinates[coordinates.length - 1][1] + '\n L' + pad + ',' + (height - pad) + ' Z'; } } else { // Close the path by drawing down to the bottom // and across to the left of where we started. commands += 'L' + coordinates[coordinates.length - 1][0] + ',' + (height - pad) + '\n L' + coordinates[0][0] + ',' + (height - pad) + ' Z'; } pathProps.stroke = 'none'; } else { pathProps.fill = 'none'; } } else if ('bar' === type) { commands = coordinates.map(function (c) { return 'M' + c.join(',') + 'L' + (vertical ? pad + ',' + c[1] : c[0] + ',' + (height - pad)); }).join(' '); pathProps.fill = 'none'; } path = _react2.default.createElement('path', (0, _extends3.default)({}, pathProps, { d: commands })); } return _react2.default.createElement( 'svg', (0, _extends3.default)({ ref: function ref(_ref) { return _this2.graphRef = _ref; } }, props, { className: classes, viewBox: '0 0 ' + width + ' ' + height, preserveAspectRatio: 'none', role: 'row', 'aria-label': this._renderA11YTitle() }), _react2.default.createElement( 'g', null, path ), points ); } }]); return Graph; }(_react.Component); Graph.displayName = 'Graph'; exports.default = Graph; ; Graph.contextTypes = { intl: _react.PropTypes.object }; Graph.defaultProps = { min: 0, max: 100 }; Graph.propTypes = { a11yTitle: _react.PropTypes.string, activeIndex: _react.PropTypes.number, colorIndex: _react.PropTypes.string, height: _react.PropTypes.number, // only from Chart max: _react.PropTypes.number.isRequired, min: _react.PropTypes.number.isRequired, points: _react.PropTypes.bool, reverse: _react.PropTypes.bool, smooth: _react.PropTypes.bool, values: _react.PropTypes.arrayOf(_react.PropTypes.number).isRequired, // type comes from extending the component type: _react.PropTypes.oneOf(['area', 'line', 'bar']).isRequired, vertical: _react.PropTypes.bool, width: _react.PropTypes.number // only from Chart }; module.exports = exports['default'];