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grommet

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The most advanced UX framework for enterprise applications.

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties'); var _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2); var _extends2 = require('babel-runtime/helpers/extends'); var _extends3 = _interopRequireDefault(_extends2); var _defineProperty2 = require('babel-runtime/helpers/defineProperty'); var _defineProperty3 = _interopRequireDefault(_defineProperty2); var _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of'); var _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf); var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck'); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = require('babel-runtime/helpers/createClass'); var _createClass3 = _interopRequireDefault(_createClass2); var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn'); var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2); var _inherits2 = require('babel-runtime/helpers/inherits'); var _inherits3 = _interopRequireDefault(_inherits2); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _classnames2 = require('classnames'); var _classnames3 = _interopRequireDefault(_classnames2); var _CSSClassnames = require('../utils/CSSClassnames'); var _CSSClassnames2 = _interopRequireDefault(_CSSClassnames); var _KeyboardAccelerators = require('../utils/KeyboardAccelerators'); var _KeyboardAccelerators2 = _interopRequireDefault(_KeyboardAccelerators); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } // (C) Copyright 2016 Hewlett Packard Enterprise Development LP var CLASS_ROOT = _CSSClassnames2.default.WORLD_MAP; var COLOR_INDEX = _CSSClassnames2.default.COLOR_INDEX; var CONTINENTS = [{ id: 'Australia', origin: [74, 32], area: [[4, 0], [7, 1], [15, 7], [13, 9], [0, 6], [0, 2]], dots: [[4, 0, 1], [2, 1, 6], [0, 2, 9], [0, 3, 10], [0, 4, 10], [0, 5, 3], [5, 5, 5], [5, 6, 4], [15, 7, 1], [14, 8, 1], [13, 9, 1]] }, { id: 'Asia', origin: [52, 1], area: [[16, 0], [38, 5], [40, 7], [28, 17], [24, 25], [29, 29], [19, 29], [11, 24], [3, 23], [0, 20], [0, 19], [6, 13], [7, 6]], dots: [[16, 0, 1], [17, 1, 2], [18, 2, 2], [15, 3, 6], [28, 3, 1], [30, 3, 1], [10, 4, 2], [13, 4, 10], [24, 4, 1], [9, 5, 22], [32, 5, 1], [38, 5, 1], [7, 6, 2], [10, 6, 1], [12, 6, 27], [7, 7, 34], [7, 8, 31], [7, 9, 26], [34, 9, 3], [7, 10, 22], [31, 10, 1], [33, 10, 1], [7, 11, 21], [32, 11, 2], [7, 12, 21], [32, 12, 1], [6, 13, 22], [32, 13, 1], [6, 14, 22], [5, 15, 22], [3, 16, 2], [6, 16, 20], [2, 17, 3], [6, 17, 16], [24, 17, 1], [28, 17, 1], [1, 18, 22], [26, 18, 2], [0, 19, 24], [0, 20, 5], [6, 20, 17], [2, 21, 5], [10, 21, 14], [2, 22, 5], [11, 22, 4], [16, 22, 4], [3, 23, 3], [11, 23, 2], [17, 23, 3], [23, 23, 1], [11, 24, 2], [18, 24, 2], [23, 24, 1], [24, 25, 1], [18, 26, 1], [22, 26, 1], [18, 27, 1], [20, 27, 4], [18, 28, 1], [21, 28, 1], [23, 28, 1], [26, 28, 3], [19, 29, 1], [28, 29, 2]] }, { // 21X, 40Y id: 'Africa', origin: [40, 19], area: [[3, 0], [6, 0], [11, 2], [16, 7], [16, 15], [11, 18], [9, 18], [0, 6], [0, 3]], dots: [[3, 0, 4], [2, 1, 6], [9, 1, 2], [1, 2, 11], [0, 3, 13], [0, 4, 14], [0, 5, 14], [0, 6, 16], [1, 7, 16], [2, 8, 2], [6, 8, 11], [7, 9, 9], [7, 10, 8], [7, 11, 7], [8, 12, 7], [7, 13, 8], [7, 14, 7], [16, 14, 1], [8, 15, 5], [15, 15, 2], [8, 16, 5], [9, 17, 3], [9, 18, 3]] }, { id: 'Europe', origin: [39, 2], area: [[8, 0], [10, 0], [20, 2], [19, 11], [18, 13], [14, 16], [3, 16], [0, 7]], dots: [[8, 0, 3], [9, 1, 1], [20, 2, 1], [19, 3, 1], [12, 4, 1], [19, 4, 1], [9, 5, 6], [9, 6, 7], [17, 6, 3], [0, 7, 1], [8, 7, 12], [7, 8, 3], [11, 8, 9], [7, 9, 3], [11, 9, 9], [4, 10, 1], [7, 10, 1], [9, 10, 1], [11, 10, 9], [3, 11, 2], [7, 11, 13], [4, 12, 1], [6, 12, 13], [4, 13, 15], [5, 14, 3], [9, 14, 4], [15, 14, 2], [3, 15, 3], [8, 15, 1], [10, 15, 5], [6, 15, 2], [3, 16, 2], [10, 16, 5]] }, { id: 'SouthAmerica', origin: [22, 26], area: [[2, 0], [5, 0], [11, 4], [11, 8], [3, 18], [2, 17], [0, 4], [0, 3]], dots: [[2, 0, 4], [1, 1, 7], [1, 2, 7], [0, 3, 10], [0, 4, 12], [1, 5, 11], [2, 6, 9], [3, 7, 8], [3, 8, 8], [3, 9, 6], [3, 10, 6], [3, 11, 5], [3, 12, 3], [2, 13, 3], [2, 14, 3], [2, 15, 2], [2, 16, 2], [2, 17, 2], [3, 18, 1]] }, { id: 'NorthAmerica', origin: [0, 0], area: [[21, 0], [39, 0], [39, 6], [22, 26], [16, 23], [2, 12], [0, 7]], dots: [[22, 0, 6], [29, 0, 1], [31, 0, 1], [33, 0, 5], [20, 1, 1], [22, 1, 1], [24, 1, 2], [27, 1, 13], [17, 2, 1], [20, 2, 5], [26, 2, 13], [13, 3, 1], [19, 3, 1], [21, 3, 3], [26, 3, 14], [14, 4, 1], [16, 4, 4], [21, 4, 3], [29, 4, 11], [12, 5, 3], [16, 5, 1], [18, 5, 1], [20, 5, 3], [24, 5, 1], [30, 5, 8], [14, 6, 3], [19, 6, 1], [22, 6, 4], [31, 6, 8], [0, 7, 15], [16, 7, 1], [18, 7, 4], [24, 7, 2], [30, 7, 7], [2, 8, 20], [24, 8, 3], [29, 8, 5], [2, 9, 20], [24, 9, 2], [30, 9, 3], [1, 10, 18], [23, 10, 2], [31, 10, 1], [2, 11, 2], [8, 11, 11], [23, 11, 2], [26, 11, 1], [2, 12, 1], [8, 12, 13], [24, 12, 3], [10, 13, 12], [23, 13, 5], [11, 14, 17], [11, 15, 9], [21, 15, 6], [28, 15, 2], [11, 16, 11], [23, 16, 4], [11, 17, 14], [12, 18, 11], [12, 19, 12], [13, 20, 9], [15, 21, 3], [22, 21, 1], [16, 22, 2], [16, 23, 2], [20, 23, 1], [23, 23, 1], [18, 24, 3], [21, 25, 1], [22, 26, 1]] }]; var FACTOR = 10; var WorldMap = function (_Component) { (0, _inherits3.default)(WorldMap, _Component); function WorldMap(props, context) { (0, _classCallCheck3.default)(this, WorldMap); var _this = (0, _possibleConstructorReturn3.default)(this, (WorldMap.__proto__ || (0, _getPrototypeOf2.default)(WorldMap)).call(this, props, context)); _this._onActivate = _this._onActivate.bind(_this); _this._onDeactivate = _this._onDeactivate.bind(_this); _this._renderContinent = _this._renderContinent.bind(_this); _this._onEnter = _this._onEnter.bind(_this); _this.state = _this._buildState(); _this.state.clickable = props.series.some(function (serie) { return serie.onClick; }); return _this; } (0, _createClass3.default)(WorldMap, [{ key: 'componentDidMount', value: function componentDidMount() { var clickable = this.state.clickable; if (clickable) { this._keyboardHandlers = { enter: this._onEnter, space: this._onEnter }; _KeyboardAccelerators2.default.startListeningToKeyboard(this, this._keyboardHandlers); } } }, { key: 'componentWillUnmount', value: function componentWillUnmount() { var clickable = this.state.clickable; if (clickable) { _KeyboardAccelerators2.default.stopListeningToKeyboard(this, this._keyboardHandlers); } } }, { key: '_onEnter', value: function _onEnter() { var series = this.props.series; var activeIndex = this.state.activeIndex; if (this._worldMapRef.contains(document.activeElement) && activeIndex) { var continent = series[activeIndex]; if (continent.onClick) { continent.onClick(); } } } }, { key: '_buildState', value: function _buildState() { var state = { activeIndex: -1, dots: {}, area: {} }; var width = 0; var height = 0; CONTINENTS.forEach(function (continent) { var origin = continent.origin; state.dots[continent.id] = continent.dots.map(function (segment) { var dots = Array.apply(null, Array(segment[2])).map(function () { return 'h0'; }).join(' m10,0 '); var x = FACTOR * (origin[0] + segment[0] + 1); var y = FACTOR * (origin[1] + segment[1] + 1); width = Math.max(width, FACTOR * (origin[0] + segment[0] + segment[2])); height = Math.max(height, y); return 'M' + x + ',' + y + ' ' + dots; }).join(' '); state.area[continent.id] = continent.area.map(function (point, index) { var x = FACTOR * (point[0] + origin[0] + 1); var y = FACTOR * (point[1] + origin[1] + 1); return '' + (index === 0 ? 'M' : 'L') + x + ',' + y; }).join(' '); if (state.area[continent.id]) { state.area[continent.id] += ' Z'; } }); state.width = width + FACTOR; state.height = height + FACTOR; return state; } }, { key: '_onActivate', value: function _onActivate(index) { this.setState({ activeIndex: index }); } }, { key: '_onDeactivate', value: function _onDeactivate() { this.setState({ activeIndex: -1 }); } }, { key: '_renderContinent', value: function _renderContinent(seriesData, index) { var _this2 = this; var activeIndex = this.state.activeIndex; var continent = seriesData.continent; var colorIndex = seriesData.colorIndex || 'graph-' + index; var classes = (0, _classnames3.default)(CLASS_ROOT + '__continent', COLOR_INDEX + '-' + colorIndex, (0, _defineProperty3.default)({}, CLASS_ROOT + '__continent--active', index === activeIndex)); var area = void 0; var clickableProps = {}; if (seriesData.onClick) { area = _react2.default.createElement('path', { stroke: 'none', fill: '#fff', fillOpacity: '0.01', d: this.state.area[continent] }); clickableProps = { role: 'button', 'aria-label': continent, tabIndex: '0', onClick: seriesData.onClick, onMouseOver: this._onActivate.bind(this, index), onMouseLeave: this._onDeactivate, onFocus: function onFocus() { _this2._worldMapRef.scrollIntoView(); _this2._onActivate(index); }, onBlur: function onBlur() { _this2._onDeactivate(); } }; } // We add the area so the mouse events work for the whole region, // not just the dots return _react2.default.createElement( 'g', (0, _extends3.default)({ key: continent, className: classes }, clickableProps), area, _react2.default.createElement('path', { d: this.state.dots[continent] }) ); } }, { key: 'render', value: function render() { var _this3 = this; var _props = this.props, className = _props.className, series = _props.series, props = (0, _objectWithoutProperties3.default)(_props, ['className', 'series']); var _state = this.state, width = _state.width, height = _state.height; var classes = (0, _classnames3.default)(CLASS_ROOT, className); var continents = series.map(this._renderContinent); return _react2.default.createElement( 'svg', (0, _extends3.default)({}, props, { ref: function ref(_ref) { return _this3._worldMapRef = _ref; }, className: classes, version: '1.1', preserveAspectRatio: 'xMidYMid meet', width: width + 'px', viewBox: '0 0 ' + width + ' ' + height }), _react2.default.createElement( 'g', { stroke: 'none', fill: 'none', fillRule: 'evenodd' }, continents ) ); } }]); return WorldMap; }(_react.Component); WorldMap.displayName = 'WorldMap'; exports.default = WorldMap; WorldMap.propTypes = { series: _react.PropTypes.arrayOf(_react.PropTypes.shape({ continent: _react.PropTypes.oneOf(['NorthAmerica', 'SouthAmerica', 'Europe', 'Africa', 'Asia', 'Australia']), // value: PropTypes.number, colorIndex: _react.PropTypes.string, // important: PropTypes.bool, onClick: _react.PropTypes.func })) }; module.exports = exports['default'];