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gridstack

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TypeScript/JS lib for dashboard layout and creation, responsive, mobile support, no external dependencies, with many wrappers (React, Angular, Vue, Ember, knockout...)

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/** * dd-draggable.ts 11.5.1 * Copyright (c) 2021-2024 Alain Dumesny - see GridStack root license */ import { DDManager } from './dd-manager'; import { Utils } from './utils'; import { DDBaseImplement } from './dd-base-impl'; import { isTouch, touchend, touchmove, touchstart, pointerdown } from './dd-touch'; // make sure we are not clicking on known object that handles mouseDown const skipMouseDown = 'input,textarea,button,select,option,[contenteditable="true"],.ui-resizable-handle'; // let count = 0; // TEST class DDDraggable extends DDBaseImplement { constructor(el, option = {}) { super(); this.el = el; this.option = option; /** @internal */ this.dragTransform = { xScale: 1, yScale: 1, xOffset: 0, yOffset: 0 }; // get the element that is actually supposed to be dragged by const handleName = option?.handle?.substring(1); const n = el.gridstackNode; this.dragEls = !handleName || el.classList.contains(handleName) ? [el] : (n?.subGrid ? [el.querySelector(option.handle) || el] : Array.from(el.querySelectorAll(option.handle))); if (this.dragEls.length === 0) { this.dragEls = [el]; } // create var event binding so we can easily remove and still look like TS methods (unlike anonymous functions) this._mouseDown = this._mouseDown.bind(this); this._mouseMove = this._mouseMove.bind(this); this._mouseUp = this._mouseUp.bind(this); this._keyEvent = this._keyEvent.bind(this); this.enable(); } on(event, callback) { super.on(event, callback); } off(event) { super.off(event); } enable() { if (this.disabled === false) return; super.enable(); this.dragEls.forEach(dragEl => { dragEl.addEventListener('mousedown', this._mouseDown); if (isTouch) { dragEl.addEventListener('touchstart', touchstart); dragEl.addEventListener('pointerdown', pointerdown); // dragEl.style.touchAction = 'none'; // not needed unlike pointerdown doc comment } }); this.el.classList.remove('ui-draggable-disabled'); } disable(forDestroy = false) { if (this.disabled === true) return; super.disable(); this.dragEls.forEach(dragEl => { dragEl.removeEventListener('mousedown', this._mouseDown); if (isTouch) { dragEl.removeEventListener('touchstart', touchstart); dragEl.removeEventListener('pointerdown', pointerdown); } }); if (!forDestroy) this.el.classList.add('ui-draggable-disabled'); } destroy() { if (this.dragTimeout) window.clearTimeout(this.dragTimeout); delete this.dragTimeout; if (this.mouseDownEvent) this._mouseUp(this.mouseDownEvent); this.disable(true); delete this.el; delete this.helper; delete this.option; super.destroy(); } updateOption(opts) { Object.keys(opts).forEach(key => this.option[key] = opts[key]); return this; } /** @internal call when mouse goes down before a dragstart happens */ _mouseDown(e) { // don't let more than one widget handle mouseStart if (DDManager.mouseHandled) return; if (e.button !== 0) return true; // only left click // make sure we are not clicking on known object that handles mouseDown, or ones supplied by the user if (!this.dragEls.find(el => el === e.target) && e.target.closest(skipMouseDown)) return true; if (this.option.cancel) { if (e.target.closest(this.option.cancel)) return true; } this.mouseDownEvent = e; delete this.dragging; delete DDManager.dragElement; delete DDManager.dropElement; // document handler so we can continue receiving moves as the item is 'fixed' position, and capture=true so WE get a first crack document.addEventListener('mousemove', this._mouseMove, { capture: true, passive: true }); // true=capture, not bubble document.addEventListener('mouseup', this._mouseUp, true); if (isTouch) { e.currentTarget.addEventListener('touchmove', touchmove); e.currentTarget.addEventListener('touchend', touchend); } e.preventDefault(); // preventDefault() prevents blur event which occurs just after mousedown event. // if an editable content has focus, then blur must be call if (document.activeElement) document.activeElement.blur(); DDManager.mouseHandled = true; return true; } /** @internal method to call actual drag event */ _callDrag(e) { if (!this.dragging) return; const ev = Utils.initEvent(e, { target: this.el, type: 'drag' }); if (this.option.drag) { this.option.drag(ev, this.ui()); } this.triggerEvent('drag', ev); } /** @internal called when the main page (after successful mousedown) receives a move event to drag the item around the screen */ _mouseMove(e) { // console.log(`${count++} move ${e.x},${e.y}`) const s = this.mouseDownEvent; this.lastDrag = e; if (this.dragging) { this._dragFollow(e); // delay actual grid handling drag until we pause for a while if set if (DDManager.pauseDrag) { const pause = Number.isInteger(DDManager.pauseDrag) ? DDManager.pauseDrag : 100; if (this.dragTimeout) window.clearTimeout(this.dragTimeout); this.dragTimeout = window.setTimeout(() => this._callDrag(e), pause); } else { this._callDrag(e); } } else if (Math.abs(e.x - s.x) + Math.abs(e.y - s.y) > 3) { /** * don't start unless we've moved at least 3 pixels */ this.dragging = true; DDManager.dragElement = this; // if we're dragging an actual grid item, set the current drop as the grid (to detect enter/leave) const grid = this.el.gridstackNode?.grid; if (grid) { DDManager.dropElement = grid.el.ddElement.ddDroppable; } else { delete DDManager.dropElement; } this.helper = this._createHelper(); this._setupHelperContainmentStyle(); this.dragTransform = Utils.getValuesFromTransformedElement(this.helperContainment); this.dragOffset = this._getDragOffset(e, this.el, this.helperContainment); this._setupHelperStyle(e); const ev = Utils.initEvent(e, { target: this.el, type: 'dragstart' }); if (this.option.start) { this.option.start(ev, this.ui()); } this.triggerEvent('dragstart', ev); // now track keyboard events to cancel or rotate document.addEventListener('keydown', this._keyEvent); } // e.preventDefault(); // passive = true. OLD: was needed otherwise we get text sweep text selection as we drag around return true; } /** @internal call when the mouse gets released to drop the item at current location */ _mouseUp(e) { document.removeEventListener('mousemove', this._mouseMove, true); document.removeEventListener('mouseup', this._mouseUp, true); if (isTouch && e.currentTarget) { // destroy() during nested grid call us again wit fake _mouseUp e.currentTarget.removeEventListener('touchmove', touchmove, true); e.currentTarget.removeEventListener('touchend', touchend, true); } if (this.dragging) { delete this.dragging; delete this.el.gridstackNode?._origRotate; document.removeEventListener('keydown', this._keyEvent); // reset the drop target if dragging over ourself (already parented, just moving during stop callback below) if (DDManager.dropElement?.el === this.el.parentElement) { delete DDManager.dropElement; } this.helperContainment.style.position = this.parentOriginStylePosition || null; if (this.helper !== this.el) this.helper.remove(); // hide now this._removeHelperStyle(); const ev = Utils.initEvent(e, { target: this.el, type: 'dragstop' }); if (this.option.stop) { this.option.stop(ev); // NOTE: destroy() will be called when removing item, so expect NULL ptr after! } this.triggerEvent('dragstop', ev); // call the droppable method to receive the item if (DDManager.dropElement) { DDManager.dropElement.drop(e); } } delete this.helper; delete this.mouseDownEvent; delete DDManager.dragElement; delete DDManager.dropElement; delete DDManager.mouseHandled; e.preventDefault(); } /** @internal call when keys are being pressed - use Esc to cancel, R to rotate */ _keyEvent(e) { const n = this.el.gridstackNode; const grid = n?.grid || DDManager.dropElement?.el?.gridstack; if (e.key === 'Escape') { if (n && n._origRotate) { n._orig = n._origRotate; delete n._origRotate; } grid?.cancelDrag(); this._mouseUp(this.mouseDownEvent); } else if (n && grid && (e.key === 'r' || e.key === 'R')) { if (!Utils.canBeRotated(n)) return; n._origRotate = n._origRotate || { ...n._orig }; // store the real orig size in case we Esc after doing rotation delete n._moving; // force rotate to happen (move waits for >50% coverage otherwise) grid.setAnimation(false) // immediate rotate so _getDragOffset() gets the right dom size below .rotate(n.el, { top: -this.dragOffset.offsetTop, left: -this.dragOffset.offsetLeft }) .setAnimation(); n._moving = true; this.dragOffset = this._getDragOffset(this.lastDrag, n.el, this.helperContainment); this.helper.style.width = this.dragOffset.width + 'px'; this.helper.style.height = this.dragOffset.height + 'px'; Utils.swap(n._orig, 'w', 'h'); delete n._rect; this._mouseMove(this.lastDrag); } } /** @internal create a clone copy (or user defined method) of the original drag item if set */ _createHelper() { let helper = this.el; if (typeof this.option.helper === 'function') { helper = this.option.helper(this.el); } else if (this.option.helper === 'clone') { helper = Utils.cloneNode(this.el); } if (!helper.parentElement) { Utils.appendTo(helper, this.option.appendTo === 'parent' ? this.el.parentElement : this.option.appendTo); } this.dragElementOriginStyle = DDDraggable.originStyleProp.map(prop => this.el.style[prop]); return helper; } /** @internal set the fix position of the dragged item */ _setupHelperStyle(e) { this.helper.classList.add('ui-draggable-dragging'); // TODO: set all at once with style.cssText += ... ? https://stackoverflow.com/questions/3968593 const style = this.helper.style; style.pointerEvents = 'none'; // needed for over items to get enter/leave // style.cursor = 'move'; // TODO: can't set with pointerEvents=none ! (done in CSS as well) style.width = this.dragOffset.width + 'px'; style.height = this.dragOffset.height + 'px'; style.willChange = 'left, top'; style.position = 'fixed'; // let us drag between grids by not clipping as parent .grid-stack is position: 'relative' this._dragFollow(e); // now position it style.transition = 'none'; // show up instantly setTimeout(() => { if (this.helper) { style.transition = null; // recover animation } }, 0); return this; } /** @internal restore back the original style before dragging */ _removeHelperStyle() { this.helper.classList.remove('ui-draggable-dragging'); const node = this.helper?.gridstackNode; // don't bother restoring styles if we're gonna remove anyway... if (!node?._isAboutToRemove && this.dragElementOriginStyle) { const helper = this.helper; // don't animate, otherwise we animate offseted when switching back to 'absolute' from 'fixed'. // TODO: this also removes resizing animation which doesn't have this issue, but others. // Ideally both would animate ('move' would immediately restore 'absolute' and adjust coordinate to match, // then trigger a delay (repaint) to restore to final dest with animate) but then we need to make sure 'resizestop' // is called AFTER 'transitionend' event is received (see https://github.com/gridstack/gridstack.js/issues/2033) const transition = this.dragElementOriginStyle['transition'] || null; helper.style.transition = this.dragElementOriginStyle['transition'] = 'none'; // can't be NULL #1973 DDDraggable.originStyleProp.forEach(prop => helper.style[prop] = this.dragElementOriginStyle[prop] || null); setTimeout(() => helper.style.transition = transition, 50); // recover animation from saved vars after a pause (0 isn't enough #1973) } delete this.dragElementOriginStyle; return this; } /** @internal updates the top/left position to follow the mouse */ _dragFollow(e) { const containmentRect = { left: 0, top: 0 }; // if (this.helper.style.position === 'absolute') { // we use 'fixed' // const { left, top } = this.helperContainment.getBoundingClientRect(); // containmentRect = { left, top }; // } const style = this.helper.style; const offset = this.dragOffset; style.left = (e.clientX + offset.offsetLeft - containmentRect.left) * this.dragTransform.xScale + 'px'; style.top = (e.clientY + offset.offsetTop - containmentRect.top) * this.dragTransform.yScale + 'px'; } /** @internal */ _setupHelperContainmentStyle() { this.helperContainment = this.helper.parentElement; if (this.helper.style.position !== 'fixed') { this.parentOriginStylePosition = this.helperContainment.style.position; if (getComputedStyle(this.helperContainment).position.match(/static/)) { this.helperContainment.style.position = 'relative'; } } return this; } /** @internal */ _getDragOffset(event, el, parent) { // in case ancestor has transform/perspective css properties that change the viewpoint let xformOffsetX = 0; let xformOffsetY = 0; if (parent) { xformOffsetX = this.dragTransform.xOffset; xformOffsetY = this.dragTransform.yOffset; } const targetOffset = el.getBoundingClientRect(); return { left: targetOffset.left, top: targetOffset.top, offsetLeft: -event.clientX + targetOffset.left - xformOffsetX, offsetTop: -event.clientY + targetOffset.top - xformOffsetY, width: targetOffset.width * this.dragTransform.xScale, height: targetOffset.height * this.dragTransform.yScale }; } /** @internal TODO: set to public as called by DDDroppable! */ ui() { const containmentEl = this.el.parentElement; const containmentRect = containmentEl.getBoundingClientRect(); const offset = this.helper.getBoundingClientRect(); return { position: { top: (offset.top - containmentRect.top) * this.dragTransform.yScale, left: (offset.left - containmentRect.left) * this.dragTransform.xScale } /* not used by GridStack for now... helper: [this.helper], //The object arr representing the helper that's being dragged. offset: { top: offset.top, left: offset.left } // Current offset position of the helper as { top, left } object. */ }; } } /** @internal properties we change during dragging, and restore back */ DDDraggable.originStyleProp = ['width', 'height', 'transform', 'transform-origin', 'transition', 'pointerEvents', 'position', 'left', 'top', 'minWidth', 'willChange']; export { DDDraggable }; //# sourceMappingURL=dd-draggable.js.map