grid-engine
Version:
Phaser3 plugin for grid based movement on a 2D game board.
9 lines (8 loc) • 399 B
TypeScript
import { ShortestPathAlgorithm, ShortestPathResult } from "./../ShortestPathAlgorithm.js";
import { LayerVecPos } from "../../Utils/LayerPositionUtils/LayerPositionUtils.js";
export declare class Bfs extends ShortestPathAlgorithm {
findShortestPathImpl(startPos: LayerVecPos, targetPos: LayerVecPos): ShortestPathResult;
private equal;
private shortestPathBfs;
private returnPath;
}