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grid-engine

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Phaser3 plugin for grid based movement on a 2D game board.

16 lines (15 loc) 531 B
import { Tilemap, Orientation, TileLayer, Tile } from "../src/GridEngine.js"; export declare class RoomsTilemap implements Tilemap { private height; private width; private layers; private layersByName; constructor(path: string | string[]); private addLayer; getWidth(): number; getHeight(): number; getOrientation(): Orientation; getLayers(): TileLayer[]; hasTileAt(x: number, y: number, layer?: string): boolean; getTileAt(x: number, y: number, layer?: string): Tile | undefined; }