grid-engine
Version:
Phaser3 plugin for grid based movement on a 2D game board.
14 lines (13 loc) • 345 B
TypeScript
import { Vector2 } from "../Vector2/Vector2.js";
export declare class Rect {
private x;
private y;
private width;
private height;
constructor(x: number, y: number, width: number, height: number);
getX(): number;
getY(): number;
getWidth(): number;
getHeight(): number;
isInRange(pos: Vector2): boolean;
}