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grid-engine

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Phaser3 plugin for grid based movement on a 2D game board.

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import { ShortestPathAlgorithm, ShortestPathResult } from "./../ShortestPathAlgorithm.js"; import { LayerVecPos } from "../../Utils/LayerPositionUtils/LayerPositionUtils.js"; export declare class Bfs extends ShortestPathAlgorithm { findShortestPathImpl(startPos: LayerVecPos, targetPos: LayerVecPos): ShortestPathResult; private equal; private shortestPathBfs; private returnPath; }