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grid-engine

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Phaser3 plugin for grid based movement on a 2D game board.

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import { Tile } from "../Tilemap.js"; import { TiledProject } from "./PhaserTilemap.js"; export declare class PhaserTile implements Tile { private phaserTile; private tiledProject?; constructor(phaserTile: Phaser.Tilemaps.Tile, tiledProject?: TiledProject | undefined); getProperty(name: string): any; hasProperty(name: string): boolean; private getType; }