grid-engine
Version:
Phaser3 plugin for grid based movement on a 2D game board.
11 lines (10 loc) • 381 B
TypeScript
import { Tile } from "../Tilemap.js";
import { TiledProject } from "./PhaserTilemap.js";
export declare class PhaserTile implements Tile {
private phaserTile;
private tiledProject?;
constructor(phaserTile: Phaser.Tilemaps.Tile, tiledProject?: TiledProject | undefined);
getProperty(name: string): any;
hasProperty(name: string): boolean;
private getType;
}