grid-engine
Version:
Phaser3 plugin for grid based movement on a 2D game board.
8 lines (7 loc) • 380 B
TypeScript
import { ShortestPathAlgorithm, ShortestPathResult } from "../ShortestPathAlgorithm.js";
import { LayerVecPos } from "../../Utils/LayerPositionUtils/LayerPositionUtils.js";
export declare class AStar extends ShortestPathAlgorithm {
findShortestPathImpl(startPos: LayerVecPos, targetPos: LayerVecPos): ShortestPathResult;
private shortestPathBfs;
private returnPath;
}