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grid-engine

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Phaser3 plugin for grid based movement on a 2D game board.

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export interface Movement { init(): void; update(delta: number): void; getInfo(): MovementInfo; } /** Automatic movement information. */ export interface MovementInfo { /** Type of movement */ type: string; /** * Configuration of movement. This is custom for every automatic movement * type */ config?: Record<string, any>; /** * Current state of movement. This is custom for every automatic movement * type */ state?: Record<string, any>; }