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grid-engine

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Phaser3 plugin for grid based movement on a 2D game board.

28 lines (27 loc) 706 B
/** * @category Configuration */ export declare enum CollisionStrategy { /** * Not used yet. * @internal * @alpha */ DONT_BLOCK = "DONT_BLOCK", /** * When character is standing, it will block only one tile. If it is moving, * it will block the tile it is leaving and the tile it is entering. */ BLOCK_TWO_TILES = "BLOCK_TWO_TILES", /** * When character is standing, it will block only one tile. If it is moving, * it will only block the tile it is entering. */ BLOCK_ONE_TILE_AHEAD = "BLOCK_ONE_TILE_AHEAD", /** * Not used yet. * @internal * @alpha */ BLOCK_ONE_TILE_BEHIND = "BLOCK_ONE_TILE_BEHIND" }