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grex

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Client for Rexster Graph Server

1,609 lines (1,380 loc) 1.73 MB
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ (function (process,Buffer){ var Parser = require('jsonparse') , through = require('through') /* the value of this.stack that creationix's jsonparse has is weird. it makes this code ugly, but his problem is way harder that mine, so i'll forgive him. */ exports.parse = function (path, map) { var parser = new Parser() var stream = through(function (chunk) { if('string' === typeof chunk) chunk = new Buffer(chunk) parser.write(chunk) }, function (data) { if(data) stream.write(data) stream.queue(null) }) if('string' === typeof path) path = path.split('.').map(function (e) { if (e === '*') return true else if (e === '') // '..'.split('.') returns an empty string return {recurse: true} else return e }) var count = 0, _key if(!path || !path.length) path = null parser.onValue = function (value) { if (!this.root) stream.root = value if(! path) return var i = 0 // iterates on path var j = 0 // iterates on stack while (i < path.length) { var key = path[i] var c j++ if (key && !key.recurse) { c = (j === this.stack.length) ? this : this.stack[j] if (!c) return if (! check(key, c.key)) return i++ } else { i++ var nextKey = path[i] if (! nextKey) return while (true) { c = (j === this.stack.length) ? this : this.stack[j] if (!c) return if (check(nextKey, c.key)) { i++; break} j++ } } } if (j !== this.stack.length) return count ++ var actualPath = this.stack.slice(1).map(function(element) { return element.key }).concat([this.key]) var data = this.value[this.key] if(null != data) if(null != (data = map ? map(data, actualPath) : data)) stream.queue(data) delete this.value[this.key] } parser._onToken = parser.onToken; parser.onToken = function (token, value) { parser._onToken(token, value); if (this.stack.length === 0) { if (stream.root) { if(!path) stream.queue(stream.root) stream.emit('root', stream.root, count) count = 0; stream.root = null; } } } parser.onError = function (err) { stream.emit('error', err) } return stream } function check (x, y) { if ('string' === typeof x) return y == x else if (x && 'function' === typeof x.exec) return x.exec(y) else if ('boolean' === typeof x) return x else if ('function' === typeof x) return x(y) return false } exports.stringify = function (op, sep, cl, indent) { indent = indent || 0 if (op === false){ op = '' sep = '\n' cl = '' } else if (op == null) { op = '[\n' sep = '\n,\n' cl = '\n]\n' } //else, what ever you like var stream , first = true , anyData = false stream = through(function (data) { anyData = true var json = JSON.stringify(data, null, indent) if(first) { first = false ; stream.queue(op + json)} else stream.queue(sep + json) }, function (data) { if(!anyData) stream.queue(op) stream.queue(cl) stream.queue(null) }) return stream } exports.stringifyObject = function (op, sep, cl, indent) { indent = indent || 0 if (op === false){ op = '' sep = '\n' cl = '' } else if (op == null) { op = '{\n' sep = '\n,\n' cl = '\n}\n' } //else, what ever you like var first = true , anyData = false stream = through(function (data) { anyData = true var json = JSON.stringify(data[0]) + ':' + JSON.stringify(data[1], null, indent) if(first) { first = false ; this.queue(op + json)} else this.queue(sep + json) }, function (data) { if(!anyData) this.queue(op) this.queue(cl) this.queue(null) }) return stream } if(!module.parent && process.title !== 'browser') { process.stdin .pipe(exports.parse(process.argv[2])) .pipe(exports.stringify('[', ',\n', ']\n', 2)) .pipe(process.stdout) } }).call(this,require('_process'),require("buffer").Buffer) },{"_process":170,"buffer":20,"jsonparse":2,"through":3}],2:[function(require,module,exports){ (function (Buffer){ /*global Buffer*/ // Named constants with unique integer values var C = {}; // Tokens var LEFT_BRACE = C.LEFT_BRACE = 0x1; var RIGHT_BRACE = C.RIGHT_BRACE = 0x2; var LEFT_BRACKET = C.LEFT_BRACKET = 0x3; var RIGHT_BRACKET = C.RIGHT_BRACKET = 0x4; var COLON = C.COLON = 0x5; var COMMA = C.COMMA = 0x6; var TRUE = C.TRUE = 0x7; var FALSE = C.FALSE = 0x8; var NULL = C.NULL = 0x9; var STRING = C.STRING = 0xa; var NUMBER = C.NUMBER = 0xb; // Tokenizer States var START = C.START = 0x11; var TRUE1 = C.TRUE1 = 0x21; var TRUE2 = C.TRUE2 = 0x22; var TRUE3 = C.TRUE3 = 0x23; var FALSE1 = C.FALSE1 = 0x31; var FALSE2 = C.FALSE2 = 0x32; var FALSE3 = C.FALSE3 = 0x33; var FALSE4 = C.FALSE4 = 0x34; var NULL1 = C.NULL1 = 0x41; var NULL2 = C.NULL3 = 0x42; var NULL3 = C.NULL2 = 0x43; var NUMBER1 = C.NUMBER1 = 0x51; var NUMBER2 = C.NUMBER2 = 0x52; var NUMBER3 = C.NUMBER3 = 0x53; var NUMBER4 = C.NUMBER4 = 0x54; var NUMBER5 = C.NUMBER5 = 0x55; var NUMBER6 = C.NUMBER6 = 0x56; var NUMBER7 = C.NUMBER7 = 0x57; var NUMBER8 = C.NUMBER8 = 0x58; var STRING1 = C.STRING1 = 0x61; var STRING2 = C.STRING2 = 0x62; var STRING3 = C.STRING3 = 0x63; var STRING4 = C.STRING4 = 0x64; var STRING5 = C.STRING5 = 0x65; var STRING6 = C.STRING6 = 0x66; // Parser States var VALUE = C.VALUE = 0x71; var KEY = C.KEY = 0x72; // Parser Modes var OBJECT = C.OBJECT = 0x81; var ARRAY = C.ARRAY = 0x82; // Slow code to string converter (only used when throwing syntax errors) function toknam(code) { var keys = Object.keys(C); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; if (C[key] === code) { return key; } } return code && ("0x" + code.toString(16)); } function Parser() { this.tState = START; this.value = undefined; this.string = undefined; // string data this.unicode = undefined; // unicode escapes // For number parsing this.negative = undefined; this.magnatude = undefined; this.position = undefined; this.exponent = undefined; this.negativeExponent = undefined; this.key = undefined; this.mode = undefined; this.stack = []; this.state = VALUE; this.bytes_remaining = 0; // number of bytes remaining in multi byte utf8 char to read after split boundary this.bytes_in_sequence = 0; // bytes in multi byte utf8 char to read this.temp_buffs = { "2": new Buffer(2), "3": new Buffer(3), "4": new Buffer(4) }; // for rebuilding chars split before boundary is reached } var proto = Parser.prototype; proto.charError = function (buffer, i) { this.onError(new Error("Unexpected " + JSON.stringify(String.fromCharCode(buffer[i])) + " at position " + i + " in state " + toknam(this.tState))); }; proto.onError = function (err) { throw err; }; proto.write = function (buffer) { if (typeof buffer === "string") buffer = new Buffer(buffer); //process.stdout.write("Input: "); //console.dir(buffer.toString()); var n; for (var i = 0, l = buffer.length; i < l; i++) { if (this.tState === START){ n = buffer[i]; if(n === 0x7b){ this.onToken(LEFT_BRACE, "{"); // { }else if(n === 0x7d){ this.onToken(RIGHT_BRACE, "}"); // } }else if(n === 0x5b){ this.onToken(LEFT_BRACKET, "["); // [ }else if(n === 0x5d){ this.onToken(RIGHT_BRACKET, "]"); // ] }else if(n === 0x3a){ this.onToken(COLON, ":"); // : }else if(n === 0x2c){ this.onToken(COMMA, ","); // , }else if(n === 0x74){ this.tState = TRUE1; // t }else if(n === 0x66){ this.tState = FALSE1; // f }else if(n === 0x6e){ this.tState = NULL1; // n }else if(n === 0x22){ this.string = ""; this.tState = STRING1; // " }else if(n === 0x2d){ this.negative = true; this.tState = NUMBER1; // - }else if(n === 0x30){ this.magnatude = 0; this.tState = NUMBER2; // 0 }else{ if (n > 0x30 && n < 0x40) { // 1-9 this.magnatude = n - 0x30; this.tState = NUMBER3; } else if (n === 0x20 || n === 0x09 || n === 0x0a || n === 0x0d) { // whitespace } else { this.charError(buffer, i); } } }else if (this.tState === STRING1){ // After open quote n = buffer[i]; // get current byte from buffer // check for carry over of a multi byte char split between data chunks // & fill temp buffer it with start of this data chunk up to the boundary limit set in the last iteration if (this.bytes_remaining > 0) { for (var j = 0; j < this.bytes_remaining; j++) { this.temp_buffs[this.bytes_in_sequence][this.bytes_in_sequence - this.bytes_remaining + j] = buffer[j]; } this.string += this.temp_buffs[this.bytes_in_sequence].toString(); this.bytes_in_sequence = this.bytes_remaining = 0; i = i + j - 1; } else if (this.bytes_remaining === 0 && n >= 128) { // else if no remainder bytes carried over, parse multi byte (>=128) chars one at a time if ((n >= 194) && (n <= 223)) this.bytes_in_sequence = 2; if ((n >= 224) && (n <= 239)) this.bytes_in_sequence = 3; if ((n >= 240) && (n <= 244)) this.bytes_in_sequence = 4; if ((this.bytes_in_sequence + i) > buffer.length) { // if bytes needed to complete char fall outside buffer length, we have a boundary split for (var k = 0; k <= (buffer.length - 1 - i); k++) { this.temp_buffs[this.bytes_in_sequence][k] = buffer[i + k]; // fill temp buffer of correct size with bytes available in this chunk } this.bytes_remaining = (i + this.bytes_in_sequence) - buffer.length; i = buffer.length - 1; } else { this.string += buffer.slice(i, (i + this.bytes_in_sequence)).toString(); i = i + this.bytes_in_sequence - 1; } } else if (n === 0x22) { this.tState = START; this.onToken(STRING, this.string); this.string = undefined; } else if (n === 0x5c) { this.tState = STRING2; } else if (n >= 0x20) { this.string += String.fromCharCode(n); } else { this.charError(buffer, i); } }else if (this.tState === STRING2){ // After backslash n = buffer[i]; if(n === 0x22){ this.string += "\""; this.tState = STRING1; }else if(n === 0x5c){ this.string += "\\"; this.tState = STRING1; }else if(n === 0x2f){ this.string += "\/"; this.tState = STRING1; }else if(n === 0x62){ this.string += "\b"; this.tState = STRING1; }else if(n === 0x66){ this.string += "\f"; this.tState = STRING1; }else if(n === 0x6e){ this.string += "\n"; this.tState = STRING1; }else if(n === 0x72){ this.string += "\r"; this.tState = STRING1; }else if(n === 0x74){ this.string += "\t"; this.tState = STRING1; }else if(n === 0x75){ this.unicode = ""; this.tState = STRING3; }else{ this.charError(buffer, i); } }else if (this.tState === STRING3 || this.tState === STRING4 || this.tState === STRING5 || this.tState === STRING6){ // unicode hex codes n = buffer[i]; // 0-9 A-F a-f if ((n >= 0x30 && n < 0x40) || (n > 0x40 && n <= 0x46) || (n > 0x60 && n <= 0x66)) { this.unicode += String.fromCharCode(n); if (this.tState++ === STRING6) { this.string += String.fromCharCode(parseInt(this.unicode, 16)); this.unicode = undefined; this.tState = STRING1; } } else { this.charError(buffer, i); } }else if (this.tState === NUMBER1){ // after minus n = buffer[i]; if (n === 0x30) { this.magnatude = 0; this.tState = NUMBER2; } else if (n > 0x30 && n < 0x40) { this.magnatude = n - 0x30; this.tState = NUMBER3; } else { this.charError(buffer, i); } }else if (this.tState === NUMBER2){ // * After initial zero n = buffer[i]; if(n === 0x2e){ // . this.position = 0.1; this.tState = NUMBER4; }else if(n === 0x65 || n === 0x45){ // e/E this.exponent = 0; this.tState = NUMBER6; }else{ this.tState = START; this.onToken(NUMBER, 0); this.magnatude = undefined; this.negative = undefined; i--; } }else if (this.tState === NUMBER3){ // * After digit (before period) n = buffer[i]; if(n === 0x2e){ // . this.position = 0.1; this.tState = NUMBER4; }else if(n === 0x65 || n === 0x45){ // e/E this.exponent = 0; this.tState = NUMBER6; }else{ if (n >= 0x30 && n < 0x40) { this.magnatude = this.magnatude * 10 + n - 0x30; } else { this.tState = START; if (this.negative) { this.magnatude = -this.magnatude; this.negative = undefined; } this.onToken(NUMBER, this.magnatude); this.magnatude = undefined; i--; } } }else if (this.tState === NUMBER4){ // After period n = buffer[i]; if (n >= 0x30 && n < 0x40) { // 0-9 this.magnatude += this.position * (n - 0x30); this.position /= 10; this.tState = NUMBER5; } else { this.charError(buffer, i); } }else if (this.tState === NUMBER5){ // * After digit (after period) n = buffer[i]; if (n >= 0x30 && n < 0x40) { // 0-9 this.magnatude += this.position * (n - 0x30); this.position /= 10; } else if (n === 0x65 || n === 0x45) { this.exponent = 0; this.tState = NUMBER6; } // E/e else { this.tState = START; if (this.negative) { this.magnatude = -this.magnatude; this.negative = undefined; } this.onToken(NUMBER, this.negative ? -this.magnatude : this.magnatude); this.magnatude = undefined; this.position = undefined; i--; } }else if (this.tState === NUMBER6){ // After E n = buffer[i]; if (n === 0x2b || n === 0x2d) { // +/- if (n === 0x2d) { this.negativeExponent = true; } this.tState = NUMBER7; } else if (n >= 0x30 && n < 0x40) { this.exponent = this.exponent * 10 + (n - 0x30); this.tState = NUMBER8; } else { this.charError(buffer, i); } }else if (this.tState === NUMBER7){ // After +/- n = buffer[i]; if (n >= 0x30 && n < 0x40) { // 0-9 this.exponent = this.exponent * 10 + (n - 0x30); this.tState = NUMBER8; } else { this.charError(buffer, i); } }else if (this.tState === NUMBER8){ // * After digit (after +/-) n = buffer[i]; if (n >= 0x30 && n < 0x40) { // 0-9 this.exponent = this.exponent * 10 + (n - 0x30); } else { if (this.negativeExponent) { this.exponent = -this.exponent; this.negativeExponent = undefined; } this.magnatude *= Math.pow(10, this.exponent); this.exponent = undefined; if (this.negative) { this.magnatude = -this.magnatude; this.negative = undefined; } this.tState = START; this.onToken(NUMBER, this.magnatude); this.magnatude = undefined; i--; } }else if (this.tState === TRUE1){ // r if (buffer[i] === 0x72) { this.tState = TRUE2; } else { this.charError(buffer, i); } }else if (this.tState === TRUE2){ // u if (buffer[i] === 0x75) { this.tState = TRUE3; } else { this.charError(buffer, i); } }else if (this.tState === TRUE3){ // e if (buffer[i] === 0x65) { this.tState = START; this.onToken(TRUE, true); } else { this.charError(buffer, i); } }else if (this.tState === FALSE1){ // a if (buffer[i] === 0x61) { this.tState = FALSE2; } else { this.charError(buffer, i); } }else if (this.tState === FALSE2){ // l if (buffer[i] === 0x6c) { this.tState = FALSE3; } else { this.charError(buffer, i); } }else if (this.tState === FALSE3){ // s if (buffer[i] === 0x73) { this.tState = FALSE4; } else { this.charError(buffer, i); } }else if (this.tState === FALSE4){ // e if (buffer[i] === 0x65) { this.tState = START; this.onToken(FALSE, false); } else { this.charError(buffer, i); } }else if (this.tState === NULL1){ // u if (buffer[i] === 0x75) { this.tState = NULL2; } else { this.charError(buffer, i); } }else if (this.tState === NULL2){ // l if (buffer[i] === 0x6c) { this.tState = NULL3; } else { this.charError(buffer, i); } }else if (this.tState === NULL3){ // l if (buffer[i] === 0x6c) { this.tState = START; this.onToken(NULL, null); } else { this.charError(buffer, i); } } } }; proto.onToken = function (token, value) { // Override this to get events }; proto.parseError = function (token, value) { this.onError(new Error("Unexpected " + toknam(token) + (value ? ("(" + JSON.stringify(value) + ")") : "") + " in state " + toknam(this.state))); }; proto.onError = function (err) { throw err; }; proto.push = function () { this.stack.push({value: this.value, key: this.key, mode: this.mode}); }; proto.pop = function () { var value = this.value; var parent = this.stack.pop(); this.value = parent.value; this.key = parent.key; this.mode = parent.mode; this.emit(value); if (!this.mode) { this.state = VALUE; } }; proto.emit = function (value) { if (this.mode) { this.state = COMMA; } this.onValue(value); }; proto.onValue = function (value) { // Override me }; proto.onToken = function (token, value) { //console.log("OnToken: state=%s token=%s %s", toknam(this.state), toknam(token), value?JSON.stringify(value):""); if(this.state === VALUE){ if(token === STRING || token === NUMBER || token === TRUE || token === FALSE || token === NULL){ if (this.value) { this.value[this.key] = value; } this.emit(value); }else if(token === LEFT_BRACE){ this.push(); if (this.value) { this.value = this.value[this.key] = {}; } else { this.value = {}; } this.key = undefined; this.state = KEY; this.mode = OBJECT; }else if(token === LEFT_BRACKET){ this.push(); if (this.value) { this.value = this.value[this.key] = []; } else { this.value = []; } this.key = 0; this.mode = ARRAY; this.state = VALUE; }else if(token === RIGHT_BRACE){ if (this.mode === OBJECT) { this.pop(); } else { this.parseError(token, value); } }else if(token === RIGHT_BRACKET){ if (this.mode === ARRAY) { this.pop(); } else { this.parseError(token, value); } }else{ this.parseError(token, value); } }else if(this.state === KEY){ if (token === STRING) { this.key = value; this.state = COLON; } else if (token === RIGHT_BRACE) { this.pop(); } else { this.parseError(token, value); } }else if(this.state === COLON){ if (token === COLON) { this.state = VALUE; } else { this.parseError(token, value); } }else if(this.state === COMMA){ if (token === COMMA) { if (this.mode === ARRAY) { this.key++; this.state = VALUE; } else if (this.mode === OBJECT) { this.state = KEY; } } else if (token === RIGHT_BRACKET && this.mode === ARRAY || token === RIGHT_BRACE && this.mode === OBJECT) { this.pop(); } else { this.parseError(token, value); } }else{ this.parseError(token, value); } }; module.exports = Parser; }).call(this,require("buffer").Buffer) },{"buffer":20}],3:[function(require,module,exports){ (function (process){ var Stream = require('stream') // through // // a stream that does nothing but re-emit the input. // useful for aggregating a series of changing but not ending streams into one stream) exports = module.exports = through through.through = through //create a readable writable stream. function through (write, end, opts) { write = write || function (data) { this.queue(data) } end = end || function () { this.queue(null) } var ended = false, destroyed = false, buffer = [], _ended = false var stream = new Stream() stream.readable = stream.writable = true stream.paused = false // stream.autoPause = !(opts && opts.autoPause === false) stream.autoDestroy = !(opts && opts.autoDestroy === false) stream.write = function (data) { write.call(this, data) return !stream.paused } function drain() { while(buffer.length && !stream.paused) { var data = buffer.shift() if(null === data) return stream.emit('end') else stream.emit('data', data) } } stream.queue = stream.push = function (data) { // console.error(ended) if(_ended) return stream if(data == null) _ended = true buffer.push(data) drain() return stream } //this will be registered as the first 'end' listener //must call destroy next tick, to make sure we're after any //stream piped from here. //this is only a problem if end is not emitted synchronously. //a nicer way to do this is to make sure this is the last listener for 'end' stream.on('end', function () { stream.readable = false if(!stream.writable && stream.autoDestroy) process.nextTick(function () { stream.destroy() }) }) function _end () { stream.writable = false end.call(stream) if(!stream.readable && stream.autoDestroy) stream.destroy() } stream.end = function (data) { if(ended) return ended = true if(arguments.length) stream.write(data) _end() // will emit or queue return stream } stream.destroy = function () { if(destroyed) return destroyed = true ended = true buffer.length = 0 stream.writable = stream.readable = false stream.emit('close') return stream } stream.pause = function () { if(stream.paused) return stream.paused = true return stream } stream.resume = function () { if(stream.paused) { stream.paused = false stream.emit('resume') } drain() //may have become paused again, //as drain emits 'data'. if(!stream.paused) stream.emit('drain') return stream } return stream } }).call(this,require('_process')) },{"_process":170,"stream":186}],4:[function(require,module,exports){ },{}],5:[function(require,module,exports){ // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! // // Originally from narwhal.js (http://narwhaljs.org) // Copyright (c) 2009 Thomas Robinson <280north.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the 'Software'), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // when used in node, this will actually load the util module we depend on // versus loading the builtin util module as happens otherwise // this is a bug in node module loading as far as I am concerned var util = require('util/'); var pSlice = Array.prototype.slice; var hasOwn = Object.prototype.hasOwnProperty; // 1. The assert module provides functions that throw // AssertionError's when particular conditions are not met. The // assert module must conform to the following interface. var assert = module.exports = ok; // 2. The AssertionError is defined in assert. // new assert.AssertionError({ message: message, // actual: actual, // expected: expected }) assert.AssertionError = function AssertionError(options) { this.name = 'AssertionError'; this.actual = options.actual; this.expected = options.expected; this.operator = options.operator; if (options.message) { this.message = options.message; this.generatedMessage = false; } else { this.message = getMessage(this); this.generatedMessage = true; } var stackStartFunction = options.stackStartFunction || fail; if (Error.captureStackTrace) { Error.captureStackTrace(this, stackStartFunction); } else { // non v8 browsers so we can have a stacktrace var err = new Error(); if (err.stack) { var out = err.stack; // try to strip useless frames var fn_name = stackStartFunction.name; var idx = out.indexOf('\n' + fn_name); if (idx >= 0) { // once we have located the function frame // we need to strip out everything before it (and its line) var next_line = out.indexOf('\n', idx + 1); out = out.substring(next_line + 1); } this.stack = out; } } }; // assert.AssertionError instanceof Error util.inherits(assert.AssertionError, Error); function replacer(key, value) { if (util.isUndefined(value)) { return '' + value; } if (util.isNumber(value) && !isFinite(value)) { return value.toString(); } if (util.isFunction(value) || util.isRegExp(value)) { return value.toString(); } return value; } function truncate(s, n) { if (util.isString(s)) { return s.length < n ? s : s.slice(0, n); } else { return s; } } function getMessage(self) { return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' + self.operator + ' ' + truncate(JSON.stringify(self.expected, replacer), 128); } // At present only the three keys mentioned above are used and // understood by the spec. Implementations or sub modules can pass // other keys to the AssertionError's constructor - they will be // ignored. // 3. All of the following functions must throw an AssertionError // when a corresponding condition is not met, with a message that // may be undefined if not provided. All assertion methods provide // both the actual and expected values to the assertion error for // display purposes. function fail(actual, expected, message, operator, stackStartFunction) { throw new assert.AssertionError({ message: message, actual: actual, expected: expected, operator: operator, stackStartFunction: stackStartFunction }); } // EXTENSION! allows for well behaved errors defined elsewhere. assert.fail = fail; // 4. Pure assertion tests whether a value is truthy, as determined // by !!guard. // assert.ok(guard, message_opt); // This statement is equivalent to assert.equal(true, !!guard, // message_opt);. To test strictly for the value true, use // assert.strictEqual(true, guard, message_opt);. function ok(value, message) { if (!value) fail(value, true, message, '==', assert.ok); } assert.ok = ok; // 5. The equality assertion tests shallow, coercive equality with // ==. // assert.equal(actual, expected, message_opt); assert.equal = function equal(actual, expected, message) { if (actual != expected) fail(actual, expected, message, '==', assert.equal); }; // 6. The non-equality assertion tests for whether two objects are not equal // with != assert.notEqual(actual, expected, message_opt); assert.notEqual = function notEqual(actual, expected, message) { if (actual == expected) { fail(actual, expected, message, '!=', assert.notEqual); } }; // 7. The equivalence assertion tests a deep equality relation. // assert.deepEqual(actual, expected, message_opt); assert.deepEqual = function deepEqual(actual, expected, message) { if (!_deepEqual(actual, expected)) { fail(actual, expected, message, 'deepEqual', assert.deepEqual); } }; function _deepEqual(actual, expected) { // 7.1. All identical values are equivalent, as determined by ===. if (actual === expected) { return true; } else if (util.isBuffer(actual) && util.isBuffer(expected)) { if (actual.length != expected.length) return false; for (var i = 0; i < actual.length; i++) { if (actual[i] !== expected[i]) return false; } return true; // 7.2. If the expected value is a Date object, the actual value is // equivalent if it is also a Date object that refers to the same time. } else if (util.isDate(actual) && util.isDate(expected)) { return actual.getTime() === expected.getTime(); // 7.3 If the expected value is a RegExp object, the actual value is // equivalent if it is also a RegExp object with the same source and // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). } else if (util.isRegExp(actual) && util.isRegExp(expected)) { return actual.source === expected.source && actual.global === expected.global && actual.multiline === expected.multiline && actual.lastIndex === expected.lastIndex && actual.ignoreCase === expected.ignoreCase; // 7.4. Other pairs that do not both pass typeof value == 'object', // equivalence is determined by ==. } else if (!util.isObject(actual) && !util.isObject(expected)) { return actual == expected; // 7.5 For all other Object pairs, including Array objects, equivalence is // determined by having the same number of owned properties (as verified // with Object.prototype.hasOwnProperty.call), the same set of keys // (although not necessarily the same order), equivalent values for every // corresponding key, and an identical 'prototype' property. Note: this // accounts for both named and indexed properties on Arrays. } else { return objEquiv(actual, expected); } } function isArguments(object) { return Object.prototype.toString.call(object) == '[object Arguments]'; } function objEquiv(a, b) { if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b)) return false; // an identical 'prototype' property. if (a.prototype !== b.prototype) return false; // if one is a primitive, the other must be same if (util.isPrimitive(a) || util.isPrimitive(b)) { return a === b; } var aIsArgs = isArguments(a), bIsArgs = isArguments(b); if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) return false; if (aIsArgs) { a = pSlice.call(a); b = pSlice.call(b); return _deepEqual(a, b); } var ka = objectKeys(a), kb = objectKeys(b), key, i; // having the same number of owned properties (keys incorporates // hasOwnProperty) if (ka.length != kb.length) return false; //the same set of keys (although not necessarily the same order), ka.sort(); kb.sort(); //~~~cheap key test for (i = ka.length - 1; i >= 0; i--) { if (ka[i] != kb[i]) return false; } //equivalent values for every corresponding key, and //~~~possibly expensive deep test for (i = ka.length - 1; i >= 0; i--) { key = ka[i]; if (!_deepEqual(a[key], b[key])) return false; } return true; } // 8. The non-equivalence assertion tests for any deep inequality. // assert.notDeepEqual(actual, expected, message_opt); assert.notDeepEqual = function notDeepEqual(actual, expected, message) { if (_deepEqual(actual, expected)) { fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); } }; // 9. The strict equality assertion tests strict equality, as determined by ===. // assert.strictEqual(actual, expected, message_opt); assert.strictEqual = function strictEqual(actual, expected, message) { if (actual !== expected) { fail(actual, expected, message, '===', assert.strictEqual); } }; // 10. The strict non-equality assertion tests for strict inequality, as // determined by !==. assert.notStrictEqual(actual, expected, message_opt); assert.notStrictEqual = function notStrictEqual(actual, expected, message) { if (actual === expected) { fail(actual, expected, message, '!==', assert.notStrictEqual); } }; function expectedException(actual, expected) { if (!actual || !expected) { return false; } if (Object.prototype.toString.call(expected) == '[object RegExp]') { return expected.test(actual); } else if (actual instanceof expected) { return true; } else if (expected.call({}, actual) === true) { return true; } return false; } function _throws(shouldThrow, block, expected, message) { var actual; if (util.isString(expected)) { message = expected; expected = null; } try { block(); } catch (e) { actual = e; } message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + (message ? ' ' + message : '.'); if (shouldThrow && !actual) { fail(actual, expected, 'Missing expected exception' + message); } if (!shouldThrow && expectedException(actual, expected)) { fail(actual, expected, 'Got unwanted exception' + message); } if ((shouldThrow && actual && expected && !expectedException(actual, expected)) || (!shouldThrow && actual)) { throw actual; } } // 11. Expected to throw an error: // assert.throws(block, Error_opt, message_opt); assert.throws = function(block, /*optional*/error, /*optional*/message) { _throws.apply(this, [true].concat(pSlice.call(arguments))); }; // EXTENSION! This is annoying to write outside this module. assert.doesNotThrow = function(block, /*optional*/message) { _throws.apply(this, [false].concat(pSlice.call(arguments))); }; assert.ifError = function(err) { if (err) {throw err;}}; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { if (hasOwn.call(obj, key)) keys.push(key); } return keys; }; },{"util/":190}],6:[function(require,module,exports){ arguments[4][4][0].apply(exports,arguments) },{"dup":4}],7:[function(require,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof(source) !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for(var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i=0, l=chunks.length; i<l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i=0, l=chunks.length; i<l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for(var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],8:[function(require,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0 , s2 = ((adler >>> 16) & 0xffff) |0 , n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],9:[function(require,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],10:[function(require,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for(var n =0; n < 256; n++){ c = n; for(var k =0; k < 8; k++){ c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable , end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++ ) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],11:[function(require,module,exports){ 'use strict'; var utils = require('../utils/common'); var trees = require('./trees'); var adler32 = require('./adler32'); var crc32 = require('./crc32'); var msg = require('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end