gremlins-ts
Version:
A monkey testing library written in JavaScript, for Node.js and the browser. Use it to check the robustness of web applications by unleashing a horde of undisciplined gremlins.
115 lines (100 loc) • 2.81 kB
text/typescript
import { executeInSeries, configurable } from "../utils";
/**
* For each species, execute the gremlin 200 times, separated by a 10ms delay
*
* var bySpeciesStrategy = gremlins.strategies.bySpecies();
* horde.strategy(bySpeciesStrategy);
*
* The actual attack duration depends on the number of species in the horde.
*
* The bySpecies strategy can be customized as follows:
*
* bySpeciesStrategy.delay(10); // delay in milliseconds between each gremlin action
* bySpeciesStrategy.nb(200); // number times to execute each gremlin
*
* Example usage:
*
* horde
* .gremlin(gremlins.species.clicker())
* .gremlin(gremlins.species.formFiller())
* .strategy(gremlins.strategies.bySpecies()
* .delay(1000) // one action per second
* .nb(10) // each gremlin will act 10 times
* )
* .unleash();
*
* // t clickerGremlin clicked
* // t+1s clickerGremlin clicked
* // ...
* // t+9s clickerGremlin clicked
* // t+10s formFillerGremlin filled
* // t+11s formFillerGremlin filled
* // ...
* // t+19s formFillerGremlin filled
* // t+20s, end of the attack
*/
type Callback = () => void;
type Params = {
nb: number;
};
type Config = {
delay: number;
nb: number;
};
export function bySpecies() {
const config: Config = {
delay: 10, // delay in milliseconds between each attack
nb: 200 // number of attacks to execute (can be overridden in params)
};
let stopped: boolean;
let doneCallback: Callback | null | undefined = null;
function bySpeciesStrategy(
gremlins: Array<() => void>,
params: Params,
done?: Callback
) {
const nb = params && params.nb ? params.nb : config.nb;
const gremlinsCopy = [...gremlins];
// @ts-ignore
const horde = this;
stopped = false;
doneCallback = done; // done can also be called by stop()
function executeNext(
gremlin: undefined | (() => void),
i: number,
callback: Callback
) {
if (!gremlin || stopped) {
return;
}
if (i >= nb) {
return callback();
}
executeInSeries([gremlin], [], horde, () => {
setTimeout(function() {
executeNext(gremlin, ++i, callback);
}, config.delay);
});
}
function executeNextGremlin() {
if (stopped) return;
if (gremlinsCopy.length === 0) {
return callDone();
}
executeNext(gremlinsCopy.shift(), 0, executeNextGremlin);
}
executeNextGremlin();
}
bySpeciesStrategy.stop = () => {
stopped = true;
setTimeout(callDone, 4);
};
function callDone() {
if (typeof doneCallback === "function") {
doneCallback();
}
doneCallback = null;
}
configurable(bySpeciesStrategy, config);
return bySpeciesStrategy;
}