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/******/ (function() { // webpackBootstrap /******/ var __webpack_modules__ = ({ /***/ "../../../node_modules/@emotion/is-prop-valid/dist/is-prop-valid.browser.esm.js": /*!**************************************************************************************!*\ !*** ../../../node_modules/@emotion/is-prop-valid/dist/is-prop-valid.browser.esm.js ***! \**************************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _memoize = _interopRequireDefault(__webpack_require__(/*! @emotion/memoize */ "../../../node_modules/@emotion/memoize/dist/memoize.browser.esm.js")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var reactPropsRegex = /^((children|dangerouslySetInnerHTML|key|ref|autoFocus|defaultValue|defaultChecked|innerHTML|suppressContentEditableWarning|suppressHydrationWarning|valueLink|accept|acceptCharset|accessKey|action|allow|allowUserMedia|allowPaymentRequest|allowFullScreen|allowTransparency|alt|async|autoComplete|autoPlay|capture|cellPadding|cellSpacing|challenge|charSet|checked|cite|classID|className|cols|colSpan|content|contentEditable|contextMenu|controls|controlsList|coords|crossOrigin|data|dateTime|decoding|default|defer|dir|disabled|disablePictureInPicture|download|draggable|encType|form|formAction|formEncType|formMethod|formNoValidate|formTarget|frameBorder|headers|height|hidden|high|href|hrefLang|htmlFor|httpEquiv|id|inputMode|integrity|is|keyParams|keyType|kind|label|lang|list|loading|loop|low|marginHeight|marginWidth|max|maxLength|media|mediaGroup|method|min|minLength|multiple|muted|name|nonce|noValidate|open|optimum|pattern|placeholder|playsInline|poster|preload|profile|radioGroup|readOnly|referrerPolicy|rel|required|reversed|role|rows|rowSpan|sandbox|scope|scoped|scrolling|seamless|selected|shape|size|sizes|slot|span|spellCheck|src|srcDoc|srcLang|srcSet|start|step|style|summary|tabIndex|target|title|type|useMap|value|width|wmode|wrap|about|datatype|inlist|prefix|property|resource|typeof|vocab|autoCapitalize|autoCorrect|autoSave|color|inert|itemProp|itemScope|itemType|itemID|itemRef|on|results|security|unselectable|accentHeight|accumulate|additive|alignmentBaseline|allowReorder|alphabetic|amplitude|arabicForm|ascent|attributeName|attributeType|autoReverse|azimuth|baseFrequency|baselineShift|baseProfile|bbox|begin|bias|by|calcMode|capHeight|clip|clipPathUnits|clipPath|clipRule|colorInterpolation|colorInterpolationFilters|colorProfile|colorRendering|contentScriptType|contentStyleType|cursor|cx|cy|d|decelerate|descent|diffuseConstant|direction|display|divisor|dominantBaseline|dur|dx|dy|edgeMode|elevation|enableBackground|end|exponent|externalResourcesRequired|fill|fillOpacity|fillRule|filter|filterRes|filterUnits|floodColor|floodOpacity|focusable|fontFamily|fontSize|fontSizeAdjust|fontStretch|fontStyle|fontVariant|fontWeight|format|from|fr|fx|fy|g1|g2|glyphName|glyphOrientationHorizontal|glyphOrientationVertical|glyphRef|gradientTransform|gradientUnits|hanging|horizAdvX|horizOriginX|ideographic|imageRendering|in|in2|intercept|k|k1|k2|k3|k4|kernelMatrix|kernelUnitLength|kerning|keyPoints|keySplines|keyTimes|lengthAdjust|letterSpacing|lightingColor|limitingConeAngle|local|markerEnd|markerMid|markerStart|markerHeight|markerUnits|markerWidth|mask|maskContentUnits|maskUnits|mathematical|mode|numOctaves|offset|opacity|operator|order|orient|orientation|origin|overflow|overlinePosition|overlineThickness|panose1|paintOrder|pathLength|patternContentUnits|patternTransform|patternUnits|pointerEvents|points|pointsAtX|pointsAtY|pointsAtZ|preserveAlpha|preserveAspectRatio|primitiveUnits|r|radius|refX|refY|renderingIntent|repeatCount|repeatDur|requiredExtensions|requiredFeatures|restart|result|rotate|rx|ry|scale|seed|shapeRendering|slope|spacing|specularConstant|specularExponent|speed|spreadMethod|startOffset|stdDeviation|stemh|stemv|stitchTiles|stopColor|stopOpacity|strikethroughPosition|strikethroughThickness|string|stroke|strokeDasharray|strokeDashoffset|strokeLinecap|strokeLinejoin|strokeMiterlimit|strokeOpacity|strokeWidth|surfaceScale|systemLanguage|tableValues|targetX|targetY|textAnchor|textDecoration|textRendering|textLength|to|transform|u1|u2|underlinePosition|underlineThickness|unicode|unicodeBidi|unicodeRange|unitsPerEm|vAlphabetic|vHanging|vIdeographic|vMathematical|values|vectorEffect|version|vertAdvY|vertOriginX|vertOriginY|viewBox|viewTarget|visibility|widths|wordSpacing|writingMode|x|xHeight|x1|x2|xChannelSelector|xlinkActuate|xlinkArcrole|xlinkHref|xlinkRole|xlinkShow|xlinkTitle|xlinkType|xmlBase|xmlns|xmlnsXlink|xmlLang|xmlSpace|y|y1|y2|yChannelSelector|z|zoomAndPan|for|class|autofocus)|(([Dd][Aa][Tt][Aa]|[Aa][Rr][Ii][Aa]|x)-.*))$/; // https://esbench.com/bench/5bfee68a4cd7e6009ef61d23 var index = (0, _memoize.default)(function (prop) { return reactPropsRegex.test(prop) || prop.charCodeAt(0) === 111 /* o */ && prop.charCodeAt(1) === 110 /* n */ && prop.charCodeAt(2) < 91; } /* Z+1 */); var _default = exports["default"] = index; /***/ }), /***/ "../../../node_modules/@emotion/memoize/dist/memoize.browser.esm.js": /*!**************************************************************************!*\ !*** ../../../node_modules/@emotion/memoize/dist/memoize.browser.esm.js ***! \**************************************************************************/ /***/ (function(__unused_webpack_module, exports) { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function memoize(fn) { var cache = {}; return function (arg) { if (cache[arg] === undefined) cache[arg] = fn(arg); return cache[arg]; }; } var _default = exports["default"] = memoize; /***/ }), /***/ "../../../node_modules/@floating-ui/core/dist/floating-ui.core.esm.js": /*!****************************************************************************!*\ !*** ../../../node_modules/@floating-ui/core/dist/floating-ui.core.esm.js ***! \****************************************************************************/ /***/ (function(__unused_webpack_module, exports) { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); exports.computePosition = exports.autoPlacement = exports.arrow = void 0; exports.detectOverflow = detectOverflow; exports.offset = exports.limitShift = exports.inline = exports.hide = exports.flip = void 0; exports.rectToClientRect = rectToClientRect; exports.size = exports.shift = void 0; function getAlignment(placement) { return placement.split('-')[1]; } function getLengthFromAxis(axis) { return axis === 'y' ? 'height' : 'width'; } function getSide(placement) { return placement.split('-')[0]; } function getMainAxisFromPlacement(placement) { return ['top', 'bottom'].includes(getSide(placement)) ? 'x' : 'y'; } function computeCoordsFromPlacement(_ref, placement, rtl) { let { reference, floating } = _ref; const commonX = reference.x + reference.width / 2 - floating.width / 2; const commonY = reference.y + reference.height / 2 - floating.height / 2; const mainAxis = getMainAxisFromPlacement(placement); const length = getLengthFromAxis(mainAxis); const commonAlign = reference[length] / 2 - floating[length] / 2; const side = getSide(placement); const isVertical = mainAxis === 'x'; let coords; switch (side) { case 'top': coords = { x: commonX, y: reference.y - floating.height }; break; case 'bottom': coords = { x: commonX, y: reference.y + reference.height }; break; case 'right': coords = { x: reference.x + reference.width, y: commonY }; break; case 'left': coords = { x: reference.x - floating.width, y: commonY }; break; default: coords = { x: reference.x, y: reference.y }; } switch (getAlignment(placement)) { case 'start': coords[mainAxis] -= commonAlign * (rtl && isVertical ? -1 : 1); break; case 'end': coords[mainAxis] += commonAlign * (rtl && isVertical ? -1 : 1); break; } return coords; } /** * Computes the `x` and `y` coordinates that will place the floating element * next to a reference element when it is given a certain positioning strategy. * * This export does not have any `platform` interface logic. You will need to * write one for the platform you are using Floating UI with. */ const computePosition = async (reference, floating, config) => { const { placement = 'bottom', strategy = 'absolute', middleware = [], platform } = config; const validMiddleware = middleware.filter(Boolean); const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating)); let rects = await platform.getElementRects({ reference, floating, strategy }); let { x, y } = computeCoordsFromPlacement(rects, placement, rtl); let statefulPlacement = placement; let middlewareData = {}; let resetCount = 0; for (let i = 0; i < validMiddleware.length; i++) { const { name, fn } = validMiddleware[i]; const { x: nextX, y: nextY, data, reset } = await fn({ x, y, initialPlacement: placement, placement: statefulPlacement, strategy, middlewareData, rects, platform, elements: { reference, floating } }); x = nextX != null ? nextX : x; y = nextY != null ? nextY : y; middlewareData = { ...middlewareData, [name]: { ...middlewareData[name], ...data } }; if (reset && resetCount <= 50) { resetCount++; if (typeof reset === 'object') { if (reset.placement) { statefulPlacement = reset.placement; } if (reset.rects) { rects = reset.rects === true ? await platform.getElementRects({ reference, floating, strategy }) : reset.rects; } ({ x, y } = computeCoordsFromPlacement(rects, statefulPlacement, rtl)); } i = -1; continue; } } return { x, y, placement: statefulPlacement, strategy, middlewareData }; }; exports.computePosition = computePosition; function evaluate(value, param) { return typeof value === 'function' ? value(param) : value; } function expandPaddingObject(padding) { return { top: 0, right: 0, bottom: 0, left: 0, ...padding }; } function getSideObjectFromPadding(padding) { return typeof padding !== 'number' ? expandPaddingObject(padding) : { top: padding, right: padding, bottom: padding, left: padding }; } function rectToClientRect(rect) { return { ...rect, top: rect.y, left: rect.x, right: rect.x + rect.width, bottom: rect.y + rect.height }; } /** * Resolves with an object of overflow side offsets that determine how much the * element is overflowing a given clipping boundary on each side. * - positive = overflowing the boundary by that number of pixels * - negative = how many pixels left before it will overflow * - 0 = lies flush with the boundary * @see https://floating-ui.com/docs/detectOverflow */ async function detectOverflow(state, options) { var _await$platform$isEle; if (options === void 0) { options = {}; } const { x, y, platform, rects, elements, strategy } = state; const { boundary = 'clippingAncestors', rootBoundary = 'viewport', elementContext = 'floating', altBoundary = false, padding = 0 } = evaluate(options, state); const paddingObject = getSideObjectFromPadding(padding); const altContext = elementContext === 'floating' ? 'reference' : 'floating'; const element = elements[altBoundary ? altContext : elementContext]; const clippingClientRect = rectToClientRect(await platform.getClippingRect({ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))), boundary, rootBoundary, strategy })); const rect = elementContext === 'floating' ? { ...rects.floating, x, y } : rects.reference; const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating)); const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || { x: 1, y: 1 } : { x: 1, y: 1 }; const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({ rect, offsetParent, strategy }) : rect); return { top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y, bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y, left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x, right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x }; } const min = Math.min; const max = Math.max; function within(min$1, value, max$1) { return max(min$1, min(value, max$1)); } /** * Provides data to position an inner element of the floating element so that it * appears centered to the reference element. * @see https://floating-ui.com/docs/arrow */ const arrow = options => ({ name: 'arrow', options, async fn(state) { const { x, y, placement, rects, platform, elements } = state; // Since `element` is required, we don't Partial<> the type. const { element, padding = 0 } = evaluate(options, state) || {}; if (element == null) { return {}; } const paddingObject = getSideObjectFromPadding(padding); const coords = { x, y }; const axis = getMainAxisFromPlacement(placement); const length = getLengthFromAxis(axis); const arrowDimensions = await platform.getDimensions(element); const isYAxis = axis === 'y'; const minProp = isYAxis ? 'top' : 'left'; const maxProp = isYAxis ? 'bottom' : 'right'; const clientProp = isYAxis ? 'clientHeight' : 'clientWidth'; const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length]; const startDiff = coords[axis] - rects.reference[axis]; const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element)); let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0; // DOM platform can return `window` as the `offsetParent`. if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) { clientSize = elements.floating[clientProp] || rects.floating[length]; } const centerToReference = endDiff / 2 - startDiff / 2; // If the padding is large enough that it causes the arrow to no longer be // centered, modify the padding so that it is centered. const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1; const minPadding = min(paddingObject[minProp], largestPossiblePadding); const maxPadding = min(paddingObject[maxProp], largestPossiblePadding); // Make sure the arrow doesn't overflow the floating element if the center // point is outside the floating element's bounds. const min$1 = minPadding; const max = clientSize - arrowDimensions[length] - maxPadding; const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference; const offset = within(min$1, center, max); // If the reference is small enough that the arrow's padding causes it to // to point to nothing for an aligned placement, adjust the offset of the // floating element itself. This stops `shift()` from taking action, but can // be worked around by calling it again after the `arrow()` if desired. const shouldAddOffset = getAlignment(placement) != null && center != offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0; const alignmentOffset = shouldAddOffset ? center < min$1 ? min$1 - center : max - center : 0; return { [axis]: coords[axis] - alignmentOffset, data: { [axis]: offset, centerOffset: center - offset } }; } }); exports.arrow = arrow; const sides = ['top', 'right', 'bottom', 'left']; const allPlacements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + "-start", side + "-end"), []); const oppositeSideMap = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' }; function getOppositePlacement(placement) { return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]); } function getAlignmentSides(placement, rects, rtl) { if (rtl === void 0) { rtl = false; } const alignment = getAlignment(placement); const mainAxis = getMainAxisFromPlacement(placement); const length = getLengthFromAxis(mainAxis); let mainAlignmentSide = mainAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top'; if (rects.reference[length] > rects.floating[length]) { mainAlignmentSide = getOppositePlacement(mainAlignmentSide); } return { main: mainAlignmentSide, cross: getOppositePlacement(mainAlignmentSide) }; } const oppositeAlignmentMap = { start: 'end', end: 'start' }; function getOppositeAlignmentPlacement(placement) { return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]); } function getPlacementList(alignment, autoAlignment, allowedPlacements) { const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement); return allowedPlacementsSortedByAlignment.filter(placement => { if (alignment) { return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false); } return true; }); } /** * Optimizes the visibility of the floating element by choosing the placement * that has the most space available automatically, without needing to specify a * preferred placement. Alternative to `flip`. * @see https://floating-ui.com/docs/autoPlacement */ const autoPlacement = function (options) { if (options === void 0) { options = {}; } return { name: 'autoPlacement', options, async fn(state) { var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE; const { rects, middlewareData, placement, platform, elements } = state; const { crossAxis = false, alignment, allowedPlacements = allPlacements, autoAlignment = true, ...detectOverflowOptions } = evaluate(options, state); const placements = alignment !== undefined || allowedPlacements === allPlacements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements; const overflow = await detectOverflow(state, detectOverflowOptions); const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0; const currentPlacement = placements[currentIndex]; if (currentPlacement == null) { return {}; } const { main, cross } = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))); // Make `computeCoords` start from the right place. if (placement !== currentPlacement) { return { reset: { placement: placements[0] } }; } const currentOverflows = [overflow[getSide(currentPlacement)], overflow[main], overflow[cross]]; const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), { placement: currentPlacement, overflows: currentOverflows }]; const nextPlacement = placements[currentIndex + 1]; // There are more placements to check. if (nextPlacement) { return { data: { index: currentIndex + 1, overflows: allOverflows }, reset: { placement: nextPlacement } }; } const placementsSortedByMostSpace = allOverflows.map(d => { const alignment = getAlignment(d.placement); return [d.placement, alignment && crossAxis ? // Check along the mainAxis and main crossAxis side. d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) : // Check only the mainAxis. d.overflows[0], d.overflows]; }).sort((a, b) => a[1] - b[1]); const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0, // Aligned placements should not check their opposite crossAxis // side. getAlignment(d[0]) ? 2 : 3).every(v => v <= 0)); const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0]; if (resetPlacement !== placement) { return { data: { index: currentIndex + 1, overflows: allOverflows }, reset: { placement: resetPlacement } }; } return {}; } }; }; exports.autoPlacement = autoPlacement; function getExpandedPlacements(placement) { const oppositePlacement = getOppositePlacement(placement); return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)]; } function getSideList(side, isStart, rtl) { const lr = ['left', 'right']; const rl = ['right', 'left']; const tb = ['top', 'bottom']; const bt = ['bottom', 'top']; switch (side) { case 'top': case 'bottom': if (rtl) return isStart ? rl : lr; return isStart ? lr : rl; case 'left': case 'right': return isStart ? tb : bt; default: return []; } } function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) { const alignment = getAlignment(placement); let list = getSideList(getSide(placement), direction === 'start', rtl); if (alignment) { list = list.map(side => side + "-" + alignment); if (flipAlignment) { list = list.concat(list.map(getOppositeAlignmentPlacement)); } } return list; } /** * Optimizes the visibility of the floating element by flipping the `placement` * in order to keep it in view when the preferred placement(s) will overflow the * clipping boundary. Alternative to `autoPlacement`. * @see https://floating-ui.com/docs/flip */ const flip = function (options) { if (options === void 0) { options = {}; } return { name: 'flip', options, async fn(state) { var _middlewareData$flip; const { placement, middlewareData, rects, initialPlacement, platform, elements } = state; const { mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = true, fallbackPlacements: specifiedFallbackPlacements, fallbackStrategy = 'bestFit', fallbackAxisSideDirection = 'none', flipAlignment = true, ...detectOverflowOptions } = evaluate(options, state); const side = getSide(placement); const isBasePlacement = getSide(initialPlacement) === initialPlacement; const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)); const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement)); if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') { fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl)); } const placements = [initialPlacement, ...fallbackPlacements]; const overflow = await detectOverflow(state, detectOverflowOptions); const overflows = []; let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || []; if (checkMainAxis) { overflows.push(overflow[side]); } if (checkCrossAxis) { const { main, cross } = getAlignmentSides(placement, rects, rtl); overflows.push(overflow[main], overflow[cross]); } overflowsData = [...overflowsData, { placement, overflows }]; // One or more sides is overflowing. if (!overflows.every(side => side <= 0)) { var _middlewareData$flip2, _overflowsData$filter; const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1; const nextPlacement = placements[nextIndex]; if (nextPlacement) { // Try next placement and re-run the lifecycle. return { data: { index: nextIndex, overflows: overflowsData }, reset: { placement: nextPlacement } }; } // First, find the candidates that fit on the mainAxis side of overflow, // then find the placement that fits the best on the main crossAxis side. let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement; // Otherwise fallback. if (!resetPlacement) { switch (fallbackStrategy) { case 'bestFit': { var _overflowsData$map$so; const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0]; if (placement) { resetPlacement = placement; } break; } case 'initialPlacement': resetPlacement = initialPlacement; break; } } if (placement !== resetPlacement) { return { reset: { placement: resetPlacement } }; } } return {}; } }; }; exports.flip = flip; function getSideOffsets(overflow, rect) { return { top: overflow.top - rect.height, right: overflow.right - rect.width, bottom: overflow.bottom - rect.height, left: overflow.left - rect.width }; } function isAnySideFullyClipped(overflow) { return sides.some(side => overflow[side] >= 0); } /** * Provides data to hide the floating element in applicable situations, such as * when it is not in the same clipping context as the reference element. * @see https://floating-ui.com/docs/hide */ const hide = function (options) { if (options === void 0) { options = {}; } return { name: 'hide', options, async fn(state) { const { rects } = state; const { strategy = 'referenceHidden', ...detectOverflowOptions } = evaluate(options, state); switch (strategy) { case 'referenceHidden': { const overflow = await detectOverflow(state, { ...detectOverflowOptions, elementContext: 'reference' }); const offsets = getSideOffsets(overflow, rects.reference); return { data: { referenceHiddenOffsets: offsets, referenceHidden: isAnySideFullyClipped(offsets) } }; } case 'escaped': { const overflow = await detectOverflow(state, { ...detectOverflowOptions, altBoundary: true }); const offsets = getSideOffsets(overflow, rects.floating); return { data: { escapedOffsets: offsets, escaped: isAnySideFullyClipped(offsets) } }; } default: { return {}; } } } }; }; exports.hide = hide; function getBoundingRect(rects) { const minX = min(...rects.map(rect => rect.left)); const minY = min(...rects.map(rect => rect.top)); const maxX = max(...rects.map(rect => rect.right)); const maxY = max(...rects.map(rect => rect.bottom)); return { x: minX, y: minY, width: maxX - minX, height: maxY - minY }; } function getRectsByLine(rects) { const sortedRects = rects.slice().sort((a, b) => a.y - b.y); const groups = []; let prevRect = null; for (let i = 0; i < sortedRects.length; i++) { const rect = sortedRects[i]; if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) { groups.push([rect]); } else { groups[groups.length - 1].push(rect); } prevRect = rect; } return groups.map(rect => rectToClientRect(getBoundingRect(rect))); } /** * Provides improved positioning for inline reference elements that can span * over multiple lines, such as hyperlinks or range selections. * @see https://floating-ui.com/docs/inline */ const inline = function (options) { if (options === void 0) { options = {}; } return { name: 'inline', options, async fn(state) { const { placement, elements, rects, platform, strategy } = state; // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a // ClientRect's bounds, despite the event listener being triggered. A // padding of 2 seems to handle this issue. const { padding = 2, x, y } = evaluate(options, state); const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []); const clientRects = getRectsByLine(nativeClientRects); const fallback = rectToClientRect(getBoundingRect(nativeClientRects)); const paddingObject = getSideObjectFromPadding(padding); function getBoundingClientRect() { // There are two rects and they are disjoined. if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) { // Find the first rect in which the point is fully inside. return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback; } // There are 2 or more connected rects. if (clientRects.length >= 2) { if (getMainAxisFromPlacement(placement) === 'x') { const firstRect = clientRects[0]; const lastRect = clientRects[clientRects.length - 1]; const isTop = getSide(placement) === 'top'; const top = firstRect.top; const bottom = lastRect.bottom; const left = isTop ? firstRect.left : lastRect.left; const right = isTop ? firstRect.right : lastRect.right; const width = right - left; const height = bottom - top; return { top, bottom, left, right, width, height, x: left, y: top }; } const isLeftSide = getSide(placement) === 'left'; const maxRight = max(...clientRects.map(rect => rect.right)); const minLeft = min(...clientRects.map(rect => rect.left)); const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight); const top = measureRects[0].top; const bottom = measureRects[measureRects.length - 1].bottom; const left = minLeft; const right = maxRight; const width = right - left; const height = bottom - top; return { top, bottom, left, right, width, height, x: left, y: top }; } return fallback; } const resetRects = await platform.getElementRects({ reference: { getBoundingClientRect }, floating: elements.floating, strategy }); if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) { return { reset: { rects: resetRects } }; } return {}; } }; }; exports.inline = inline; async function convertValueToCoords(state, options) { const { placement, platform, elements } = state; const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)); const side = getSide(placement); const alignment = getAlignment(placement); const isVertical = getMainAxisFromPlacement(placement) === 'x'; const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1; const crossAxisMulti = rtl && isVertical ? -1 : 1; const rawValue = evaluate(options, state); // eslint-disable-next-line prefer-const let { mainAxis, crossAxis, alignmentAxis } = typeof rawValue === 'number' ? { mainAxis: rawValue, crossAxis: 0, alignmentAxis: null } : { mainAxis: 0, crossAxis: 0, alignmentAxis: null, ...rawValue }; if (alignment && typeof alignmentAxis === 'number') { crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis; } return isVertical ? { x: crossAxis * crossAxisMulti, y: mainAxis * mainAxisMulti } : { x: mainAxis * mainAxisMulti, y: crossAxis * crossAxisMulti }; } /** * Modifies the placement by translating the floating element along the * specified axes. * A number (shorthand for `mainAxis` or distance), or an axes configuration * object may be passed. * @see https://floating-ui.com/docs/offset */ const offset = function (options) { if (options === void 0) { options = 0; } return { name: 'offset', options, async fn(state) { const { x, y } = state; const diffCoords = await convertValueToCoords(state, options); return { x: x + diffCoords.x, y: y + diffCoords.y, data: diffCoords }; } }; }; exports.offset = offset; function getCrossAxis(axis) { return axis === 'x' ? 'y' : 'x'; } /** * Optimizes the visibility of the floating element by shifting it in order to * keep it in view when it will overflow the clipping boundary. * @see https://floating-ui.com/docs/shift */ const shift = function (options) { if (options === void 0) { options = {}; } return { name: 'shift', options, async fn(state) { const { x, y, placement } = state; const { mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = false, limiter = { fn: _ref => { let { x, y } = _ref; return { x, y }; } }, ...detectOverflowOptions } = evaluate(options, state); const coords = { x, y }; const overflow = await detectOverflow(state, detectOverflowOptions); const mainAxis = getMainAxisFromPlacement(getSide(placement)); const crossAxis = getCrossAxis(mainAxis); let mainAxisCoord = coords[mainAxis]; let crossAxisCoord = coords[crossAxis]; if (checkMainAxis) { const minSide = mainAxis === 'y' ? 'top' : 'left'; const maxSide = mainAxis === 'y' ? 'bottom' : 'right'; const min = mainAxisCoord + overflow[minSide]; const max = mainAxisCoord - overflow[maxSide]; mainAxisCoord = within(min, mainAxisCoord, max); } if (checkCrossAxis) { const minSide = crossAxis === 'y' ? 'top' : 'left'; const maxSide = crossAxis === 'y' ? 'bottom' : 'right'; const min = crossAxisCoord + overflow[minSide]; const max = crossAxisCoord - overflow[maxSide]; crossAxisCoord = within(min, crossAxisCoord, max); } const limitedCoords = limiter.fn({ ...state, [mainAxis]: mainAxisCoord, [crossAxis]: crossAxisCoord }); return { ...limitedCoords, data: { x: limitedCoords.x - x, y: limitedCoords.y - y } }; } }; }; /** * Built-in `limiter` that will stop `shift()` at a certain point. */ exports.shift = shift; const limitShift = function (options) { if (options === void 0) { options = {}; } return { options, fn(state) { const { x, y, placement, rects, middlewareData } = state; const { offset = 0, mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = true } = evaluate(options, state); const coords = { x, y }; const mainAxis = getMainAxisFromPlacement(placement); const crossAxis = getCrossAxis(mainAxis); let mainAxisCoord = coords[mainAxis]; let crossAxisCoord = coords[crossAxis]; const rawOffset = evaluate(offset, state); const computedOffset = typeof rawOffset === 'number' ? { mainAxis: rawOffset, crossAxis: 0 } : { mainAxis: 0, crossAxis: 0, ...rawOffset }; if (checkMainAxis) { const len = mainAxis === 'y' ? 'height' : 'width'; const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis; const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis; if (mainAxisCoord < limitMin) { mainAxisCoord = limitMin; } else if (mainAxisCoord > limitMax) { mainAxisCoord = limitMax; } } if (checkCrossAxis) { var _middlewareData$offse, _middlewareData$offse2; const len = mainAxis === 'y' ? 'width' : 'height'; const isOriginSide = ['top', 'left'].includes(getSide(placement)); const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis); const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0); if (crossAxisCoord < limitMin) { crossAxisCoord = limitMin; } else if (crossAxisCoord > limitMax) { crossAxisCoord = limitMax; } } return { [mainAxis]: mainAxisCoord, [crossAxis]: crossAxisCoord }; } }; }; /** * Provides data that allows you to change the size of the floating element — * for instance, prevent it from overflowing the clipping boundary or match the * width of the reference element. * @see https://floating-ui.com/docs/size */ exports.limitShift = limitShift; const size = function (options) { if (options === void 0) { options = {}; } return { name: 'size', options, async fn(state) { const { placement, rects, platform, elements } = state; const { apply = () => {}, ...detectOverflowOptions } = evaluate(options, state); const overflow = await detectOverflow(state, detectOverflowOptions); const side = getSide(placement); const alignment = getAlignment(placement); const axis = getMainAxisFromPlacement(placement); const isXAxis = axis === 'x'; const { width, height } = rects.floating; let heightSide; let widthSide; if (side === 'top' || side === 'bottom') { heightSide = side; widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right'; } else { widthSide = side; heightSide = alignment === 'end' ? 'top' : 'bottom'; } const overflowAvailableHeight = height - overflow[heightSide]; const overflowAvailableWidth = width - overflow[widthSide]; const noShift = !state.middlewareData.shift; let availableHeight = overflowAvailableHeight; let availableWidth = overflowAvailableWidth; if (isXAxis) { const maximumClippingWidth = width - overflow.left - overflow.right; availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth; } else { const maximumClippingHeight = height - overflow.top - overflow.bottom; availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight; } if (noShift && !alignment) { const xMin = max(overflow.left, 0); const xMax = max(overflow.right, 0); const yMin = max(overflow.top, 0); const yMax = max(overflow.bottom, 0); if (isXAxis) { availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right)); } else { availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom)); } } await apply({ ...state, availableWidth, availableHeight }); const nextDimensions = await platform.getDimensions(elements.floating); if (width !== nextDimensions.width || height !== nextDimensions.height) { return { reset: { rects: true } }; } return {}; } }; }; exports.size = size; /***/ }), /***/ "../../../node_modules/@floating-ui/dom/dist/floating-ui.dom.esm.js": /*!**************************************************************************!*\ !*** ../../../node_modules/@floating-ui/dom/dist/floating-ui.dom.esm.js ***! \**************************************************************************/ /***/ (function(__unused_webpack_module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); Object.defineProperty(exports, "arrow", ({ enumerable: true, get: function () { return _core.arrow; } })); Object.defineProperty(exports, "autoPlacement", ({ enumerable: true, get: function () { return _core.autoPlacement; } })); exports.autoUpdate = autoUpdate; exports.computePosition = void 0; Object.defineProperty(exports, "detectOverflow", ({ enumerable: true, get: function () { return _core.detectOverflow; } })); Object.defineProperty(exports, "flip", ({ enumerable: true, get: function () { return _core.flip; } })); exports.getOverflowAncestors = getOverflowAncestors; Object.defineProperty(exports, "hide", ({ enumerable: true, get: function () { return _core.hide; } })); Object.defineProperty(exports, "inline", ({ enumerable: true, get: function () { return _core.inline; } })); Object.defineProperty(exports, "limitShift", ({ enumerable: true, get: function () { return _core.limitShift; } })); Object.defineProperty(exports, "offset", ({ enumerable: true, get: function () { return _core.offset; } })); exports.platform = void 0; Object.defineProperty(exports, "shift", ({ enumerable: true, get: function () { return _core.shift; } })); Object.defineProperty(exports, "size", ({ enumerable: true, get: function () { return _core.size; } })); var _core = __webpack_require__(/*! @floating-ui/core */ "../../../node_modules/@floating-ui/core/dist/floating-ui.core.esm.js"); function getWindow(node) { var _node$ownerDocument; return ((_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window; } function getComputedStyle$1(element) { return getWindow(element).getComputedStyle(element); } function isNode(value) { return value instanceof getWindow(value).Node; } function getNodeName(node) { return isNode(node) ? (node.nodeName || '').toLowerCase() : ''; } function isHTMLElement(value) { return value instanceof getWindow(value).HTMLElement; } function isElement(value) { return value instanceof getWindow(value).Element; } function isShadowRoot(node) { // Browsers without `ShadowRoot` support. if (typeof ShadowRoot === 'undefined') { return false; } const OwnElement = getWindow(node).ShadowRoot; return node instanceof OwnElement || node instanceof ShadowRoot; } function isOverflowElement(element) { const { overflow, overflowX, overflowY, display } = getComputedStyle$1(element); return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display); } function isTableElement(element) { return ['table', 'td', 'th'].includes(getNodeName(element)); } function isContainingBlock(element) { const safari = isSafari(); const css = getComputedStyle$1(element); // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block return css.transform !== 'none' || css.perspective !== 'none' || !safari && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !safari && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value)); } function isSafari() { if (typeof CSS === 'undefined' || !CSS.supports) return false; return CSS.supports('-webkit-backdrop-filter', 'none'); } function isLastTraversableNode(node) { return ['html', 'body', '#document'].includes(getNodeName(node)); } const min = Math.min; const max = Math.max; const round = Math.round; function getCssDimensions(element) { const css = getComputedStyle$1(element); // In testing environments, the `width` and `height` properties are empty // strings for SVG elements, returning NaN. Fallback to `0` in this case. let width = parseFloat(css.width) || 0; let height = parseFloat(css.height) || 0; const hasOffset = isHTMLElement(element); const offsetWidth = hasOffset ? element.offsetWidth : width; const offsetHeight = hasOffset ? element.offsetHeight : height; const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight; if (shouldFallback) { width = offsetWidth; height = offsetHeight; } return { width, height, fallback: shouldFallback }; } function unwrapElement(element) { return !isElement(element) ? element.contextElement : element; } const FALLBACK_SCALE = { x: 1, y: 1 }; function getScale(element) { const domElement = unwrapElement(element); if (!isHTMLElement(domElement)) { return FALLBACK_SCALE; } const rect = domElement.getBoundingClientRect(); const { width, height, fallback } = getCssDimensions(domElement); let x = (fallback ? round(rect.width) : rect.width) / width; let y = (fallback ? round(rect.height) : rect.height) / height; // 0, NaN, or Infinity should always fallback to 1. if (!x || !Number.isFinite(x)) { x = 1; } if (!y || !Number.isFinite(y)) { y = 1; } return { x, y }; } const noOffsets = { x: 0, y: 0 }; function getVisualOffsets(element, isFixed, floatingOffsetParent) { var _win$visualViewport, _win$visualViewport2; if (isFixed === void 0) { isFixed = true; } if (!isSafari()) { return noOffsets; } const win = element ? getWindow(element) : window; if (!floatingOffsetParent || isFixed && floatingOffsetParent !== win) { return noOffsets; } return { x: ((_win$visualViewport = win.visualViewport) == null ? void 0 : _win$visualViewport.offsetLeft) || 0, y: ((_win$visualViewport2 = win.visualViewport) == null ? void 0 : _win$visualViewport2.offsetTop) || 0 }; } function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) { if (includeScale === void 0) { includeScale = false; } if (isFixedStrategy === void 0) { isFixedStrategy = false; } const clientRect = element.getBoundingClientRect(); const domElement = unwra