grapesjs_codeapps
Version:
Free and Open Source Web Builder Framework/SC Modification
200 lines (185 loc) • 4.66 kB
JavaScript
/**
* You can customize the initial state of the module from the editor initialization
* ```js
* const editor = grapesjs.init({
* keymaps: {
* // Object of keymaps
* defaults: {
* 'your-namespace:keymap-name' {
* keys: '⌘+z, ctrl+z',
* handler: 'some-command-id'
* },
* ...
* }
* }
* })
* ```
*
* Once the editor is instantiated you can use its API. Before using these methods you should get the module from the instance
*
* ```js
* const keymaps = editor.Keymaps;
* ```
*
* * [getConfig](#getconfig)
* * [add](#add)
* * [get](#get)
* * [getAll](#getAll)
* * [remove](#remove)
*
* @module Keymaps
*/
import { isString } from 'underscore';
const keymaster = require('keymaster');
module.exports = () => {
let em;
let config;
const keymaps = {};
const configDef = {
defaults: {
'core:undo': {
keys: '⌘+z, ctrl+z',
handler: 'core:undo'
},
'core:redo': {
keys: '⌘+shift+z, ctrl+shift+z',
handler: 'core:redo'
},
'core:copy': {
keys: '⌘+c, ctrl+c',
handler: 'core:copy'
},
'core:paste': {
keys: '⌘+v, ctrl+v',
handler: 'core:paste'
},
'core:component-next': {
keys: 's',
handler: 'core:component-next'
},
'core:component-prev': {
keys: 'w',
handler: 'core:component-prev'
},
'core:component-enter': {
keys: 'd',
handler: 'core:component-enter'
},
'core:component-exit': {
keys: 'a',
handler: 'core:component-exit'
},
'core:component-delete': {
keys: 'delete',
handler: 'core:component-delete'
}
}
};
return {
keymaster,
name: 'Keymaps',
/**
* Get module configurations
* @return {Object} Configuration object
*/
getConfig() {
return config;
},
/**
* Initialize module
* @param {Object} config Configurations
* @private
*/
init(opts = {}) {
config = { ...configDef, ...opts };
em = config.em;
this.em = em;
return this;
},
onLoad() {
const defKeys = config.defaults;
for (let id in defKeys) {
const value = defKeys[id];
this.add(id, value.keys, value.handler);
}
},
/**
* Add new keymap
* @param {string} id Keymap id
* @param {string} keys Keymap keys, eg. `ctrl+a`, `⌘+z, ctrl+z`
* @param {Function|string} handler Keymap handler, might be a function
* @return {Object} Added keymap
* or just a command id as a string
* @example
* // 'ns' is just a custom namespace
* keymaps.add('ns:my-keymap', '⌘+j, ⌘+u, ctrl+j, alt+u', editor => {
* console.log('do stuff');
* });
* // or
* keymaps.add('ns:my-keymap', '⌘+s, ctrl+s', 'some-gjs-command');
*
* // listen to events
* editor.on('keymap:emit', (id, shortcut, e) => {
* // ...
* })
*/
add(id, keys, handler) {
const em = this.em;
const cmd = em.get('Commands');
const editor = em.getEditor();
const keymap = { id, keys, handler };
const pk = keymaps[id];
pk && this.remove(id);
keymaps[id] = keymap;
keymaster(keys, (e, h) => {
// It's safer putting handlers resolution inside the callback
handler = isString(handler) ? cmd.get(handler) : handler;
typeof handler == 'object' ? handler.run(editor) : handler(editor);
const args = [id, h.shortcut, e];
em.trigger('keymap:emit', ...args);
em.trigger(`keymap:emit:${id}`, ...args);
});
em.trigger('keymap:add', keymap);
return keymap;
},
/**
* Get the keymap by id
* @param {string} id Keymap id
* @return {Object} Keymap object
* @example
* keymaps.get('ns:my-keymap');
* // -> {keys, handler};
*/
get(id) {
return keymaps[id];
},
/**
* Get all keymaps
* @return {Object}
* @example
* keymaps.getAll();
* // -> {id1: {}, id2: {}};
*/
getAll() {
return keymaps;
},
/**
* Remove the keymap by id
* @param {string} id Keymap id
* @return {Object} Removed keymap
* @example
* keymaps.remove('ns:my-keymap');
* // -> {keys, handler};
*/
remove(id) {
const em = this.em;
const keymap = this.get(id);
if (keymap) {
delete keymaps[id];
keymaster.unbind(keymap.keys);
em && em.trigger('keymap:remove', keymap);
return keymap;
}
}
};
};