grapesjs_codeapps
Version:
Free and Open Source Web Builder Framework/SC Modification
130 lines (111 loc) • 3.62 kB
JavaScript
import Backbone from 'backbone';
import { isObject } from 'underscore';
import { on, off, hasDnd } from 'utils/mixins';
module.exports = Backbone.View.extend({
events: {
mousedown: 'startDrag',
dragstart: 'handleDragStart',
drag: 'handleDrag',
dragend: 'handleDragEnd'
},
initialize(o, config = {}) {
const { model } = this;
this.em = config.em;
this.config = config;
this.endDrag = this.endDrag.bind(this);
this.ppfx = config.pStylePrefix || '';
this.listenTo(model, 'destroy remove', this.remove);
this.listenTo(model, 'change', this.render);
},
/**
* Start block dragging
* @private
*/
startDrag(e) {
const config = this.config;
//Right or middel click
if (e.button !== 0 || !config.getSorter || this.el.draggable) return;
config.em.refreshCanvas();
const sorter = config.getSorter();
sorter.setDragHelper(this.el, e);
sorter.setDropContent(this.model.get('content'));
sorter.startSort(this.el);
on(document, 'mouseup', this.endDrag);
},
handleDragStart(ev) {
const { em, model } = this;
const content = model.get('content');
const isObj = isObject(content);
const type = isObj ? 'text/json' : 'text';
const data = isObj ? JSON.stringify(content) : content;
// Note: data are not available on dragenter for security reason,
// but will use dragContent as I need it for the Sorter context
// IE11 supports only 'text' data type
ev.dataTransfer.setData('text', data);
em.set('dragContent', content);
em.trigger('block:drag:start', model, ev);
},
handleDrag(ev) {
this.em.trigger('block:drag', this.model, ev);
},
updateStyle(el, property, value) {
const style = el.getStyle();
if (value) {
style[property] = value;
} else {
delete style[property];
}
el.setStyle(style);
},
handleDragEnd() {
const { em, model } = this;
const result = em.get('dragResult');
this.updateStyle(result, 'position', 'absolute');
this.updateStyle(result, 'left', window.event['clientX'] - 40 + 'px');
this.updateStyle(result, 'top', window.event['clientY'] - 40 + 'px');
if (result) {
const oldKey = 'activeOnRender';
const oldActive = result.get && result.get(oldKey);
if (model.get('activate') || oldActive) {
result.trigger('active');
result.set(oldKey, 0);
}
//if (model.get('select')) {
em.setSelected(result);
//}
if (model.get('resetId')) {
result.onAll(model => model.resetId());
}
}
em.set({
dragResult: null,
dragContent: null
});
em.trigger('block:drag:stop', result, model);
},
/**
* Drop block
* @private
*/
endDrag(e) {
off(document, 'mouseup', this.endDrag);
const sorter = this.config.getSorter();
// After dropping the block in the canvas the mouseup event is not yet
// triggerd on 'this.doc' and so clicking outside, the sorter, tries to move
// things (throws false positives). As this method just need to drop away
// the block helper I use the trick of 'moved = 0' to void those errors.
sorter.moved = 0;
sorter.endMove();
},
render() {
const el = this.el;
const pfx = this.ppfx;
const className = `${pfx}block`;
const label = this.model.get('label');
el.className += ` ${className} ${pfx}one-bg ${pfx}four-color-h`;
el.innerHTML = `<div class="${className}-label">${label}</div>`;
el.title = el.textContent.trim();
hasDnd(this.em) && el.setAttribute('draggable', true);
return this;
}
});