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grapesjs-tui-image-editor

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# GrapesJS TOAST UI Image Editor Add the [TOAST UI Image Editor](https://ui.toast.com/tui-image-editor/) on Image Components in GrapesJS [Demo](http://grapesjs.com/demo.html) ![Preview](https://user-images.githubusercontent.com/11614725/52981724-c195f800-33e1-11e9-98a9-f071a2721761.png) ## Summary * Plugin name: `grapesjs-tui-image-editor` * Commands * `tui-image-editor` - Open the modal with the image editor. Options: * `target` - component from which to get and update the image ## Options |Option|Description|Default| |-|-|- |`config`|TOAST UI's configuration [object](http://nhnent.github.io/tui.image-editor/latest/ImageEditor.html)|`{}`| |`constructor`|Pass the editor constructor. By default, the `tui.ImageEditor` will be called|``| |`labelImageEditor`|Label for the image editor (used in the modal)|`Image Editor`| |`labelApply`|Label used on the apply button|`Apply`| |`height`|Default editor height|`650px`| |`width`|Default editor width|`100%`| |`commandId`|Id to use to create the image editor command|`tui-image-editor`| |`toolbarIcon`|Icon used in the image component toolbar. Pass an empty string to avoid adding the icon.|`<svg ....`| |`hideHeader`|Hide the default editor header|`true`| |`onApply`|By default, GrapesJS takes the modified image, adds it to the Asset Manager and update the target. If you need some custom logic you can use this custom 'onApply' function. `onApply: (imageEditor, imageModel) => {...}`|`null`| |`addToAssets`|If no custom `onApply` is passed and this option is `true`, the result image will be added to assets|`true`| |`upload`|If no custom `onApply` is passed, on confirm, the edited image, will be passed to the AssetManager's uploader and the result (eg. instead of having the dataURL you'll have the URL) will be passed to the default `onApply` process (update target, etc.)|`false`| |`onApplyButton`|The apply button (HTMLElement) will be passed as an argument to this function, once created. This will allow you a higher customization.|`null`| |`script`|Scripts to load dynamically in case no TOAST UI editor constructor is found|`['...tui-code-snippet.js', '...tui-color-picker.js', '...tui-image-editor.min.js']`| |`style`|In case the `script` is loaded this style will be loaded too|`['...tui-color-picker.css', '...tui-image-editor.css']`| ## Download * CDN * `https://unpkg.com/grapesjs-tui-image-editor` * NPM * `npm i grapesjs-tui-image-editor` * GIT * `git clone https://github.com/GrapesJS/tui-image-editor.git` ## Usage Directly in the browser ```html <link href="https://unpkg.com/grapesjs/dist/css/grapes.min.css" rel="stylesheet"/> <script src="https://unpkg.com/grapesjs"></script> <script src="path/to/grapesjs-tui-image-editor.min.js"></script> <div id="gjs"></div> <script type="text/javascript"> var editor = grapesjs.init({ container : '#gjs', // ... plugins: ['grapesjs-tui-image-editor'], pluginsOpts: { 'grapesjs-tui-image-editor': { config: { includeUI: { initMenu: 'filter', }, }, } } }); </script> ``` Modern javascript ```js import grapesjs from 'grapesjs'; import plugin from 'grapesjs-tui-image-editor'; const editor = grapesjs.init({ container : '#gjs', // ... plugins: [plugin], pluginsOpts: { [plugin]: { /* options */ } } // or plugins: [ editor => plugin(editor, { /* options */ }), ], }); ``` ## Development Clone the repository ```sh $ git clone https://github.com/GrapesJS/tui-image-editor.git $ cd grapesjs-tui-image-editor ``` Install dependencies ```sh $ npm i ``` Start the dev server ```sh $ npm start ``` ## License BSD 3-Clause