grapesjs-clot
Version:
Free and Open Source Web Builder Framework
328 lines (288 loc) • 8.27 kB
JavaScript
// The initial version of this library was borrowed from https://github.com/madrobby/keymaster
// and adapted to the GrapesJS's need
var k,
_handlers = {},
_mods = {
16: false,
18: false,
17: false,
91: false,
},
_scope = 'all',
// modifier keys
_MODIFIERS = {
'⇧': 16,
shift: 16,
'⌥': 18,
alt: 18,
option: 18,
'⌃': 17,
ctrl: 17,
control: 17,
'⌘': 91,
command: 91,
},
// special keys
_MAP = {
backspace: 8,
tab: 9,
clear: 12,
enter: 13,
return: 13,
esc: 27,
escape: 27,
space: 32,
left: 37,
up: 38,
right: 39,
down: 40,
del: 46,
delete: 46,
home: 36,
end: 35,
pageup: 33,
pagedown: 34,
',': 188,
'.': 190,
'/': 191,
'`': 192,
'-': 189,
'=': 187,
';': 186,
"'": 222,
'[': 219,
']': 221,
'\\': 220,
},
code = function (x) {
return _MAP[x] || x.toUpperCase().charCodeAt(0);
},
_downKeys = [];
for (k = 1; k < 20; k++) _MAP['f' + k] = 111 + k;
// IE doesn't support Array#indexOf, so have a simple replacement
function index(array, item) {
var i = array.length;
while (i--) if (array[i] === item) return i;
return -1;
}
// for comparing mods before unassignment
function compareArray(a1, a2) {
if (a1.length != a2.length) return false;
for (var i = 0; i < a1.length; i++) {
if (a1[i] !== a2[i]) return false;
}
return true;
}
var modifierMap = {
16: 'shiftKey',
18: 'altKey',
17: 'ctrlKey',
91: 'metaKey',
};
function updateModifierKey(event) {
for (k in _mods) _mods[k] = event[modifierMap[k]];
}
// handle keydown event
function dispatch(event) {
var key, handler, k, i, modifiersMatch, scope;
key = event.keyCode;
if (index(_downKeys, key) == -1) {
_downKeys.push(key);
}
// if a modifier key, set the key.<modifierkeyname> property to true and return
if (key == 93 || key == 224) key = 91; // right command on webkit, command on Gecko
if (key in _mods) {
_mods[key] = true;
// 'assignKey' from inside this closure is exported to window.key
for (k in _MODIFIERS) if (_MODIFIERS[k] == key) assignKey[k] = true;
return;
}
updateModifierKey(event);
// see if we need to ignore the keypress (filter() can can be overridden)
// by default ignore key presses if a select, textarea, or input is focused
if (!assignKey.filter.call(this, event)) return;
// abort if no potentially matching shortcuts found
if (!(key in _handlers)) return;
scope = getScope();
// for each potential shortcut
for (i = 0; i < _handlers[key].length; i++) {
handler = _handlers[key][i];
// see if it's in the current scope
if (handler.scope == scope || handler.scope == 'all') {
// check if modifiers match if any
modifiersMatch = handler.mods.length > 0;
for (k in _mods)
if ((!_mods[k] && index(handler.mods, +k) > -1) || (_mods[k] && index(handler.mods, +k) == -1))
modifiersMatch = false;
// call the handler and stop the event if neccessary
if ((handler.mods.length == 0 && !_mods[16] && !_mods[18] && !_mods[17] && !_mods[91]) || modifiersMatch) {
if (handler.method(event, handler) === false) {
if (event.preventDefault) event.preventDefault();
else event.returnValue = false;
if (event.stopPropagation) event.stopPropagation();
if (event.cancelBubble) event.cancelBubble = true;
}
}
}
}
}
// unset modifier keys on keyup
function clearModifier(event) {
var key = event.keyCode,
k,
i = index(_downKeys, key);
// remove key from _downKeys
if (i >= 0) {
_downKeys.splice(i, 1);
}
if (key == 93 || key == 224) key = 91;
if (key in _mods) {
_mods[key] = false;
for (k in _MODIFIERS) if (_MODIFIERS[k] == key) assignKey[k] = false;
}
}
function resetModifiers() {
for (k in _mods) _mods[k] = false;
for (k in _MODIFIERS) assignKey[k] = false;
}
// parse and assign shortcut
function assignKey(key, scope, method) {
var keys, mods;
keys = getKeys(key);
if (method === undefined) {
method = scope;
scope = 'all';
}
// for each shortcut
for (var i = 0; i < keys.length; i++) {
// set modifier keys if any
mods = [];
key = keys[i].split('+');
if (key.length > 1) {
mods = getMods(key);
key = [key[key.length - 1]];
}
// convert to keycode and...
key = key[0];
key = code(key);
// ...store handler
if (!(key in _handlers)) _handlers[key] = [];
_handlers[key].push({
shortcut: keys[i],
scope: scope,
method: method,
key: keys[i],
mods: mods,
});
}
}
// unbind all handlers for given key in current scope
function unbindKey(key, scope) {
var multipleKeys,
keys,
mods = [],
i,
j,
obj;
multipleKeys = getKeys(key);
for (j = 0; j < multipleKeys.length; j++) {
keys = multipleKeys[j].split('+');
if (keys.length > 1) {
mods = getMods(keys);
}
key = keys[keys.length - 1];
key = code(key);
if (scope === undefined) {
scope = getScope();
}
if (!_handlers[key]) {
return;
}
for (i = 0; i < _handlers[key].length; i++) {
obj = _handlers[key][i];
// only clear handlers if correct scope and mods match
if (obj.scope === scope && compareArray(obj.mods, mods)) {
_handlers[key][i] = {};
}
}
}
}
// Returns true if the key with code 'keyCode' is currently down
// Converts strings into key codes.
function isPressed(keyCode) {
if (typeof keyCode == 'string') {
keyCode = code(keyCode);
}
return index(_downKeys, keyCode) != -1;
}
function getPressedKeyCodes() {
return _downKeys.slice(0);
}
function filter(event) {
var tagName = (event.target || event.srcElement).tagName;
// ignore keypressed in any elements that support keyboard data input
return !(tagName == 'INPUT' || tagName == 'SELECT' || tagName == 'TEXTAREA');
}
// initialize key.<modifier> to false
for (k in _MODIFIERS) assignKey[k] = false;
// set current scope (default 'all')
function setScope(scope) {
_scope = scope || 'all';
}
function getScope() {
return _scope || 'all';
}
// delete all handlers for a given scope
function deleteScope(scope) {
var key, handlers, i;
for (key in _handlers) {
handlers = _handlers[key];
for (i = 0; i < handlers.length; ) {
if (handlers[i].scope === scope) handlers.splice(i, 1);
else i++;
}
}
}
// abstract key logic for assign and unassign
function getKeys(key) {
var keys;
key = key.replace(/\s/g, '');
keys = key.split(',');
if (keys[keys.length - 1] == '') {
keys[keys.length - 2] += ',';
}
return keys;
}
// abstract mods logic for assign and unassign
function getMods(key) {
var mods = key.slice(0, key.length - 1);
for (var mi = 0; mi < mods.length; mi++) mods[mi] = _MODIFIERS[mods[mi]];
return mods;
}
// cross-browser events
function addEvent(object, event, method) {
if (object.addEventListener) object.addEventListener(event, method, false);
else if (object.attachEvent)
object.attachEvent('on' + event, function () {
method(window.event);
});
}
// set window.key and window.key.set/get/deleteScope, and the default filter
assignKey.setScope = setScope;
assignKey.getScope = getScope;
assignKey.deleteScope = deleteScope;
assignKey.filter = filter;
assignKey.isPressed = isPressed;
assignKey.getPressedKeyCodes = getPressedKeyCodes;
assignKey.unbind = unbindKey;
assignKey.handlers = _handlers;
assignKey.init = win => {
// set the handlers globally on document
// Passing _scope to a callback to ensure it remains the same by execution. Fixes #48
addEvent(win.document, 'keydown', function (event) {
dispatch(event);
});
addEvent(win.document, 'keyup', clearModifier);
addEvent(win, 'focus', resetModifiers);
};
export default assignKey;