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grapesjs-clot

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Free and Open Source Web Builder Framework

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/** * You can customize the initial state of the module from the editor initialization * ```js * const editor = grapesjs.init({ * keymaps: { * // Object of keymaps * defaults: { * 'your-namespace:keymap-name' { * keys: '⌘+z, ctrl+z', * handler: 'some-command-id' * }, * ... * } * } * }) * ``` * * Once the editor is instantiated you can use its API and listen to its events. Before using these methods, you should get the module from the instance. * * ```js * // Listen to events * editor.on('keymap:add', () => { ... }); * * // Use the API * const keymaps = editor.Keymaps; * keymaps.add(...); * ``` * * ## Available Events * * `keymap:add` - New keymap added. The new keyamp object is passed as an argument * * `keymap:remove` - Keymap removed. The removed keyamp object is passed as an argument * * `keymap:emit` - Some keymap emitted, in arguments you get keymapId, shortcutUsed, Event * * `keymap:emit:{keymapId}` - `keymapId` emitted, in arguments you get keymapId, shortcutUsed, Event * * ## Methods * * [getConfig](#getconfig) * * [add](#add) * * [get](#get) * * [getAll](#getAll) * * [remove](#remove) * * [removeAll](#removeall) * * @module Keymaps */ import { isString } from 'underscore'; import { hasWin } from 'utils/mixins'; import keymaster from 'utils/keymaster'; hasWin() && keymaster.init(window); export default () => { const configDef = { defaults: { 'core:undo': { keys: '⌘+z, ctrl+z', handler: 'core:undo', }, 'core:redo': { keys: '⌘+shift+z, ctrl+shift+z', handler: 'core:redo', }, 'core:copy': { keys: '⌘+c, ctrl+c', handler: 'core:copy', }, 'core:paste': { keys: '⌘+v, ctrl+v', handler: 'core:paste', }, 'core:component-next': { keys: 's', handler: 'core:component-next', }, 'core:component-prev': { keys: 'w', handler: 'core:component-prev', }, 'core:component-enter': { keys: 'd', handler: 'core:component-enter', }, 'core:component-exit': { keys: 'a', handler: 'core:component-exit', }, 'core:component-delete': { keys: 'backspace, delete', handler: 'core:component-delete', opts: { prevent: 1 }, }, }, }; return { keymaster, name: 'Keymaps', /** * Get module configurations * @return {Object} Configuration object */ getConfig() { return this.config; }, /** * Initialize module * @param {Object} config Configurations * @private */ init(opts = {}) { this.config = { ...configDef, ...opts }; this.em = this.config.em; this.keymaps = {}; return this; }, onLoad() { const defKeys = this.config.defaults; for (let id in defKeys) { const value = defKeys[id]; this.add(id, value.keys, value.handler, value.opts || {}); } }, /** * Add new keymap * @param {string} id Keymap id * @param {string} keys Keymap keys, eg. `ctrl+a`, `⌘+z, ctrl+z` * @param {Function|string} handler Keymap handler, might be a function * @param {Object} [opts={}] Options * @return {Object} Added keymap * or just a command id as a string * @example * // 'ns' is just a custom namespace * keymaps.add('ns:my-keymap', '⌘+j, ⌘+u, ctrl+j, alt+u', editor => { * console.log('do stuff'); * }); * // or * keymaps.add('ns:my-keymap', '⌘+s, ctrl+s', 'some-gjs-command'); * * // listen to events * editor.on('keymap:emit', (id, shortcut, e) => { * // ... * }) */ add(id, keys, handler, opts = {}) { const { em } = this; const cmd = em.get('Commands'); const editor = em.getEditor(); const canvas = em.get('Canvas'); const keymap = { id, keys, handler }; const pk = this.keymaps[id]; pk && this.remove(id); this.keymaps[id] = keymap; keymaster(keys, (e, h) => { // It's safer putting handlers resolution inside the callback const opt = { event: e, h }; handler = isString(handler) ? cmd.get(handler) : handler; const ableTorun = !em.isEditing() && !editor.Canvas.isInputFocused(); if (ableTorun || opts.force) { opts.prevent && canvas.getCanvasView().preventDefault(e); typeof handler == 'object' ? cmd.runCommand(handler, opt) : handler(editor, 0, opt); const args = [id, h.shortcut, e]; em.trigger('keymap:emit', ...args); em.trigger(`keymap:emit:${id}`, ...args); } }); em.trigger('keymap:add', keymap); return keymap; }, /** * Get the keymap by id * @param {string} id Keymap id * @return {Object} Keymap object * @example * keymaps.get('ns:my-keymap'); * // -> {keys, handler}; */ get(id) { return this.keymaps[id]; }, /** * Get all keymaps * @return {Object} * @example * keymaps.getAll(); * // -> {id1: {}, id2: {}}; */ getAll() { return this.keymaps; }, /** * Remove the keymap by id * @param {string} id Keymap id * @return {Object} Removed keymap * @example * keymaps.remove('ns:my-keymap'); * // -> {keys, handler}; */ remove(id) { const em = this.em; const keymap = this.get(id); if (keymap) { delete this.keymaps[id]; keymap.keys.split(', ').forEach(k => keymaster.unbind(k.trim())); em && em.trigger('keymap:remove', keymap); return keymap; } }, /** * Remove all binded keymaps * @return {this} */ removeAll() { Object.keys(this.keymaps).forEach(keymap => this.remove(keymap)); keymaster.handlers = {}; return this; }, destroy() { this.removeAll(); this.keymaps = {}; this.em = {}; }, }; };