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grandma3-ts-types

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type GenericObj = Obj<GenericObj, GenericObj> & { [key: string]: GenericObj }; type ObjProps = { name: string; nameAndApp: string; index: number; }; interface Obj< ParentType = Obj<any, any>, ChildType = Obj<any, any> | undefined, Props extends ObjProps & { [key: string]: any } = ObjProps & { [key: string]: any }, Clazz extends string = string, > { readonly lock: '' | 'Yes' | 'SS'; name: string; nameAndApp: string; index: number; AddListChildren(...args: any): any; AddListChildrenNames(...args: any): any; AddListLuaItem(...args: any): any; AddListLuaItems(...args: any): any; AddListNumericItem(...args: any): any; AddListNumericItems(...args: any): any; AddListObjectItem(...args: any): any; AddListPropertyItem(...args: any): any; AddListPropertyItems(...args: any): any; AddListRecursiveNames(...args: any): any; AddListStringItem(...args: any): any; AddListStringItems(...args: any): any; Addr(...args: any): any; AddrNative(): string; /** Adds a child to the end of this object childrens list */ Append(clazz?: string, undo?: UndoHandle, count?: number): any; Aquire(clazz?: string, undo?: UndoHandle): ChildType; Changed(...args: any): any; Children(): ChildType[]; ClearList(...args: any): any; ClearUIChildren(...args: any): any; /** * Sometimes when Children() returns no result, then CmdlineChildren will. */ CmdlineChildren(): ChildType[]; CommandAt(...args: any): any; CommandCall(...args: any): any; CommandCreateDefaults(...args: any): any; CommandDelete(...args: any): any; CommandStore(...args: any): any; Compare(...args: any): any; Copy(...args: any): any; Count(...args: any): any; /** * Create a child at the given index * @param childIndex 1-based * @param clazz class of child * @param undo */ Create(childIndex: number, clazz?: string, undo?: UndoHandle): ChildType; CurrentChild(): ChildType | undefined; Delete(childIndex: number, undo?: UndoHandle): void; Dump(): string; Export(...args: any): any; Find(...args: any): any; FindListItemByName(...args: any): any; FindListItemByValueStr(...args: any): any; FindParent(...args: any): any; /** * Find recursivly an object by name an/or class * @param name exact name of object. If undefined then only class will be matched. * @param clazz partial name of the class */ FindRecursive(name: string | undefined, clazz?: string): Obj<any, any>; FindWild(search: string): any; Get(propName: keyof Props, role?: Enums.Roles): any; GetAssignedObj(...args: any): any; /** Get the child class name */ GetChildClass(): string; GetClass: () => Clazz; GetDisplay(...args: any): any; GetDisplayIndex(...args: any): any; GetExportFileName(...args: any): any; /** * Get Fader value * If the object is an executor, then the options param can be empty, it does nothing. * If the object is a sequence, then the options.token is used to select which fader's value wil be retrieved. * @return double 0-100 */ GetFader(options: GetFaderOptions): number; GetFaderText(...args: any): any; GetListItemAppearance(...args: any): any; GetListItemButton(...args: any): any; GetListItemName(...args: any): any; GetListItemsCount(...args: any): any; GetListItemValueI64(...args: any): any; GetListItemValueStr(...args: any): any; GetListSelectedItemIndex(...args: any): any; GetOverlay(...args: any): any; GetScreen(...args: any): any; GetUIChild(...args: any): any; GetUIChildrenCount(...args: any): any; GridCellExists(...args: any): any; GridGetBase(...args: any): any; GridGetCellData(...args: any): any; GridGetCellDimensions(...args: any): any; GridGetData(...args: any): any; GridGetDimensions(...args: any): any; GridGetParentRowId(...args: any): any; GridGetScrollCell(...args: any): any; GridGetScrollOffset(...args: any): any; GridGetSelectedCells(...args: any): any; GridGetSelection(...args: any): any; GridGetSettings(...args: any): any; GridIsCellReadOnly(...args: any): any; GridIsCellVisible(...args: any): any; GridScrollCellIntoView(...args: any): any; GridSetColumnSize(...args: any): any; GridsGetExpandHeaderCell(...args: any): any; GridsGetLevelButtonWidth(...args: any): any; HasActivePlayback(...args: any): any; HasParent(...args: any): any; HookDelete(...args: any): any; Import(filePath: string, fileName: string): boolean; Index: () => number; InputRun(...args: any): any; InputSetAdditionalParameter(...args: any): any; InputSetEditTitle(...args: any): any; InputSetTitle(...args: any): any; /** Insert a child at a given 1-based index, pushing all other children forward */ Insert(childIndex: number, clazz?: string, undo?: UndoHandle, count?: number): any; IsClass(...args: any): any; IsEmpty(...args: any): any; IsListItemEmpty(...args: any): any; IsListItemEnabled(...args: any): any; IsValid(...args: any): any; Load(...args: any): any; MaxCount(...args: any): any; /** * Set a callback that is called when the overlay is closed by one of the following: * - overlay.Close() was called * - CloseAllOverlays() was called * - The user pressed Escape, or clicked a CloseButton. * * General Note: signalId-s should be prefixed by a ":", * but when added to the signalTable we don't use the ":". * e.g. * OverlaySetCloseCallback(":myHandler") * signalTable.myHandler = ()=>{} * * The callback signature is: * * (modalResult: Enums.ModalResult, modalValue: number, ctx: any) => void * * IMPORTANT: When calling overlay.Close(), the Close returns immediatly, and the callback runs in another coroutine. */ OverlaySetCloseCallback(signalId: string, ctx?: any): any; Parent(): ParentType; PropertyCount(...args: any): any; PropertyName(...args: any): any; PropertyType(...args: any): any; Ptr(...args: any): any; /** * Remove child object * @param childIndex 1-based * @param undo */ Remove(childIndex: number, undo?: UndoHandle): void; RemoveListItem(...args: any): any; Resize(...args: any): any; Save(...args: any): any; ScrollDo(...args: any): any; ScrollGetInfo(...args: any): any; ScrollGetItemByOffset(...args: any): any; ScrollGetItemOffset(...args: any): any; ScrollGetItemSize(...args: any): any; ScrollIsNeeded(...args: any): any; SelectListItemByIndex(...args: any): any; SelectListItemByName(...args: any): any; SelectListItemByValue(...args: any): any; Set(propName: keyof Props, value: any): any; SetChildren(...args: any): any; SetEmptyListItem(...args: any): any; SetEnabledListItem(...args: any): any; SetFader(options: { value?: number; faderDisabled?: boolean; token?: string }): void; SetListItemAppearance(...args: any): any; SetListItemName(...args: any): any; SetPositionHint(...args: any): any; /** * Darkens the screen. * Can be executed on a Popup object which is appended to a ScreenOverlay or ModalOverlay. * @param callback Unknown */ ShowModal(callback?: (...args: any) => void): void; ToAddr(...args: any): any; UIChildren(...args: any): any; UILGGetColumnAbsXLeft(...args: any): any; UILGGetColumnAbsXRight(...args: any): any; UILGGetColumnWidth(...args: any): any; UILGGetRowAbsYBottom(...args: any): any; UILGGetRowAbsYTop(...args: any): any; UILGGetRowHeight(...args: any): any; WaitChildren(...args: any): any; WaitInit(...args: any): any; } type GetFaderOptions = { token?: 'FaderMaster' | 'FaderTemp'; index?: number; };