grandma3-ts-types
Version:
TypeScript definitions for grandMA3 Lua library.
85 lines (79 loc) • 2.26 kB
TypeScript
type Layouts = Obj<DataPoolClass, Layout> & Layout[] & { [index: string]: Layout };
type Layout = Obj<Layouts, Element> & Element[] & { [index: string]: Element };
type LayoutElementCustomTextSize = 'Default' | 10 | 12 | 14 | 16 | 18 | 20 | 24 | 28 | 32;
type ElementProps = ObjProps & {
assignType: number;
action: Enums.AssignmentButtonFunctionsSequence;
appearance: Appearance;
borderSize: number;
/** 8 character hex string RGBA */
borderColor: string;
/** 8 character hex string RGBA */
customTextColor: string;
customTextAlignmentH: 'Center' | 'Left' | 'Right';
customTextAlignmentV: 'Center' | 'Top' | 'Bottom' | 'Above';
customTextSize: LayoutElementCustomTextSize;
customTextText: string;
fullResolution: boolean;
height: number;
id: number;
visibilityElement: boolean;
visibilityBar: boolean;
visibilityObjectName: boolean;
visibilityID: boolean;
visibilityCID: boolean;
visibilityBorder: boolean;
visibilityValue: boolean;
visibilityIndicatorBar: boolean;
visibilitySelectionRelevance: boolean;
paddingLeft: number;
paddingRight: number;
paddingTop: number;
paddingBottom: number;
posX: number;
posY: number;
width: number;
};
declare namespace MA3_V1_8 {
type ElementProps = {
action: number;
assignType: number;
appearance: Appearance;
borderSize: number;
borderColor: string;
customText: string;
/** 8 character hex string RGBA */
fontSize: 'Default' | 10 | 12 | 14 | 16 | 18 | 20 | 24 | 28 | 32;
id: number;
positionH: number;
positionW: number;
paddingLeft: number;
paddingRight: number;
paddingTop: number;
paddingBottom: number;
posX: number;
posY: number;
visibilityElement: boolean;
visibilityBar: boolean;
visibilityObjectName: boolean;
visibilityID: boolean;
visibilityCID: boolean;
visibilityBorder: boolean;
visibilityValue: boolean;
visibilityIndicatorBar: boolean;
visibilitySelectionRelevance: boolean;
textAlignmentH: 'Center' | 'Left' | 'Right';
textAlignmentV: 'Center' | 'Top' | 'Bottom' | 'Above';
/** 8 character hex string RGBA */
textColor: string;
};
type Element = Obj<Layout, undefined> &
ElementProps & {
object: Obj;
};
}
type Element = Obj<Layout, undefined> &
ElementProps & {
object: Obj;
note: string;
};