gpu.js
Version:
GPU Accelerated JavaScript
29 lines (26 loc) • 1.19 kB
JavaScript
const { utils } = require('../../../utils');
const { WebGL2KernelValueSingleInput } = require('../../web-gl2/kernel-value/single-input');
class WebGL2KernelValueDynamicSingleInput extends WebGL2KernelValueSingleInput {
getSource() {
const variablePrecision = this.getVariablePrecisionString();
return utils.linesToString([
`uniform ${ variablePrecision } sampler2D ${this.id}`,
`uniform ${ variablePrecision } ivec2 ${this.sizeId}`,
`uniform ${ variablePrecision } ivec3 ${this.dimensionsId}`,
]);
}
updateValue(value) {
let [w, h, d] = value.size;
this.dimensions = new Int32Array([w || 1, h || 1, d || 1]);
this.textureSize = utils.getMemoryOptimizedFloatTextureSize(this.dimensions, this.bitRatio);
this.uploadArrayLength = this.textureSize[0] * this.textureSize[1] * this.bitRatio;
this.checkSize(this.textureSize[0], this.textureSize[1]);
this.uploadValue = new Float32Array(this.uploadArrayLength);
this.kernel.setUniform3iv(this.dimensionsId, this.dimensions);
this.kernel.setUniform2iv(this.sizeId, this.textureSize);
super.updateValue(value);
}
}
module.exports = {
WebGL2KernelValueDynamicSingleInput
};