gpu-curtains
Version:
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
13 lines (12 loc) • 354 B
TypeScript
/**
* GPUShaderStage constants with fallbacks.
*/
export declare const WebGPUShaderStageConstants: GPUShaderStage;
/**
* GPUBufferUsage constants with fallbacks.
*/
export declare const WebGPUBufferUsageConstants: GPUBufferUsage;
/**
* GPUTextureUsage constants with fallbacks.
*/
export declare const WebGPUTextureUsageConstants: GPUTextureUsage;