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gpu-curtains

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gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.

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//#region src/core/shaders/chunks/vertex/head/get-normal-helpers.ts /** Get `normal` (`vec3f`) in world or view space. */ const getNormalHelpers = ` fn getWorldNormal(normal: vec3f) -> vec3f { return normalize(matrices.normal * normal); } fn getViewNormal(normal: vec3f) -> vec3f { return normalize((camera.view * vec4(matrices.normal * normal, 0.0)).xyz); }`; //#endregion export { getNormalHelpers };