gpu-curtains
Version:
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
13 lines (12 loc) • 377 B
TypeScript
/**
* GPUShaderStage constants with fallbacks.
*/
export declare const WebGPUShaderStageConstants: Record<string, number>;
/**
* GPUBufferUsage constants with fallbacks.
*/
export declare const WebGPUBufferUsageConstants: Record<string, number>;
/**
* GPUTextureUsage constants with fallbacks.
*/
export declare const WebGPUTextureUsageConstants: Record<string, number>;