gpu-curtains
Version:
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
14 lines (11 loc) • 293 B
JavaScript
const getNormalHelpers = (
/* wgsl */
`
fn getWorldNormal(normal: vec3f) -> vec3f {
return normalize(matrices.normal * normal);
}
fn getViewNormal(normal: vec3f) -> vec3f {
return normalize((camera.view * vec4(matrices.normal * normal, 0.0)).xyz);
}`
);
export { getNormalHelpers };