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gpu-curtains

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gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.

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const compareRenderingOptions = (newOptions = {}, baseOptions = {}) => { const renderingOptions = [ "useProjection", "transparent", "depth", "depthWriteEnabled", "depthCompare", "depthFormat", "cullMode", "sampleCount", "targets", "stencil", "verticesOrder", "topology" ]; return renderingOptions.map((key) => { if (newOptions[key] !== void 0 && baseOptions[key] === void 0 || baseOptions[key] !== void 0 && newOptions[key] === void 0) { return key; } else if (Array.isArray(newOptions[key]) || typeof newOptions[key] === "object") { return JSON.stringify(newOptions[key]) !== JSON.stringify(baseOptions[key]) ? key : false; } else { return newOptions[key] !== baseOptions[key] ? key : false; } }).filter(Boolean); }; export { compareRenderingOptions };