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gpu-curtains

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gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.

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import { toCamelCase } from '../../utils/utils.mjs'; import { getBindingVisibility } from './utils.mjs'; class Binding { /** * Binding constructor * @param parameters - {@link BindingParams | parameters} used to create our {@link Binding}. */ constructor({ label = "Uniform", name = "uniform", bindingType = "uniform", visibility = ["vertex", "fragment", "compute"] }) { this.label = label; this.name = toCamelCase(name); this.bindingType = bindingType; this.visibility = getBindingVisibility(visibility); this.options = { label, name, bindingType, visibility }; this.shouldResetBindGroup = false; this.shouldResetBindGroupLayout = false; this.cacheKey = `${bindingType},${this.visibility},`; } } export { Binding };