UNPKG

gomoku-game

Version:
25 lines (24 loc) 841 B
type Empty = 0; type Circle = 1; type Cross = -1; type Stone = Empty | Circle | Cross; type Row = Stone[]; declare class GomokuBoard { private board; private isExact; private combinationLength; private winningCombination; private placedStones; private maxStones; constructor(cols: number, rows: number, winningCombinationLength: number, exactCombinationLength: boolean); private generateBoard; getBoard(): Array<Row>; setStone(col: number, row: number, stone: Stone): void; getStone(col: number, row: number): Stone; getWinningCombination(): Array<[number, number]>; isPositionEmpty(col: number, row: number): boolean; isTie(): boolean; private ventureDirection; hasWon(playerStone: Stone, column: number, row: number): boolean; } export { GomokuBoard, Stone, Cross, Circle };