golos-lib-js
Version:
Golos-js the JavaScript library with API for GOLOS blockchain
870 lines (869 loc) • 23.8 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
let wasm_bindgen;
(function () {
const __exports = {};
let wasm;
const heap = new Array(32).fill(undefined);
heap.push(undefined, null, true, false);
function getObject(idx) {
return heap[idx];
}
let heap_next = heap.length;
function dropObject(idx) {
if (idx < 36) return;
heap[idx] = heap_next;
heap_next = idx;
}
function takeObject(idx) {
const ret = getObject(idx);
dropObject(idx);
return ret;
}
let cachedTextDecoder = new TextDecoder('utf-8', {
ignoreBOM: true,
fatal: true
});
cachedTextDecoder.decode();
let cachegetUint8Memory0 = null;
function getUint8Memory0() {
if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
}
return cachegetUint8Memory0;
}
function getStringFromWasm0(ptr, len) {
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}
function makeMutClosure(arg0, arg1, dtor, f) {
const state = {
a: arg0,
b: arg1,
cnt: 1,
dtor
};
const real = function () {
// First up with a closure we increment the internal reference
// count. This ensures that the Rust closure environment won't
// be deallocated while we're invoking it.
state.cnt++;
const a = state.a;
state.a = 0;
try {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return f(a, state.b, ...args);
} finally {
if (--state.cnt === 0) {
wasm.__wbindgen_export_0.get(state.dtor)(a, state.b);
} else {
state.a = a;
}
}
};
real.original = state;
return real;
}
function addHeapObject(obj) {
if (heap_next === heap.length) heap.push(heap.length + 1);
const idx = heap_next;
heap_next = heap[idx];
heap[idx] = obj;
return idx;
}
function __wbg_adapter_10(arg0, arg1, arg2) {
wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h91614dc100c4b690(arg0, arg1, addHeapObject(arg2));
}
let WASM_VECTOR_LEN = 0;
let cachedTextEncoder = new TextEncoder('utf-8');
const encodeString = typeof cachedTextEncoder.encodeInto === 'function' ? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
} : function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
};
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length);
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len);
const mem = getUint8Memory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3);
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
let cachegetInt32Memory0 = null;
function getInt32Memory0() {
if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
}
function isLikeNone(x) {
return x === undefined || x === null;
}
function _assertClass(instance, klass) {
if (!(instance instanceof klass)) {
throw new Error(`expected instance of ${klass.name}`);
}
return instance.ptr;
}
/**
* @param {Function} get_dgp
* @param {Function} callback
* @returns {StreamingHandle}
*/
__exports.stream_block_number = function (get_dgp, callback) {
var ret = wasm.stream_block_number(addHeapObject(get_dgp), addHeapObject(callback));
return StreamingHandle.__wrap(ret);
};
function passArray8ToWasm0(arg, malloc) {
const ptr = malloc(arg.length * 1);
getUint8Memory0().set(arg, ptr / 1);
WASM_VECTOR_LEN = arg.length;
return ptr;
}
function getArrayU8FromWasm0(ptr, len) {
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
}
/**
* @param {Uint8Array} key
* @param {Uint8Array} iv
* @param {Uint8Array} data
* @returns {Uint8Array}
*/
__exports.aes256_decrypt = function (key, iv, data) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
var ptr0 = passArray8ToWasm0(key, wasm.__wbindgen_malloc);
var len0 = WASM_VECTOR_LEN;
var ptr1 = passArray8ToWasm0(iv, wasm.__wbindgen_malloc);
var len1 = WASM_VECTOR_LEN;
var ptr2 = passArray8ToWasm0(data, wasm.__wbindgen_malloc);
var len2 = WASM_VECTOR_LEN;
wasm.aes256_decrypt(retptr, ptr0, len0, ptr1, len1, ptr2, len2);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
var v3 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_free(r0, r1 * 1);
return v3;
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
};
function handleError(f, args) {
try {
return f.apply(this, args);
} catch (e) {
wasm.__wbindgen_exn_store(addHeapObject(e));
}
}
/**
*/
class StreamingHandle {
static __wrap(ptr) {
const obj = Object.create(StreamingHandle.prototype);
obj.ptr = ptr;
return obj;
}
__destroy_into_raw() {
const ptr = this.ptr;
this.ptr = 0;
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg_streaminghandle_free(ptr);
}
}
__exports.StreamingHandle = StreamingHandle;
/**
*/
class _Asset {
static __wrap(ptr) {
const obj = Object.create(_Asset.prototype);
obj.ptr = ptr;
return obj;
}
__destroy_into_raw() {
const ptr = this.ptr;
this.ptr = 0;
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg__asset_free(ptr);
}
/**
* @param {string} value
* @returns {_Asset}
*/
static fromString(value) {
var ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asset_fromString(ptr0, len0);
return _Asset.__wrap(ret);
}
/**
* @param {number} amount
* @param {number} precision
* @param {string} symbol
* @returns {_Asset}
*/
static new(amount, precision, symbol) {
var ptr0 = passStringToWasm0(symbol, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asset_new(amount, precision, ptr0, len0);
return _Asset.__wrap(ret);
}
/**
* @returns {_Asset}
*/
clone() {
var ret = wasm._asset_clone(this.ptr);
return _Asset.__wrap(ret);
}
/**
* @returns {number}
*/
get amount() {
var ret = wasm._asset_amount(this.ptr);
return ret;
}
/**
* @param {number} value
*/
set amount(value) {
wasm._asset_set_amount(this.ptr, value);
}
/**
* @returns {string}
*/
get amountFloat() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm._asset_amount_float(retptr, this.ptr);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @param {string} amount_str
* @returns {number}
*/
set amountFloat(amount_str) {
var ptr0 = passStringToWasm0(amount_str, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asset_set_amount_float(this.ptr, ptr0, len0);
return ret;
}
/**
* @param {string} amount_str
* @returns {string}
*/
updateAmountFloat(amount_str) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
var ptr0 = passStringToWasm0(amount_str, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
wasm._asset_updateAmountFloat(retptr, this.ptr, ptr0, len0);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @returns {number}
*/
get precision() {
var ret = wasm._asset_precision(this.ptr);
return ret >>> 0;
}
/**
* @param {number} value
*/
set precision(value) {
wasm._asset_set_precision(this.ptr, value);
}
/**
* @returns {string}
*/
get symbol() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm._asset_symbol(retptr, this.ptr);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @param {string} value
*/
set symbol(value) {
var ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
wasm._asset_set_symbol(this.ptr, ptr0, len0);
}
/**
* @returns {boolean}
*/
get isUIA() {
var ret = wasm._asset_is_uia(this.ptr);
return ret !== 0;
}
/**
* @param {number | undefined} dec_places
* @returns {string}
*/
toString(dec_places) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm._asset_toString(retptr, this.ptr, !isLikeNone(dec_places), isLikeNone(dec_places) ? 0 : dec_places);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @returns {string}
*/
get floatString() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm._asset_float_string(retptr, this.ptr);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @param {number} num
* @returns {_Asset}
*/
_plus_num(num) {
var ret = wasm._asset__plus_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_plus(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__plus(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_minus_num(num) {
var ret = wasm._asset__minus_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_minus(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__minus(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_mul_num(num) {
var ret = wasm._asset__mul_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_mul(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__mul(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_div_num(num) {
var ret = wasm._asset__div_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_div(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__div(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_mod_num(num) {
var ret = wasm._asset__mod_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_mod(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__mod(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {_Price} p
* @param {_Asset} remain
* @returns {_Asset}
*/
_mul_price(p, remain) {
_assertClass(p, _Price);
_assertClass(remain, _Asset);
var ret = wasm._asset__mul_price(this.ptr, p.ptr, remain.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_eq(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__eq(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_eq_num(num) {
var ret = wasm._asset__eq_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_ne(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__ne(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_ne_num(num) {
var ret = wasm._asset__ne_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_lt(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__lt(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_lt_num(num) {
var ret = wasm._asset__lt_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_lte(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__lte(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_lte_num(num) {
var ret = wasm._asset__lte_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_gt(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__gt(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_gt_num(num) {
var ret = wasm._asset__gt_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {boolean}
*/
_gte(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__gte(this.ptr, a.ptr);
return ret !== 0;
}
/**
* @param {number} num
* @returns {boolean}
*/
_gte_num(num) {
var ret = wasm._asset__gte_num(this.ptr, num);
return ret !== 0;
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_min(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__min(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_min_num(num) {
var ret = wasm._asset__min_num(this.ptr, num);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} a
* @returns {_Asset}
*/
_max(a) {
_assertClass(a, _Asset);
var ret = wasm._asset__max(this.ptr, a.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {number} num
* @returns {_Asset}
*/
_max_num(num) {
var ret = wasm._asset__max_num(this.ptr, num);
return _Asset.__wrap(ret);
}
}
__exports._Asset = _Asset;
/**
*/
class _AssetEditor {
static __wrap(ptr) {
const obj = Object.create(_AssetEditor.prototype);
obj.ptr = ptr;
return obj;
}
__destroy_into_raw() {
const ptr = this.ptr;
this.ptr = 0;
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg__asseteditor_free(ptr);
}
/**
* @param {_Asset} asset
* @returns {_AssetEditor}
*/
static fromAsset(asset) {
_assertClass(asset, _Asset);
var ret = wasm._asseteditor_fromAsset(asset.ptr);
return _AssetEditor.__wrap(ret);
}
/**
* @param {string} value
* @returns {_AssetEditor}
*/
static fromString(value) {
var ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asseteditor_fromString(ptr0, len0);
return _AssetEditor.__wrap(ret);
}
/**
* @param {number} amount
* @param {number} precision
* @param {string} symbol
* @returns {_AssetEditor}
*/
static new(amount, precision, symbol) {
var ptr0 = passStringToWasm0(symbol, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asseteditor_new(amount, precision, ptr0, len0);
return _AssetEditor.__wrap(ret);
}
/**
* @param {string} str
* @returns {_AssetEditor}
*/
withChange(str) {
var ptr0 = passStringToWasm0(str, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
var ret = wasm._asseteditor_withChange(this.ptr, ptr0, len0);
return _AssetEditor.__wrap(ret);
}
/**
* @returns {_Asset}
*/
get asset() {
var ret = wasm._asseteditor_asset(this.ptr);
return _Asset.__wrap(ret);
}
/**
* @returns {string}
*/
get amountStr() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm._asseteditor_amount_str(retptr, this.ptr);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(r0, r1);
}
}
/**
* @returns {boolean}
*/
get hasChange() {
var ret = wasm._asseteditor_has_change(this.ptr);
return ret !== 0;
}
}
__exports._AssetEditor = _AssetEditor;
/**
*/
class _Price {
static __wrap(ptr) {
const obj = Object.create(_Price.prototype);
obj.ptr = ptr;
return obj;
}
__destroy_into_raw() {
const ptr = this.ptr;
this.ptr = 0;
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg__price_free(ptr);
}
/**
* @param {_Asset} base
* @param {_Asset} quote
* @returns {_Price}
*/
static new(base, quote) {
_assertClass(base, _Asset);
_assertClass(quote, _Asset);
var ret = wasm._price_new(base.ptr, quote.ptr);
return _Price.__wrap(ret);
}
/**
* @returns {_Price}
*/
clone() {
var ret = wasm._price_clone(this.ptr);
return _Price.__wrap(ret);
}
/**
* @returns {_Asset}
*/
get base() {
var ret = wasm._price_base(this.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} value
*/
set base(value) {
_assertClass(value, _Asset);
wasm._price_set_base(this.ptr, value.ptr);
}
/**
* @returns {_Asset}
*/
get quote() {
var ret = wasm._price_quote(this.ptr);
return _Asset.__wrap(ret);
}
/**
* @param {_Asset} value
*/
set quote(value) {
_assertClass(value, _Asset);
wasm._price_set_quote(this.ptr, value.ptr);
}
}
__exports._Price = _Price;
async function load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return {
instance,
module
};
} else {
return instance;
}
}
}
async function init(input) {
if (typeof input === 'undefined') {
let src;
if (typeof document === 'undefined') {
src = location.href;
} else {
src = document.currentScript.src;
}
input = src.replace(/\.js$/, '_bg.wasm');
}
const imports = {};
imports.wbg = {};
imports.wbg.__wbindgen_object_drop_ref = function (arg0) {
takeObject(arg0);
};
imports.wbg.__wbindgen_cb_drop = function (arg0) {
const obj = takeObject(arg0).original;
if (obj.cnt-- == 1) {
obj.a = 0;
return true;
}
var ret = false;
return ret;
};
imports.wbg.__wbg_call_e91f71ddf1f45cff = function () {
return handleError(function (arg0, arg1) {
var ret = getObject(arg0).call(getObject(arg1));
return addHeapObject(ret);
}, arguments);
};
imports.wbg.__wbg_new_80811dcb66d1b53f = function (arg0, arg1) {
var ret = new Error(getStringFromWasm0(arg0, arg1));
return addHeapObject(ret);
};
imports.wbg.__wbg_call_e3c72355d091d5d4 = function () {
return handleError(function (arg0, arg1, arg2) {
var ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
return addHeapObject(ret);
}, arguments);
};
imports.wbg.__wbg_instanceof_Promise_0fb5d7e26ca83626 = function (arg0) {
var ret = getObject(arg0) instanceof Promise;
return ret;
};
imports.wbg.__wbg_then_6d5072fec3fdb237 = function (arg0, arg1) {
var ret = getObject(arg0).then(getObject(arg1));
return addHeapObject(ret);
};
imports.wbg.__wbindgen_throw = function (arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
imports.wbg.__wbindgen_rethrow = function (arg0) {
throw takeObject(arg0);
};
imports.wbg.__wbindgen_closure_wrapper109 = function (arg0, arg1, arg2) {
var ret = makeMutClosure(arg0, arg1, 6, __wbg_adapter_10);
return addHeapObject(ret);
};
if (typeof input === 'string' || typeof Request === 'function' && input instanceof Request || typeof URL === 'function' && input instanceof URL) {
input = fetch(input);
}
const {
instance,
module
} = await load(await input, imports);
wasm = instance.exports;
init.__wbindgen_wasm_module = module;
return wasm;
}
wasm_bindgen = Object.assign(init, __exports);
})();
var _default = exports.default = wasm_bindgen;