gojs
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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
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HTML
<html lang="en">
<head>
<meta charset="utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no, viewport-fit=cover"/>
<meta name="description" content="Interactive demonstration of physics layout features by the ForceDirectedLayout class."/>
<link rel="stylesheet" href="../assets/css/style.css"/>
<!-- Copyright 1998-2023 by Northwoods Software Corporation. -->
<title>Force Directed Layout</title>
</head>
<body>
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<nav id="navTop" class="w-full z-30 top-0 text-white bg-nwoods-primary">
<div class="w-full container max-w-screen-lg mx-auto flex flex-wrap sm:flex-nowrap items-center justify-between mt-0 py-2">
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<h1 class="my-0 p-1 ">GoJS</h1>
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<div class="md:flex flex-col md:flex-row md:min-h-screen w-full max-w-screen-xl mx-auto">
<div id="navSide" class="flex flex-col w-full md:w-48 text-gray-700 bg-white flex-shrink-0"></div>
<!-- * * * * * * * * * * * * * -->
<!-- Start of GoJS sample code -->
<script src="../release/go.js"></script>
<div id="allSampleContent" class="p-4 w-full">
<script id="code">
// define a custom ForceDirectedLayout for this sample
class DemoForceDirectedLayout extends go.ForceDirectedLayout {
// Override the makeNetwork method to also initialize
// ForceDirectedVertex.isFixed from the corresponding Node.isSelected.
makeNetwork(coll) {
// call base method for standard behavior
const net = super.makeNetwork(coll);
net.vertexes.each(vertex => {
const node = vertex.node;
if (node !== null) vertex.isFixed = node.isSelected;
});
return net;
}
}
// end DemoForceDirectedLayout class
function init() {
// Since 2.2 you can also author concise templates with method chaining instead of GraphObject.make
// For details, see https://gojs.net/latest/intro/buildingObjects.html
const $ = go.GraphObject.make; // for conciseness in defining templates
myDiagram =
new go.Diagram("myDiagramDiv", // must be the ID or reference to div
{
initialAutoScale: go.Diagram.Uniform, // zoom to make everything fit in the viewport
layout: new DemoForceDirectedLayout() // use custom layout
// other Layout properties are set by the layout function, defined below
});
// define the Node template
myDiagram.nodeTemplate =
$(go.Node, "Spot",
// make sure the Node.location is different from the Node.position
{ locationSpot: go.Spot.Center },
new go.Binding("text", "text"), // for sorting
$(go.Shape, "Ellipse",
{
fill: "lightgray",
stroke: null,
desiredSize: new go.Size(30, 30)
},
new go.Binding("fill", "fill")),
$(go.TextBlock,
new go.Binding("text", "text"))
);
// define the Link template
myDiagram.linkTemplate =
$(go.Link,
{ selectable: false },
$(go.Shape,
{ strokeWidth: 3, stroke: "#333" }));
// generate a tree using the default values
rebuildGraph();
}
function rebuildGraph() {
let minNodes = document.getElementById("minNodes").value;
minNodes = parseInt(minNodes, 10);
let maxNodes = document.getElementById("maxNodes").value;
maxNodes = parseInt(maxNodes, 10);
let minChil = document.getElementById("minChil").value;
minChil = parseInt(minChil, 10);
let maxChil = document.getElementById("maxChil").value;
maxChil = parseInt(maxChil, 10);
generateTree(minNodes, maxNodes, minChil, maxChil);
}
function generateTree(minNodes, maxNodes, minChil, maxChil) {
myDiagram.startTransaction("generateTree");
// replace the diagram's model's nodeDataArray
generateNodes(minNodes, maxNodes);
// replace the diagram's model's linkDataArray
generateLinks(minChil, maxChil);
// perform a diagram layout with the latest parameters
layout();
myDiagram.commitTransaction("generateTree");
}
// Creates a random number of randomly colored nodes.
function generateNodes(min, max) {
const nodeArray = [];
if (isNaN(min) || min < 0) min = 0;
if (isNaN(max) || max < min) max = min;
const numNodes = Math.floor(Math.random() * (max - min + 1)) + min;
for (let i = 0; i < numNodes; i++) {
nodeArray.push({
key: i,
text: i.toString(),
fill: go.Brush.randomColor()
});
}
// randomize the node data
for (i = 0; i < nodeArray.length; i++) {
const swap = Math.floor(Math.random() * nodeArray.length);
const temp = nodeArray[swap];
nodeArray[swap] = nodeArray[i];
nodeArray[i] = temp;
}
// set the nodeDataArray to this array of objects
myDiagram.model.nodeDataArray = nodeArray;
}
// Takes the random collection of nodes and creates a random tree with them.
// Respects the minimum and maximum number of links from each node.
// (The minimum can be disregarded if we run out of nodes to link to)
function generateLinks(min, max) {
if (myDiagram.nodes.count < 2) return;
if (isNaN(min) || min < 1) min = 1;
if (isNaN(max) || max < min) max = min;
const linkArray = [];
// make two Lists of nodes to keep track of where links already exist
const nit = myDiagram.nodes;
const nodes = new go.List(/*go.Node*/);
nodes.addAll(nit);
const available = new go.List(/*go.Node*/);
available.addAll(nodes);
for (let i = 0; i < nodes.length; i++) {
const next = nodes.get(i);
available.remove(next)
const children = Math.floor(Math.random() * (max - min + 1)) + min;
for (let j = 1; j <= children; j++) {
if (available.length === 0) break;
const to = available.get(0);
available.remove(to);
// get keys from the Node.text strings
const nextKey = parseInt(next.text, 10);
const toKey = parseInt(to.text, 10);
linkArray.push({ from: nextKey, to: toKey });
}
}
myDiagram.model.linkDataArray = linkArray;
}
// Update the layout from the controls.
// Changing the properties will invalidate the layout.
function layout() {
myDiagram.startTransaction("changed Layout");
const lay = myDiagram.layout;
let maxIter = document.getElementById("maxIter").value;
maxIter = parseInt(maxIter, 10);
lay.maxIterations = maxIter;
let epsilon = document.getElementById("epsilon").value;
epsilon = parseFloat(epsilon, 10);
lay.epsilonDistance = epsilon;
let infinity = document.getElementById("infinity").value;
infinity = parseFloat(infinity, 10);
lay.infinityDistance = infinity;
let arrangement = document.getElementById("arrangement").value;
let arrangementSpacing = new go.Size();
arrangement = arrangement.split(" ", 2);
arrangementSpacing.width = parseFloat(arrangement[0], 10);
arrangementSpacing.height = parseFloat(arrangement[1], 10);
lay.arrangementSpacing = arrangementSpacing;
let charge = document.getElementById("charge").value;
charge = parseFloat(charge, 10);
lay.defaultElectricalCharge = charge;
let mass = document.getElementById("mass").value;
mass = parseFloat(mass, 10);
lay.defaultGravitationalMass = mass;
let stiffness = document.getElementById("stiffness").value;
stiffness = parseFloat(stiffness, 10);
lay.defaultSpringStiffness = stiffness;
let length = document.getElementById("length").value;
length = parseFloat(length, 10);
lay.defaultSpringLength = length;
myDiagram.commitTransaction("changed Layout");
}
window.addEventListener('DOMContentLoaded', init);
</script>
<div id="sample">
<div style="margin-bottom: 5px; padding: 5px; background-color: aliceblue">
<span style="display: inline-block; vertical-align: top; padding: 5px">
<b>New Tree</b><br />
MinNodes: <input type="text" size="3" id="minNodes" value="20" /><br />
MaxNodes: <input type="text" size="3" id="maxNodes" value="100" /><br />
MinChildren: <input type="text" size="3" id="minChil" value="1" /><br />
MaxChildren: <input type="text" size="3" id="maxChil" value="10" /><br />
<button type="button" onclick="rebuildGraph()">Generate Tree</button>
</span>
<span style="display: inline-block; vertical-align: top; padding: 5px">
<b>ForceDirectedLayout Properties</b><br />
Max Iterations: <input type="text" size="5" id="maxIter" value="100" onchange="layout()" /><br />
Epsilon: <input type="text" size="5" id="epsilon" value="1" onchange="layout()" /><br />
Infinity: <input type="text" size="5" id="infinity" value="1000" onchange="layout()" /><br />
ArrangementSpacing: <input type="text" size="8" id="arrangement" value="100 100" onchange="layout()" /><br />
</span>
<span style="display: inline-block; vertical-align: top; padding: 5px">
<b>Vertex Properties</b><br />
Electrical Charge: <input type="text" size="5" id="charge" value="150" onchange="layout()" /><br />
Gravitational Mass: <input type="text" size="5" id="mass" value="0" onchange="layout()" /><br />
</span>
<span style="display: inline-block; vertical-align: top; padding: 5px">
<b>Edge Properties</b><br />
Spring Stiffness: <input type="text" size="5" id="stiffness" value="0.05" onchange="layout()" /><br />
Spring Length: <input type="text" size="5" id="length" value="50" onchange="layout()" /><br />
</span>
</div>
<div id="myDiagramDiv" style="background: white; border: solid 1px black; width: 100%; height: 500px"></div>
<p>
For information on <b>ForceDirectedLayout</b> and its properties, see the <a>ForceDirectedLayout</a> documentation page.
</p>
</div>
</div>
<!-- * * * * * * * * * * * * * -->
<!-- End of GoJS sample code -->
</div>
</body>
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<script src="../assets/js/goSamples.js"></script>
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