gojs
Version:
Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
416 lines (378 loc) • 17.9 kB
HTML
<html>
<head>
<meta charset="UTF-8">
<title>Virtualized Sample with no Layout</title>
<meta name="description" content="An example of virtualization where node bounds information is present in the node data, so no layout is required." />
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- Copyright 1998-2020 by Northwoods Software Corporation. -->
<script src="../release/go.js"></script>
<script src="../assets/js/goSamples.js"></script> <!-- this is only for the GoJS Samples framework -->
<script id="code">
function init() {
if (window.goSamples) goSamples(); // init for these samples -- you don't need to call this
var $ = go.GraphObject.make; // for conciseness in defining templates
// The Diagram just shows what should be visible in the viewport.
// Its model does NOT include node data for the whole graph, but only that
// which might be visible in the viewport.
myDiagram =
$(go.Diagram, "myDiagramDiv",
{
contentAlignment: go.Spot.Center,
initialDocumentSpot: go.Spot.Center,
initialViewportSpot: go.Spot.Center,
// Assume there's no Layout -- all data.bounds are provided
layout: $(go.Layout, { isInitial: false, isOngoing: false }), // never invalidates
// Define the template for Nodes, used by virtualization.
nodeTemplate:
$(go.Node, "Auto",
{ isLayoutPositioned: false }, // optimization
new go.Binding("position", "bounds", function(b) { return b.position; })
.makeTwoWay(function(p, d) { return new go.Rect(p.x, p.y, d.bounds.width, d.bounds.height); }),
{ width: 70, height: 20 }, // in cooperation with the load function, below
$(go.Shape, "Rectangle",
new go.Binding("fill", "color")),
$(go.TextBlock,
{ margin: 2 },
new go.Binding("text", "color")),
{
toolTip:
$("ToolTip",
$(go.TextBlock, { margin: 3 },
new go.Binding("text", "",
function(d) { return "key: " + d.key + "\nbounds: " + d.bounds.toString(); }))
)
}
),
groupTemplate:
$(go.Group, "Vertical",
{ isLayoutPositioned: false }, // optimization
{ locationSpot: go.Spot.TopLeft, locationObjectName: "SHAPE" },
new go.Binding("location", "bounds", function(b) { return b.position; })
.makeTwoWay(function(p, d) { return new go.Rect(p.x, p.y, d.bounds.width, d.bounds.height); }),
new go.Binding("isSubGraphExpanded").makeTwoWay(),
{
subGraphExpandedChanged: function(g) {
if (!g.isSubGraphExpanded) return; // only after expanding
// invalidate all member and external link routes
g.findSubGraphParts().each(function(n) { if (n instanceof go.Node) n.invalidateConnectedLinks(); });
}
},
$(go.Panel, "Horizontal",
$("SubGraphExpanderButton"),
$(go.TextBlock,
new go.Binding("text", "key"))
),
$(go.Shape,
{ fill: "lightgray", name: "SHAPE" },
new go.Binding("fill", "color"),
new go.Binding("desiredSize", "", function(d) { if (d.isSubGraphExpanded === false) return new go.Size(50, 50); else return d.bounds.size; })
)
),
// Define the template for Links
linkTemplate:
$(go.Link,
{ isLayoutPositioned: false }, // optimization
$(go.Shape),
$(go.Shape, { toArrow: "OpenTriangle" })
),
"animationManager.isEnabled": false
});
// This model includes all of the data
myWholeModel =
$(go.GraphLinksModel); // must match the model used by the Diagram, below
// Do not set myDiagram.model = myWholeModel -- that would create a zillion Nodes and Links!
// In the future Diagram may have built-in support for virtualization.
// For now, we have to implement virtualization ourselves by having the Diagram's model
// be different than the "real" model.
myDiagram.model = // this only holds nodes that should be in the viewport
$(go.GraphLinksModel); // must match the model, above
// for now, we have to implement virtualization ourselves
myDiagram.isVirtualized = true;
myDiagram.addDiagramListener("ViewportBoundsChanged", onViewportChanged);
myDiagram.addModelChangedListener(onModelChanged);
myDiagram.model.makeUniqueKeyFunction = virtualUniqueKey; // ensure uniqueness in myWholeModel
myDiagram.commandHandler.selectAll = function() { }; // make Select All command a no-op
myDiagram.delayInitialization(function() { spinDuring("mySpinner", load); });
}
// implement a wait spinner in HTML with CSS animation
function spinDuring(spinner, compute) { // where compute is a function of zero args
// show the animated spinner
if (typeof spinner === "string") spinner = document.getElementById(spinner);
if (spinner) {
// position it in the middle of the viewport DIV
var x = Math.floor(myDiagram.div.offsetWidth/2 - spinner.naturalWidth/2);
var y = Math.floor(myDiagram.div.offsetHeight/2 - spinner.naturalHeight/2);
spinner.style.left = x + "px";
spinner.style.top = y + "px";
spinner.style.display = "inline";
}
setTimeout(function() {
try {
compute(); // do the computation
} finally {
if (spinner) spinner.style.display = "none";
}
}, 20);
}
function load() {
// create a lot of data for the myWholeModel
var total = 123456;
var sqrt = Math.sqrt(total);
var data = [];
var ldata = [];
for (var i = 0; i < total; i++) {
data.push({
key: i, // this node data's key
color: go.Brush.randomColor(), // the node's color
//!!!???@@@ this needs to be customized to account for your chosen Node template
bounds: new go.Rect((i % sqrt) * 100, (i / sqrt) * 100, 70, 20)
});
if (i > 0) { // link sequential nodes
ldata.push({
from: i - 1,
to: i
});
}
}
// create some groups
for (var i = 0; i < total - 10; i++) {
if (Math.random() > 0.1) continue; // # groups ~10% of total
var key = total + i; // key for new group
var mems = Math.floor(Math.random() * 5) + 1; // number of member nodes in this group
var sgb = new go.Rect(); // Placeholder-like bounds of the member nodes
for (var j = 0; j < mems; j++) {
var d = data[i + j];
d.group = key; // assign membership
if (sgb.isEmpty()) sgb.set(d.bounds); else sgb.unionRect(d.bounds);
}
sgb.inflate(15, 15); // a bit of padding
data.push({
key: key,
isGroup: true,
color: "rgba(180,180,180, 0.2)",
bounds: sgb
});
i += mems; // avoid overlapping groups, except for groups that wrap to next row
}
myWholeModel.nodeDataArray = data;
myWholeModel.linkDataArray = ldata;
// there is no virtualized layout to perform, but we still
// can't depend on regular bounds computation that depends on all Nodes existing
myDiagram.fixedBounds = computeDocumentBounds(myWholeModel);
}
// The following functions implement virtualization of the Diagram
// Assume data.bounds is a Rect of the area occupied by the Node in document coordinates.
// It's not good enough to ensure keys are unique in the limited model that is myDiagram.model --
// need to ensure uniqueness in myWholeModel.
function virtualUniqueKey(model, data) {
myWholeModel.makeNodeDataKeyUnique(data);
return myWholeModel.getKeyForNodeData(data);
}
// The normal mechanism for determining the size of the document depends on all of the
// Nodes and Links existing, so we need to use a function that depends only on the model data.
function computeDocumentBounds(model) {
var b = new go.Rect();
var ndata = model.nodeDataArray;
for (var i = 0; i < ndata.length; i++) {
var d = ndata[i];
if (!d.bounds) continue;
if (b.isEmpty()) b.set(d.bounds); else b.unionRect(d.bounds);
}
return b;
}
// As the user scrolls or zooms, make sure the Parts (Nodes and Links) exist in the viewport.
function onViewportChanged(e) {
var diagram = e.diagram;
// make sure there are Nodes for each node data that is in the viewport
// or that is connected to such a Node
var viewb = diagram.viewportBounds; // the new viewportBounds
var model = diagram.model;
var oldskips = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
var b = new go.Rect();
var ndata = myWholeModel.nodeDataArray;
for (var i = 0; i < ndata.length; i++) {
var n = ndata[i];
if (!n.bounds) continue;
if (n.bounds.intersectsRect(viewb)) {
addNodeAndGroups(diagram, myWholeModel, n);
}
if (model instanceof go.TreeModel) {
// make sure links to all parent nodes appear
var parentkey = myWholeModel.getParentKeyForNodeData(n);
var parent = myWholeModel.findNodeDataForKey(parentkey);
if (parent !== null) {
if (n.bounds.intersectsRect(viewb)) { // N is inside viewport
// so that link to parent appears
addNodeAndGroups(diagram, myWholeModel, parent);
var node = diagram.findNodeForData(n);
if (node !== null) {
var link = node.findTreeParentLink();
if (link !== null) {
// do this now to avoid delayed routing outside of transaction
link.updateRoute();
}
}
} else { // N is outside of viewport
// see if there's a parent that is in the viewport,
// or if the link might cross over the viewport
b.set(n.bounds);
b.unionRect(parent.bounds);
if (b.intersectsRect(viewb)) {
// add N so that link to parent appears
addNodeAndGroups(diagram, myWholeModel, n);
var child = diagram.findNodeForData(n);
if (child !== null) {
var link = child.findTreeParentLink();
if (link !== null) {
// do this now to avoid delayed routing outside of transaction
link.updateRoute();
}
}
}
}
}
}
}
if (model instanceof go.GraphLinksModel) {
var ldata = myWholeModel.linkDataArray;
for (var i = 0; i < ldata.length; i++) {
var l = ldata[i];
var fromkey = myWholeModel.getFromKeyForLinkData(l);
if (fromkey === undefined) continue;
var from = myWholeModel.findNodeDataForKey(fromkey);
if (from === null || !from.bounds) continue;
var tokey = myWholeModel.getToKeyForLinkData(l);
if (tokey === undefined) continue;
var to = myWholeModel.findNodeDataForKey(tokey);
if (to === null || !to.bounds) continue;
b.set(from.bounds);
b.unionRect(to.bounds);
if (b.intersectsRect(viewb)) {
// also make sure both connected nodes are present,
// so that link routing is authentic
addNodeAndGroups(diagram, myWholeModel, from);
addNodeAndGroups(diagram, myWholeModel, to);
model.addLinkData(l);
var link = diagram.findLinkForData(l);
if (link !== null) {
// do this now to avoid delayed routing outside of transaction
link.updateRoute();
}
}
}
}
diagram.skipsUndoManager = oldskips;
if (myRemoveTimer === null) {
// only remove offscreen nodes after a delay
myRemoveTimer = setTimeout(function() { removeOffscreen(diagram); }, 3000);
}
updateCounts(); // only for this sample
}
function addNodeAndGroups(diagram, wholeModel, data) {
var model = diagram.model;
model.addNodeData(data);
var n = diagram.findNodeForData(data);
if (n !== null) n.ensureBounds();
var groupkey = wholeModel.getGroupKeyForNodeData(data);
while (groupkey !== undefined) {
var gd = wholeModel.findNodeDataForKey(groupkey);
if (gd !== null) { // is there a containing group data?
model.addNodeData(gd); // make sure it's added to the diagram
var g = diagram.findNodeForData(gd);
if (g !== null) g.ensureBounds();
}
// walk up chain of containing group data
groupkey = wholeModel.getGroupKeyForNodeData(gd);
}
}
function isPartOrGroupSelected(part) {
if (!part) return false;
if (part.isSelected) return true;
return isPartOrGroupSelected(part.containingGroup);
}
// occasionally remove Parts that are offscreen from the Diagram
var myRemoveTimer = null;
function removeOffscreen(diagram) {
myRemoveTimer = null;
var viewb = diagram.viewportBounds;
var model = diagram.model;
var remove = []; // collect for later removal
var removeLinks = new go.Set(); // links connected to a node data to remove
var it = diagram.nodes;
while (it.next()) {
var n = it.value;
var d = n.data;
if (d === null) continue;
if (!n.actualBounds.intersectsRect(viewb) && !isPartOrGroupSelected(n)) {
// even if the node is out of the viewport, keep it if it is selected or
// if any link connecting with the node is still in the viewport
if (!n.linksConnected.any(function(l) { return l.actualBounds.intersectsRect(viewb); })) {
remove.push(d);
if (model instanceof go.GraphLinksModel) {
removeLinks.addAll(n.linksConnected);
}
}
}
}
if (remove.length > 0) {
var oldskips = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
model.removeNodeDataCollection(remove);
if (model instanceof go.GraphLinksModel) {
removeLinks.each(function(l) { if (!isPartOrGroupSelected(l)) model.removeLinkData(l.data); });
}
diagram.skipsUndoManager = oldskips;
}
updateCounts(); // only for this sample
}
function onModelChanged(e) { // handle insertions and removals
if (e.model.skipsUndoManager) return;
if (e.change === go.ChangedEvent.Insert) {
if (e.propertyName === "nodeDataArray") {
myWholeModel.addNodeData(e.newValue);
} else if (e.propertyName === "linkDataArray") {
myWholeModel.addLinkData(e.newValue);
}
} else if (e.change === go.ChangedEvent.Remove && e.propertyName === "nodeDataArray") {
if (e.propertyName === "nodeDataArray") {
myWholeModel.removeNodeData(e.oldValue);
} else if (e.propertyName === "linkDataArray") {
myWholeModel.removeLinkData(e.oldValue);
}
}
}
// end of virtualized Diagram
// This function is only used in this sample to demonstrate the effects of the virtualization.
// In a real application you would delete this function and all calls to it.
function updateCounts() {
document.getElementById("myMessage1").textContent = myWholeModel.nodeDataArray.length;
document.getElementById("myMessage2").textContent = myDiagram.nodes.count;
document.getElementById("myMessage3").textContent = myWholeModel.linkDataArray.length;
document.getElementById("myMessage4").textContent = myDiagram.links.count;
}
</script>
<style>
#mySpinner { display: none; position: absolute; z-index: 100; animation: spin 1s linear infinite; }
@keyframes spin { from { transform: rotate(0deg); } to { transform: rotate(360deg); } }
</style>
</head>
<body onload="init()">
<div id="sample">
<div id="myDiagramDiv" style="background-color: white; border: solid 1px black; width: 100%; height: 600px"></div>
<img id="mySpinner" src="images/spinner.png">
<div id="description">
<p>
This uses a <a>GraphLinksModel</a> but not any <a>Layout</a>.
It demonstrates the virtualization of Links and Groups as well as simple Nodes.
Note that the template for Groups does <em>not</em> use a <a>Placeholder</a>.
</p>
Node data in Model: <span id="myMessage1"></span>.
Actual Nodes in Diagram: <span id="myMessage2"></span>.<br />
Link data in model: <span id="myMessage3"></span>.
Actual Links in Diagram: <span id="myMessage4"></span>.
</div>
</div>
</body>
</html>