gojs
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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
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text/typescript
/*
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
*/
/*
* This is an extension and not part of the main GoJS library.
* Note that the API for this class may change with any version, even point releases.
* If you intend to use an extension in production, you should copy the code to your own source directory.
* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
*/
import * as go from '../release/go.js';
/**
* A custom {@link Layout} that lays out a chain of nodes in a snake-like fashion.
*
* This layout assumes the graph is a chain of Nodes,
* positioning nodes in horizontal rows back and forth, alternating between left-to-right
* and right-to-left within the {@link #wrap} limit.
* {@link #spacing} controls the distance between nodes.
*
* When this layout is the Diagram.layout, it is automatically invalidated when the viewport changes size.
*
* If you want to experiment with this extension, try the <a href="../../extensionsTS/Serpentine.html">Serpentine Layout</a> sample.
* @category Layout Extension
*/
export class SerpentineLayout extends go.Layout {
private _spacing: go.Size = new go.Size(30, 30);
private _wrap: number = NaN;
/**
* Constructs a SerpentineLayout and sets the {@link #isViewportSized} property to true.
*/
constructor() {
super();
this.isViewportSized = true;
}
/**
* Gets or sets the {@link Size} whose width specifies the horizontal space between nodes
* and whose height specifies the minimum vertical space between nodes.
*
* The default value is 30x30.
*/
get spacing(): go.Size { return this._spacing; }
set spacing(val: go.Size) {
if (!(val instanceof go.Size)) throw new Error('new value for SerpentineLayout.spacing must be a Size, not: ' + val);
if (!this._spacing.equals(val)) {
this._spacing = val;
this.invalidateLayout();
}
}
/**
* Gets or sets the total width of the layout.
*
* The default value is NaN, which for {@link Diagram#layout}s means that it uses
* the {@link Diagram#viewportBounds}.
*/
get wrap(): number { return this._wrap; }
set wrap(val: number) {
if (this._wrap !== val) {
this._wrap = val;
this.invalidateLayout();
}
}
/**
* Copies properties to a cloned Layout.
*/
public cloneProtected(copy: this): void {
super.cloneProtected(copy);
copy._spacing = this._spacing;
copy._wrap = this._wrap;
}
/**
* This method actually positions all of the Nodes, assuming that the ordering of the nodes
* is given by a single link from one node to the next.
* This respects the {@link #spacing} and {@link #wrap} properties to affect the layout.
* @param {Iterable.<Part>} coll A collection of {@link Part}s.
*/
public doLayout(coll: go.Iterable<go.Part>): void {
const diagram = this.diagram;
coll = this.collectParts(coll);
let root = null;
// find a root node -- one without any incoming links
const it = coll.iterator;
while (it.next()) {
const n = it.value;
if (!(n instanceof go.Node)) continue;
if (root === null) root = n;
if (n.findLinksInto().count === 0) {
root = n;
break;
}
}
// couldn't find a root node
if (root === null) return;
const spacing = this.spacing;
// calculate the width at which we should start a new row
let wrap = this.wrap;
if (diagram !== null && isNaN(wrap)) {
if (this.group === null) { // for a top-level layout, use the Diagram.viewportBounds
const pad = diagram.padding as go.Margin;
wrap = Math.max(spacing.width * 2, diagram.viewportBounds.width - 24 - pad.left - pad.right);
} else {
wrap = 1000; // provide a better default value?
}
}
// implementations of doLayout that do not make use of a LayoutNetwork
// need to perform their own transactions
if (diagram !== null) diagram.startTransaction('Serpentine Layout');
// start on the left, at Layout.arrangementOrigin
this.arrangementOrigin = this.initialOrigin(this.arrangementOrigin);
let x = this.arrangementOrigin.x;
let rowh = 0;
let y = this.arrangementOrigin.y;
let increasing = true;
let node: go.Node | null = root;
while (node !== null) {
const b = this.getLayoutBounds(node);
// get the next node, if any
const nextlink: go.Link | null = node.findLinksOutOf().first();
const nextnode: go.Node | null = (nextlink !== null ? nextlink.toNode : null);
const nb = (nextnode !== null ? this.getLayoutBounds(nextnode) : new go.Rect());
if (increasing) {
node.move(new go.Point(x, y));
x += b.width;
rowh = Math.max(rowh, b.height);
if (x + spacing.width + nb.width > wrap) {
y += rowh + spacing.height;
x = wrap - spacing.width;
rowh = 0;
increasing = false;
if (nextlink !== null) {
nextlink.fromSpot = go.Spot.Right;
nextlink.toSpot = go.Spot.Right;
}
} else {
x += spacing.width;
if (nextlink !== null) {
nextlink.fromSpot = go.Spot.Right;
nextlink.toSpot = go.Spot.Left;
}
}
} else {
x -= b.width;
node.move(new go.Point(x, y));
rowh = Math.max(rowh, b.height);
if (x - spacing.width - nb.width < 0) {
y += rowh + spacing.height;
x = 0;
rowh = 0;
increasing = true;
if (nextlink !== null) {
nextlink.fromSpot = go.Spot.Left;
nextlink.toSpot = go.Spot.Left;
}
} else {
x -= spacing.width;
if (nextlink !== null) {
nextlink.fromSpot = go.Spot.Left;
nextlink.toSpot = go.Spot.Right;
}
}
}
node = nextnode;
}
if (diagram !== null) diagram.commitTransaction('Serpentine Layout');
}
}