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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams

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/* * Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved. */ var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); (function (factory) { if (typeof module === "object" && typeof module.exports === "object") { var v = factory(require, exports); if (v !== undefined) module.exports = v; } else if (typeof define === "function" && define.amd) { define(["require", "exports", "../release/go.js"], factory); } })(function (require, exports) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); /* * This is an extension and not part of the main GoJS library. * Note that the API for this class may change with any version, even point releases. * If you intend to use an extension in production, you should copy the code to your own source directory. * Extensions can be found in the GoJS kit under the extensions or extensionsTS folders. * See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information. */ var go = require("../release/go.js"); /** * The NonRealtimeDraggingTool class lets the user drag an image instead of actually moving any selected nodes, * until the mouse-up event. * * If you want to experiment with this extension, try the <a href="../../extensionsTS/NonRealtimeDragging.html">Non Realtime Dragging</a> sample. * @category Tool Extension */ var NonRealtimeDraggingTool = /** @class */ (function (_super) { __extends(NonRealtimeDraggingTool, _super); function NonRealtimeDraggingTool() { var _this = _super !== null && _super.apply(this, arguments) || this; _this._imagePart = null; // a Part holding a translucent image of what would be dragged _this._ghostDraggedParts = null; // a Map of the _imagePart and its dragging information _this._originalDraggedParts = null; // the saved normal value of DraggingTool.draggedParts return _this; } /** * Call the base method, and then make an image of the returned collection, * show it using a Picture, and hold the Picture in a temporary Part, as _imagePart. * @param {Iterable.<Part>} parts A {@link Set} or {@link List} of {@link Part}s. * @return {Map.<Part,DraggingInfo>} */ NonRealtimeDraggingTool.prototype.computeEffectiveCollection = function (coll) { var map = _super.prototype.computeEffectiveCollection.call(this, coll, this.dragOptions); if (this.isActive && this._imagePart === null) { var bounds = this.diagram.computePartsBounds(map.toKeySet()); var offset = this.diagram.lastInput.documentPoint.copy().subtract(bounds.position); var $ = go.GraphObject.make; this._imagePart = $(go.Part, { layerName: 'Tool', opacity: 0.5, locationSpot: new go.Spot(0, 0, offset.x, offset.y) }, $(go.Picture, { element: this.diagram.makeImage({ parts: map.toKeySet() }) })); } return map; }; /** * When activated, replace the {@link #draggedParts} with the ghost dragged parts, which * consists of just one Part, the image, added to the Diagram at the current mouse point. */ NonRealtimeDraggingTool.prototype.doActivate = function () { _super.prototype.doActivate.call(this); if (this._imagePart !== null) { this._imagePart.location = this.diagram.lastInput.documentPoint; this.diagram.add(this._imagePart); this._originalDraggedParts = this.draggedParts; this._ghostDraggedParts = _super.prototype.computeEffectiveCollection.call(this, new go.List().add(this._imagePart), this.dragOptions); this.draggedParts = this._ghostDraggedParts; } }; /** * When deactivated, make sure any image is removed from the Diagram and all references are cleared out. */ NonRealtimeDraggingTool.prototype.doDeactivate = function () { if (this._imagePart !== null) { this.diagram.remove(this._imagePart); } this._imagePart = null; this._ghostDraggedParts = null; this._originalDraggedParts = null; _super.prototype.doDeactivate.call(this); }; /** * Do the normal mouse-up behavior, but only after restoring {@link #draggedParts}. */ NonRealtimeDraggingTool.prototype.doMouseUp = function () { if (this._originalDraggedParts !== null) { this.draggedParts = this._originalDraggedParts; } _super.prototype.doMouseUp.call(this); }; /** * If the user changes to "copying" mode by holding down the Control key, * return to the regular behavior and remove the image. */ NonRealtimeDraggingTool.prototype.doKeyDown = function () { if (this._imagePart !== null && this._originalDraggedParts !== null && (this.diagram.lastInput.control || this.diagram.lastInput.meta) && this.mayCopy()) { this.draggedParts = this._originalDraggedParts; this.diagram.remove(this._imagePart); } _super.prototype.doKeyDown.call(this); }; /** * If the user changes back to "moving" mode, * show the image again and go back to dragging the ghost dragged parts. */ NonRealtimeDraggingTool.prototype.doKeyUp = function () { if (this._imagePart !== null && this._ghostDraggedParts !== null && this.mayMove()) { this._imagePart.location = this.diagram.lastInput.documentPoint; this.diagram.add(this._imagePart); this.draggedParts = this._ghostDraggedParts; } _super.prototype.doKeyUp.call(this); }; return NonRealtimeDraggingTool; }(go.DraggingTool)); exports.NonRealtimeDraggingTool = NonRealtimeDraggingTool; });