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gojs

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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams

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<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Local Storage Commands</title> <meta name="description" content="TypeScript: The LocalStorageCommandHandler extension enhances the copy and paste commands to use 'localStorage' as the storage mechanism." /> <meta name="viewport" content="width=device-width, initial-scale=1"> <!-- Copyright 1998-2020 by Northwoods Software Corporation. --> <script src="../assets/js/goSamples.js"></script> <!-- this is only for the GoJS Samples framework --> </head> <body> <div id="sample"> <span style="display: inline-block; vertical-align: top;"> <div id="myDiagramDiv" style="border: solid 1px black; width:300px; height:300px"></div> </span> <span style="display: inline-block; vertical-align: top;"> <div id="myDiagramDiv2" style="border: solid 1px black; width:300px; height:300px"></div> </span> <p> This example demonstrates a custom <a>CommandHandler</a>. It uses localStorage as the repository for the clipboard, rather than an in-memory global variable. It is defined in its own file, as <a href="LocalStorageCommandHandler.ts">LocalStorageCommandHandler.ts</a>. </p> <p> Try copying and pasting between the above Diagrams, or between tabs/windows that contain Diagrams using LocalStorageCommandHandler. Note that when copying and pasting between Diagrams, it will work best if they have similar templates. </p> </div> <script type="module" id="code"> import * as go from "../release/go-module.js"; import { LocalStorageCommandHandler } from './LocalStorageCommandHandler.js'; if (window.goSamples) window.goSamples(); // init for these samples -- you don't need to call this const $ = go.GraphObject.make; // for conciseness in defining templates const myDiagram = $(go.Diagram, 'myDiagramDiv', // create a Diagram for the DIV HTML element { commandHandler: new LocalStorageCommandHandler(), 'undoManager.isEnabled': true // enable undo & redo }); const myDiagram2 = $(go.Diagram, 'myDiagramDiv2', // create a Diagram for the DIV HTML element { commandHandler: new LocalStorageCommandHandler(), 'undoManager.isEnabled': true // enable undo & redo }); // define a simple Node template myDiagram.nodeTemplate = $(go.Node, 'Auto', // the Shape will go around the TextBlock $(go.Shape, 'RoundedRectangle', { strokeWidth: 0 }, // Shape.fill is bound to Node.data.color new go.Binding('fill', 'color')), $(go.TextBlock, { margin: 8 }, // some room around the text // TextBlock.text is bound to Node.data.key new go.Binding('text', 'key'))); myDiagram2.nodeTemplate = myDiagram.nodeTemplate; // create the model data that will be represented by Nodes and Links myDiagram.model = new go.GraphLinksModel([ { key: 'Alpha', color: 'lightblue' }, { key: 'Beta', color: 'orange' }, { key: 'Gamma', color: 'lightgreen' }, { key: 'Delta', color: 'pink' } ], [ { from: 'Alpha', to: 'Beta' }, { from: 'Alpha', to: 'Gamma' }, { from: 'Beta', to: 'Beta' }, { from: 'Gamma', to: 'Delta' }, { from: 'Delta', to: 'Alpha' } ]); myDiagram2.model = new go.GraphLinksModel([ { key: 'Alpha', color: 'lightblue' }, { key: 'Beta', color: 'orange' }, { key: 'Gamma', color: 'lightgreen' }, { key: 'Delta', color: 'pink' } ], [ { from: 'Alpha', to: 'Beta' }, { from: 'Alpha', to: 'Gamma' }, { from: 'Beta', to: 'Beta' }, { from: 'Gamma', to: 'Delta' }, { from: 'Delta', to: 'Alpha' } ]); window.myDiagram = myDiagram; // Attach to the window for console debugging window.myDiagram2 = myDiagram2; </script> </body> </html>