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gojs

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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams

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<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Drag Creating Tool</title> <meta name="description" content="TypeScript: Create nodes by dragging, thereby specifying their initial size." /> <meta name="viewport" content="width=device-width, initial-scale=1"> <!-- Copyright 1998-2020 by Northwoods Software Corporation. --> <script src="../assets/js/goSamples.js"></script> <!-- this is only for the GoJS Samples framework --> </head> <body> <div id="sample"> <div id="myDiagramDiv" style="background-color: white; border: solid 1px black; width: 100%;height: 800px"></div> <label><input id="ToolEnabled" type="checkbox" checked="checked"/>DragCreatingTool enabled</label> <p> This sample demonstrates the DragCreatingTool, which replaces the standard DragSelectingTool. It is defined in its own file, as <a href="DragCreatingTool.ts">DragCreatingTool.ts</a>. </p> <p> Press in the background and then drag to show the area to be occupied by the new node. The mouse-up event will add a copy of the DragCreatingTool.archetypeNodeData object, causing a new node to be created. The tool will assign its <a>GraphObject.position</a> and <a>GraphObject.desiredSize</a>. </p> </div> <script type="module" id="code"> import * as go from "../release/go-module.js"; import { DragCreatingTool } from './DragCreatingTool.js'; if (window.goSamples) window.goSamples(); // init for these samples -- you don't need to call this const $ = go.GraphObject.make; // for conciseness in defining templates const myDiagram = $(go.Diagram, 'myDiagramDiv', { // Define the template for Nodes, just some text inside a colored rectangle nodeTemplate: $(go.Node, 'Auto', { minSize: new go.Size(60, 20), resizable: true }, new go.Binding('desiredSize', 'size', go.Size.parse).makeTwoWay(go.Size.stringify), new go.Binding('position', 'pos', go.Point.parse).makeTwoWay(go.Point.stringify), // temporarily put selected nodes in ForegFround layer new go.Binding('layerName', 'isSelected', (s) => s ? 'Foreground' : '').ofObject(), $(go.Shape, 'Rectangle', new go.Binding('fill', 'color')), $(go.TextBlock, { margin: 2 }, new go.Binding('text', 'color'))), 'undoManager.isEnabled': true }); myDiagram.add($(go.Part, { layerName: 'Grid', location: new go.Point(0, 0) }, $(go.TextBlock, 'Mouse-down and then drag in the background\nto add a Node there with the drawn size.', { stroke: 'brown' }))); class CustomDragCreatingTool extends DragCreatingTool { insertPart(bounds) { if (this.archetypeNodeData === null) return null; // use a different color each time this.archetypeNodeData.color = go.Brush.randomColor(); // call the base method to do normal behavior and return its result return DragCreatingTool.prototype.insertPart.call(this, bounds); } } // Add an instance of the custom tool defined in DragCreatingTool.js. // This needs to be inserted before the standard DragSelectingTool, // which is normally the third Tool in the ToolManager.mouseMoveTools list. // Note that if you do not set the DragCreatingTool.delay, the default value will // require a wait after the mouse down event. Not waiting will allow the DragSelectingTool // and the PanningTool to be able to run instead of the DragCreatingTool, depending on the delay. myDiagram.toolManager.mouseMoveTools.insertAt(2, $(CustomDragCreatingTool, { isEnabled: true, delay: 0, box: $(go.Part, { layerName: 'Tool' }, $(go.Shape, { name: 'SHAPE', fill: null, stroke: 'cyan', strokeWidth: 2 })), archetypeNodeData: { color: 'white' } // initial properties shared by all nodes })); window.myDiagram = myDiagram; // Attach to the window for console debugging function toolEnabled() { const enable = document.getElementById('ToolEnabled').checked; const tool = myDiagram.toolManager.findTool('DragCreating'); if (tool !== null) tool.isEnabled = enable; } </script> </body> </html>