gojs
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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
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/*
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
*/
/*
* This is an extension and not part of the main GoJS library.
* Note that the API for this class may change with any version, even point releases.
* If you intend to use an extension in production, you should copy the code to your own source directory.
* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
*/
import * as go from '../release/go-module.js';
// These are the definitions for all of the predefined buttons.
// You do not need to load this file in order to use buttons.
// A 'Button' is a Panel that has a Shape surrounding some content
// and that has mouseEnter/mouseLeave behavior to highlight the button.
// The content of the button, whether a TextBlock or a Picture or a complicated Panel,
// must be supplied by the caller.
// The caller must also provide a click event handler.
// Typical usage:
// $('Button',
// $(go.TextBlock, 'Click me!'), // the content is just the text label
// { click: function(e, obj) { alert('I was clicked'); } }
// )
// Note that a button click event handler is not invoked upon a click if isEnabledObject() returns false.
go.GraphObject.defineBuilder('Button', (args: any): go.Panel => {
// default colors for 'Button' shape
const buttonFillNormal = '#F5F5F5';
const buttonStrokeNormal = '#BDBDBD';
const buttonFillOver = '#E0E0E0';
const buttonStrokeOver = '#9E9E9E';
const buttonFillPressed = '#BDBDBD'; // set to null for no button pressed effects
const buttonStrokePressed = '#9E9E9E';
const buttonFillDisabled = '#E5E5E5';
// padding inside the ButtonBorder to match sizing from previous versions
const paddingHorizontal = 2.76142374915397;
const paddingVertical = 2.761423749153969;
const button = /** @type {Panel} */ (
go.GraphObject.make(go.Panel, 'Auto',
{
isActionable: true, // needed so that the ActionTool intercepts mouse events
enabledChanged: (btn: go.GraphObject, enabled: boolean): void => {
if (btn instanceof go.Panel) {
const shape = btn.findObject('ButtonBorder') as go.Shape;
if (shape !== null) {
shape.fill = enabled ? (btn as any)['_buttonFillNormal'] : (btn as any)['_buttonFillDisabled'];
}
}
},
cursor: 'pointer',
// save these values for the mouseEnter and mouseLeave event handlers
'_buttonFillNormal': buttonFillNormal,
'_buttonStrokeNormal': buttonStrokeNormal,
'_buttonFillOver': buttonFillOver,
'_buttonStrokeOver': buttonStrokeOver,
'_buttonFillPressed': buttonFillPressed,
'_buttonStrokePressed': buttonStrokePressed,
'_buttonFillDisabled': buttonFillDisabled
},
go.GraphObject.make(go.Shape, // the border
{
name: 'ButtonBorder',
figure: 'RoundedRectangle',
spot1: new go.Spot(0, 0, paddingHorizontal, paddingVertical),
spot2: new go.Spot(1, 1, -paddingHorizontal, -paddingVertical),
parameter1: 2,
parameter2: 2,
fill: buttonFillNormal,
stroke: buttonStrokeNormal
}
)
)
) as go.Panel;
// There's no GraphObject inside the button shape -- it must be added as part of the button definition.
// This way the object could be a TextBlock or a Shape or a Picture or arbitrarily complex Panel.
// mouse-over behavior
button.mouseEnter = (e: go.InputEvent, btn: go.GraphObject, prev: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
const shape = btn.findObject('ButtonBorder'); // the border Shape
if (shape instanceof go.Shape) {
let brush = (btn as any)['_buttonFillOver'];
(btn as any)['_buttonFillNormal'] = shape.fill;
shape.fill = brush;
brush = (btn as any)['_buttonStrokeOver'];
(btn as any)['_buttonStrokeNormal'] = shape.stroke;
shape.stroke = brush;
}
};
button.mouseLeave = (e: go.InputEvent, btn: go.GraphObject, prev: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
const shape = btn.findObject('ButtonBorder'); // the border Shape
if (shape instanceof go.Shape) {
shape.fill = (btn as any)['_buttonFillNormal'];
shape.stroke = (btn as any)['_buttonStrokeNormal'];
}
};
button.actionDown = (e: go.InputEvent, btn: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
if ((btn as any)['_buttonFillPressed'] === null) return;
if (e.button !== 0) return;
const shape = btn.findObject('ButtonBorder'); // the border Shape
if (shape instanceof go.Shape) {
const diagram = e.diagram;
const oldskip = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
let brush = (btn as any)['_buttonFillPressed'];
(btn as any)['_buttonFillOver'] = shape.fill;
shape.fill = brush;
brush = (btn as any)['_buttonStrokePressed'];
(btn as any)['_buttonStrokeOver'] = shape.stroke;
shape.stroke = brush;
diagram.skipsUndoManager = oldskip;
}
};
button.actionUp = (e: go.InputEvent, btn: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
if ((btn as any)['_buttonFillPressed'] === null) return;
if (e.button !== 0) return;
const shape = btn.findObject('ButtonBorder'); // the border Shape
if (shape instanceof go.Shape) {
const diagram = e.diagram;
const oldskip = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
if (overButton(e, btn)) {
shape.fill = (btn as any)['_buttonFillOver'];
shape.stroke = (btn as any)['_buttonStrokeOver'];
} else {
shape.fill = (btn as any)['_buttonFillNormal'];
shape.stroke = (btn as any)['_buttonStrokeNormal'];
}
diagram.skipsUndoManager = oldskip;
}
};
button.actionCancel = (e: go.InputEvent, btn: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
if ((btn as any)['_buttonFillPressed'] === null) return;
const shape = btn.findObject('ButtonBorder'); // the border Shape
if (shape instanceof go.Shape) {
const diagram = e.diagram;
const oldskip = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
if (overButton(e, btn)) {
shape.fill = (btn as any)['_buttonFillOver'];
shape.stroke = (btn as any)['_buttonStrokeOver'];
} else {
shape.fill = (btn as any)['_buttonFillNormal'];
shape.stroke = (btn as any)['_buttonStrokeNormal'];
}
diagram.skipsUndoManager = oldskip;
}
};
button.actionMove = (e: go.InputEvent, btn: go.GraphObject): void => {
if (!btn.isEnabledObject()) return;
if (!(btn instanceof go.Panel)) return;
if ((btn as any)['_buttonFillPressed'] === null) return;
const diagram = e.diagram;
if (diagram.firstInput.button !== 0) return;
diagram.currentTool.standardMouseOver();
if (overButton(e, btn)) {
const shape = btn.findObject('ButtonBorder');
if (shape instanceof go.Shape) {
const oldskip = diagram.skipsUndoManager;
diagram.skipsUndoManager = true;
let brush = (btn as any)['_buttonFillPressed'];
if (shape.fill !== brush) shape.fill = brush;
brush = (btn as any)['_buttonStrokePressed'];
if (shape.stroke !== brush) shape.stroke = brush;
diagram.skipsUndoManager = oldskip;
}
}
};
const overButton = (e: go.InputEvent, btn: go.Panel): boolean => {
const over = e.diagram.findObjectAt(
e.documentPoint,
(x: go.GraphObject): go.GraphObject => {
while (x.panel !== null) {
if (x.isActionable) return x;
x = x.panel;
}
return x;
},
(x: go.GraphObject): boolean => x === btn
);
return over !== null;
};
return button;
});
// This is a complete Button that you can have in a Node template
// to allow the user to collapse/expand the subtree beginning at that Node.
// Typical usage within a Node template:
// $('TreeExpanderButton')
go.GraphObject.defineBuilder('TreeExpanderButton', (args: any): go.Panel => {
const button = /** @type {Panel} */ (
go.GraphObject.make('Button',
{ // set these values for the isTreeExpanded binding conversion
'_treeExpandedFigure': 'MinusLine',
'_treeCollapsedFigure': 'PlusLine'
},
go.GraphObject.make(go.Shape, // the icon
{
name: 'ButtonIcon',
figure: 'MinusLine', // default value for isTreeExpanded is true
stroke: '#424242',
strokeWidth: 2,
desiredSize: new go.Size(8, 8)
},
// bind the Shape.figure to the Node.isTreeExpanded value using this converter:
new go.Binding('figure', 'isTreeExpanded',
(exp: boolean, shape: go.Shape): string => {
const but = shape.panel;
return exp ? (but as any)['_treeExpandedFigure'] : (but as any)['_treeCollapsedFigure'];
}
).ofObject()
),
// assume initially not visible because there are no links coming out
{ visible: false },
// bind the button visibility to whether it's not a leaf node
new go.Binding('visible', 'isTreeLeaf',
(leaf: boolean): boolean => !leaf
).ofObject()
)
) as go.Panel;
// tree expand/collapse behavior
button.click = (e: go.InputEvent, btn: go.GraphObject): void => {
let node = btn.part;
if (node instanceof go.Adornment) node = node.adornedPart;
if (!(node instanceof go.Node)) return;
const diagram = node.diagram;
if (diagram === null) return;
const cmd = diagram.commandHandler;
if (node.isTreeExpanded) {
if (!cmd.canCollapseTree(node)) return;
} else {
if (!cmd.canExpandTree(node)) return;
}
e.handled = true;
if (node.isTreeExpanded) {
cmd.collapseTree(node);
} else {
cmd.expandTree(node);
}
};
return button;
});
// This is a complete Button that you can have in a Group template
// to allow the user to collapse/expand the subgraph that the Group holds.
// Typical usage within a Group template:
// $('SubGraphExpanderButton')
go.GraphObject.defineBuilder('SubGraphExpanderButton', (args: any): go.Panel => {
const button = /** @type {Panel} */ (
go.GraphObject.make('Button',
{ // set these values for the isSubGraphExpanded binding conversion
'_subGraphExpandedFigure': 'MinusLine',
'_subGraphCollapsedFigure': 'PlusLine'
},
go.GraphObject.make(go.Shape, // the icon
{
name: 'ButtonIcon',
figure: 'MinusLine', // default value for isSubGraphExpanded is true
stroke: '#424242',
strokeWidth: 2,
desiredSize: new go.Size(8, 8)
},
// bind the Shape.figure to the Group.isSubGraphExpanded value using this converter:
new go.Binding('figure', 'isSubGraphExpanded',
(exp: boolean, shape: go.Shape): string => {
const but = shape.panel;
return exp ? (but as any)['_subGraphExpandedFigure'] : (but as any)['_subGraphCollapsedFigure'];
}
).ofObject()
)
)
) as go.Panel;
// subgraph expand/collapse behavior
button.click = (e: go.InputEvent, btn: go.GraphObject): void => {
let group = btn.part;
if (group instanceof go.Adornment) group = group.adornedPart;
if (!(group instanceof go.Group)) return;
const diagram = group.diagram;
if (diagram === null) return;
const cmd = diagram.commandHandler;
if (group.isSubGraphExpanded) {
if (!cmd.canCollapseSubGraph(group)) return;
} else {
if (!cmd.canExpandSubGraph(group)) return;
}
e.handled = true;
if (group.isSubGraphExpanded) {
cmd.collapseSubGraph(group);
} else {
cmd.expandSubGraph(group);
}
};
return button;
});
// This is just an "Auto" Adornment that can hold some contents within a light gray, shadowed box.
// Typical usage:
// toolTip:
// $("ToolTip",
// $(go.TextBlock, . . .)
// )
go.GraphObject.defineBuilder('ToolTip', (args: any): go.Adornment => {
const ad = go.GraphObject.make(go.Adornment, 'Auto',
{
isShadowed: true,
shadowColor: 'rgba(0, 0, 0, .4)',
shadowOffset: new go.Point(0, 3),
shadowBlur: 5
},
go.GraphObject.make(go.Shape,
{
name: 'Border',
figure: 'RoundedRectangle',
parameter1: 1,
parameter2: 1,
fill: '#F5F5F5',
stroke: '#F0F0F0',
spot1: new go.Spot(0, 0, 4, 6),
spot2: new go.Spot(1, 1, -4, -4)
}
)
);
return ad;
});
// This is just a "Vertical" Adornment that can hold some "ContextMenuButton"s.
// Typical usage:
// contextMenu:
// $("ContextMenu",
// $("ContextMenuButton",
// $(go.TextBlock, . . .),
// { click: . . .}
// ),
// $("ContextMenuButton", . . .)
// )
go.GraphObject.defineBuilder('ContextMenu', (args: any): go.Adornment => {
const ad = go.GraphObject.make(go.Adornment, 'Vertical',
{
background: '#F5F5F5',
isShadowed: true,
shadowColor: 'rgba(0, 0, 0, .4)',
shadowOffset: new go.Point(0, 3),
shadowBlur: 5
},
// don't set the background if the ContextMenu is adorning something and there's a Placeholder
new go.Binding('background', '', (obj: go.Adornment) => {
const part = obj.adornedPart;
if (part !== null && obj.placeholder !== null) return null;
return '#F5F5F5';
})
);
return ad;
});
// This just holds the 'ButtonBorder' Shape that acts as the border
// around the button contents, which must be supplied by the caller.
// The button contents are usually a TextBlock or Panel consisting of a Shape and a TextBlock.
// Typical usage within an Adornment that is either a GraphObject.contextMenu or a Diagram.contextMenu:
// $('ContextMenuButton',
// $(go.TextBlock, text),
// { click: function(e, obj) { alert('Command for ' + obj.part.adornedPart); } },
// new go.Binding('visible', '', function(data) { return ...OK to perform Command...; })
// )
go.GraphObject.defineBuilder('ContextMenuButton', (args: any): go.Panel => {
const button = /** @type {Panel} */ (go.GraphObject.make('Button')) as go.Panel;
button.stretch = go.GraphObject.Horizontal;
const border = button.findObject('ButtonBorder');
if (border instanceof go.Shape) {
border.figure = 'Rectangle';
border.spot1 = new go.Spot(0, 0, 2, 3);
border.spot2 = new go.Spot(1, 1, -2, -2);
}
return button;
});
// This button is used to toggle the visibility of a GraphObject named
// by the second argument to GraphObject.make. If the second argument is not present
// or if it is not a string, this assumes that the element name is 'COLLAPSIBLE'.
// You can only control the visibility of one element in a Part at a time,
// although that element might be an arbitrarily complex Panel.
// Typical usage:
// $(go.Panel, . . .,
// $('PanelExpanderButton', 'COLLAPSIBLE'),
// . . .,
// $(go.Panel, . . .,
// { name: 'COLLAPSIBLE' },
// . . . stuff to be hidden or shown as the PanelExpanderButton is clicked . . .
// ),
// . . .
// )
go.GraphObject.defineBuilder('PanelExpanderButton', (args: any): go.Panel => {
const eltname: string = /** @type {string} */ (go.GraphObject.takeBuilderArgument(args, 'COLLAPSIBLE'));
const button: go.Panel = /** @type {Panel} */ (
go.GraphObject.make('Button',
{ // set these values for the button's look
'_buttonExpandedFigure': 'M0 0 M0 6 L4 2 8 6 M8 8',
'_buttonCollapsedFigure': 'M0 0 M0 2 L4 6 8 2 M8 8',
'_buttonFillNormal': 'rgba(0, 0, 0, 0)',
'_buttonStrokeNormal': null,
'_buttonFillOver': 'rgba(0, 0, 0, .2)',
'_buttonStrokeOver': null,
'_buttonFillPressed': 'rgba(0, 0, 0, .4)',
'_buttonStrokePressed': null
},
go.GraphObject.make(go.Shape,
{ name: 'ButtonIcon', strokeWidth: 2 },
new go.Binding('geometryString', 'visible',
(vis: boolean): string => vis ? (button as any)['_buttonExpandedFigure'] : (button as any)['_buttonCollapsedFigure']
).ofObject(eltname)
)
)
);
const border = button.findObject('ButtonBorder');
if (border instanceof go.Shape) {
border.stroke = null;
border.fill = 'rgba(0, 0, 0, 0)';
}
button.click = (e: go.InputEvent, btn: go.GraphObject): void => {
if (!(btn instanceof go.Panel)) return;
const diagram = btn.diagram;
if (diagram === null) return;
if (diagram.isReadOnly) return;
let elt = btn.findTemplateBinder();
if (elt === null) elt = btn.part;
if (elt !== null) {
const pan = elt.findObject(eltname);
if (pan !== null) {
e.handled = true;
diagram.startTransaction('Collapse/Expand Panel');
pan.visible = !pan.visible;
diagram.commitTransaction('Collapse/Expand Panel');
}
}
};
return button;
});
// Define a common checkbox button; the first argument is the name of the data property
// to which the state of this checkbox is data bound. If the first argument is not a string,
// it raises an error. If no data binding of the checked state is desired,
// pass an empty string as the first argument.
// Examples:
// $('CheckBoxButton', 'dataPropertyName', ...)
// or:
// $('CheckBoxButton', '', { '_doClick': function(e, obj) { alert('clicked!'); } })
go.GraphObject.defineBuilder('CheckBoxButton', (args: any): go.Panel => {
// process the one required string argument for this kind of button
const propname = /** @type {string} */ (go.GraphObject.takeBuilderArgument(args));
const button = /** @type {Panel} */ (
go.GraphObject.make('Button',
{ desiredSize: new go.Size(14, 14) },
go.GraphObject.make(go.Shape,
{
name: 'ButtonIcon',
geometryString: 'M0 0 M0 8.85 L4.9 13.75 16.2 2.45 M16.2 16.2', // a 'check' mark
strokeWidth: 2,
stretch: go.GraphObject.Fill, // this Shape expands to fill the Button
geometryStretch: go.GraphObject.Uniform, // the check mark fills the Shape without distortion
visible: false // visible set to false: not checked, unless data.PROPNAME is true
},
// create a data Binding only if PROPNAME is supplied and not the empty string
(propname !== '' ? new go.Binding('visible', propname).makeTwoWay() : [])
)
)
) as go.Panel;
button.click = (e: go.InputEvent, btn: go.GraphObject): void => {
const diagram = e.diagram;
if (diagram === null || diagram.isReadOnly) return;
if (propname !== '' && diagram.model.isReadOnly) return;
e.handled = true;
const shape = (btn as go.Panel).findObject('ButtonIcon');
diagram.startTransaction('checkbox');
if (shape !== null) shape.visible = !shape.visible; // this toggles data.checked due to TwoWay Binding
// support extra side-effects without clobbering the click event handler:
if (typeof (btn as any)['_doClick'] === 'function') (btn as any)['_doClick'](e, btn);
diagram.commitTransaction('checkbox');
};
return button;
});
// This defines a whole check-box -- including both a 'CheckBoxButton' and whatever you want as the check box label.
// Note that mouseEnter/mouseLeave/click events apply to everything in the panel, not just in the 'CheckBoxButton'.
// Examples:
// $('CheckBox', 'aBooleanDataProperty', $(go.TextBlock, 'the checkbox label'))
// or
// $('CheckBox', 'someProperty', $(go.TextBlock, 'A choice'),
// { '_doClick': function(e, obj) { ... perform extra side-effects ... } })
go.GraphObject.defineBuilder('CheckBox', (args: any): go.Panel => {
// process the one required string argument for this kind of button
const propname = /** @type {string} */ (go.GraphObject.takeBuilderArgument(args));
const button = /** @type {Panel} */ (
go.GraphObject.make('CheckBoxButton', propname, // bound to this data property
{
name: 'Button',
isActionable: false, // actionable is set on the whole horizontal panel
margin: new go.Margin(0, 1, 0, 0)
}
)
) as go.Panel;
const box = /** @type {Panel} */ (
go.GraphObject.make(go.Panel, 'Horizontal',
button,
{
isActionable: true,
cursor: button.cursor,
margin: 1,
// transfer CheckBoxButton properties over to this new CheckBox panel
'_buttonFillNormal': (button as any)['_buttonFillNormal'],
'_buttonStrokeNormal': (button as any)['_buttonStrokeNormal'],
'_buttonFillOver': (button as any)['_buttonFillOver'],
'_buttonStrokeOver': (button as any)['_buttonStrokeOver'],
'_buttonFillPressed': (button as any)['_buttonFillPressed'],
'_buttonStrokePressed': (button as any)['_buttonStrokePressed'],
'_buttonFillDisabled': (button as any)['_buttonFillDisabled'],
mouseEnter: button.mouseEnter,
mouseLeave: button.mouseLeave,
actionDown: button.actionDown,
actionUp: button.actionUp,
actionCancel: button.actionCancel,
actionMove: button.actionMove,
click: button.click,
// also save original Button behavior, for potential use in a Panel.click event handler
'_buttonClick': button.click
}
)
) as go.Panel;
// avoid potentially conflicting event handlers on the 'CheckBoxButton'
button.mouseEnter = null;
button.mouseLeave = null;
button.actionDown = null;
button.actionUp = null;
button.actionCancel = null;
button.actionMove = null;
button.click = null;
return box;
});