gojs
Version:
Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
157 lines (144 loc) • 5.6 kB
JavaScript
/*
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
*/
// A "ScrollingTable" Panel
// This also defines an "AutoRepeatButton" Panel,
// which is used by the scrollbar in the "ScrollingTable" Panel.
// This defines a custom "Button" that automatically repeats its click
// action when the user holds down the mouse.
go.GraphObject.defineBuilder("AutoRepeatButton", function(args) {
var $ = go.GraphObject.make;
// some internal helper functions for auto-repeating
function delayClicking(e, obj) {
endClicking(e, obj);
if (obj.click) {
obj._timer =
setTimeout(function() { repeatClicking(e, obj); },
500); // wait 0.5 seconds before starting clicks
}
}
function repeatClicking(e, obj) {
if (obj._timer) clearTimeout(obj._timer);
if (obj.click) {
obj._timer =
setTimeout(function() {
if (obj.click) {
(obj.click)(e, obj);
repeatClicking(e, obj);
}
},
100); // 0.1 seconds between clicks
}
}
function endClicking(e, obj) {
if (obj._timer) {
clearTimeout(obj._timer);
obj._timer = undefined;
}
}
return $("Button",
{
actionDown: delayClicking, actionUp: endClicking,
"ButtonBorder.figure": "Rectangle",
"ButtonBorder.fill": null,
"ButtonBorder.stroke": null,
"_buttonFillOver": "rgba(0, 0, 0, .25)",
"_buttonStrokeOver": null,
cursor: "auto"
});
});
// Create a scrolling Table Panel, whose name is given as the optional first argument.
// If not given the name defaults to "TABLE".
// Example use:
// $("ScrollingTable", "TABLE",
// new go.Binding("TABLE.itemArray", "someArrayProperty"),
// ...)
// Note that if you have more than one of these in a Part,
// you'll want to make sure each one has a unique name.
go.GraphObject.defineBuilder("ScrollingTable", function(args) {
var $ = go.GraphObject.make;
var tablename = go.GraphObject.takeBuilderArgument(args, "TABLE");
// an internal helper function for actually performing a scrolling operation
function incrTableIndex(obj, i) {
var diagram = obj.diagram;
var table = obj.panel.panel.panel.findObject(tablename);
if (i === +Infinity || i === -Infinity) { // page up or down
var tabh = table.actualBounds.height;
var rowh = table.elt(table.topIndex).actualBounds.height; // assume each row has same height?
if (i === +Infinity) {
i = Math.max(1, Math.ceil(tabh / rowh) - 1);
} else {
i = -Math.max(1, Math.ceil(tabh / rowh) - 1);
}
}
var idx = table.topIndex + i;
if (idx < 0) idx = 0;
else if (idx >= table.rowCount - 1) idx = table.rowCount - 1;
if (table.topIndex !== idx) {
if (diagram !== null) diagram.startTransaction("scroll");
table.topIndex = idx;
var node = table.part; // may need to reroute links if the table contains any ports
if (node instanceof go.Node) node.invalidateConnectedLinks();
updateScrollBar(table);
if (diagram !== null) diagram.commitTransaction("scroll");
}
}
function updateScrollBar(table) {
var bar = table.panel.elt(1); // the scrollbar is a sibling of the table
if (!bar) return;
var idx = table.topIndex;
var up = bar.findObject("UP");
if (up) up.opacity = (idx > 0) ? 1.0 : 0.3;
var down = bar.findObject("DOWN");
if (down) down.opacity = (idx < table.rowCount - 1) ? 1.0 : 0.3;
var tabh = bar.actualBounds.height;
var rowh = table.elt(idx).actualBounds.height; //?? assume each row has same height?
if (rowh === 0 && idx < table.rowCount-2) rowh = table.elt(idx + 1).actualBounds.height;
var numVisibleRows = Math.max(1, Math.ceil(tabh / rowh) - 1);
var needed = idx > 0 || idx + numVisibleRows <= table.rowCount;
bar.opacity = needed ? 1.0 : 0.0;
}
return $(go.Panel, "Table",
{
_updateScrollBar: updateScrollBar
},
// this actually holds the item elements
$(go.Panel, "Table",
{
name: tablename,
column: 0,
stretch: go.GraphObject.Fill,
background: "whitesmoke",
rowSizing: go.RowColumnDefinition.None,
defaultAlignment: go.Spot.Top
}),
// this is the scrollbar
$(go.RowColumnDefinition,
{ column: 1, sizing: go.RowColumnDefinition.None }),
$(go.Panel, "Table",
{ column: 1, stretch: go.GraphObject.Vertical, background: "#DDDDDD" },
// the scroll up button
$("AutoRepeatButton",
{
name: "UP",
row: 0,
alignment: go.Spot.Top,
click: function(e, obj) { incrTableIndex(obj, -1); }
},
$(go.Shape, "TriangleUp",
{ stroke: null, desiredSize: new go.Size(6, 6) })),
// (someday implement a thumb here and support dragging to scroll)
// the scroll down button
$("AutoRepeatButton",
{
name: "DOWN",
row: 2,
alignment: go.Spot.Bottom,
click: function(e, obj) { incrTableIndex(obj, +1); }
},
$(go.Shape, "TriangleDown",
{ stroke: null, desiredSize: new go.Size(6, 6) }))
)
);
});
;