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gojs

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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams

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"use strict"; /* * Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved. */ // A "ScrollingTable" Panel // This also defines an "AutoRepeatButton" Panel, // which is used by the scrollbar in the "ScrollingTable" Panel. // This defines a custom "Button" that automatically repeats its click // action when the user holds down the mouse. go.GraphObject.defineBuilder("AutoRepeatButton", function(args) { var $ = go.GraphObject.make; // some internal helper functions for auto-repeating function delayClicking(e, obj) { endClicking(e, obj); if (obj.click) { obj._timer = setTimeout(function() { repeatClicking(e, obj); }, 500); // wait 0.5 seconds before starting clicks } } function repeatClicking(e, obj) { if (obj._timer) clearTimeout(obj._timer); if (obj.click) { obj._timer = setTimeout(function() { if (obj.click) { (obj.click)(e, obj); repeatClicking(e, obj); } }, 100); // 0.1 seconds between clicks } } function endClicking(e, obj) { if (obj._timer) { clearTimeout(obj._timer); obj._timer = undefined; } } return $("Button", { actionDown: delayClicking, actionUp: endClicking, "ButtonBorder.figure": "Rectangle", "ButtonBorder.fill": null, "ButtonBorder.stroke": null, "_buttonFillOver": "rgba(0, 0, 0, .25)", "_buttonStrokeOver": null, cursor: "auto" }); }); // Create a scrolling Table Panel, whose name is given as the optional first argument. // If not given the name defaults to "TABLE". // Example use: // $("ScrollingTable", "TABLE", // new go.Binding("TABLE.itemArray", "someArrayProperty"), // ...) // Note that if you have more than one of these in a Part, // you'll want to make sure each one has a unique name. go.GraphObject.defineBuilder("ScrollingTable", function(args) { var $ = go.GraphObject.make; var tablename = go.GraphObject.takeBuilderArgument(args, "TABLE"); // an internal helper function for actually performing a scrolling operation function incrTableIndex(obj, i) { var diagram = obj.diagram; var table = obj.panel.panel.panel.findObject(tablename); if (i === +Infinity || i === -Infinity) { // page up or down var tabh = table.actualBounds.height; var rowh = table.elt(table.topIndex).actualBounds.height; // assume each row has same height? if (i === +Infinity) { i = Math.max(1, Math.ceil(tabh / rowh) - 1); } else { i = -Math.max(1, Math.ceil(tabh / rowh) - 1); } } var idx = table.topIndex + i; if (idx < 0) idx = 0; else if (idx >= table.rowCount - 1) idx = table.rowCount - 1; if (table.topIndex !== idx) { if (diagram !== null) diagram.startTransaction("scroll"); table.topIndex = idx; var node = table.part; // may need to reroute links if the table contains any ports if (node instanceof go.Node) node.invalidateConnectedLinks(); updateScrollBar(table); if (diagram !== null) diagram.commitTransaction("scroll"); } } function updateScrollBar(table) { var bar = table.panel.elt(1); // the scrollbar is a sibling of the table if (!bar) return; var idx = table.topIndex; var up = bar.findObject("UP"); if (up) up.opacity = (idx > 0) ? 1.0 : 0.3; var down = bar.findObject("DOWN"); if (down) down.opacity = (idx < table.rowCount - 1) ? 1.0 : 0.3; var tabh = bar.actualBounds.height; var rowh = table.elt(idx).actualBounds.height; //?? assume each row has same height? if (rowh === 0 && idx < table.rowCount-2) rowh = table.elt(idx + 1).actualBounds.height; var numVisibleRows = Math.max(1, Math.ceil(tabh / rowh) - 1); var needed = idx > 0 || idx + numVisibleRows <= table.rowCount; bar.opacity = needed ? 1.0 : 0.0; } return $(go.Panel, "Table", { _updateScrollBar: updateScrollBar }, // this actually holds the item elements $(go.Panel, "Table", { name: tablename, column: 0, stretch: go.GraphObject.Fill, background: "whitesmoke", rowSizing: go.RowColumnDefinition.None, defaultAlignment: go.Spot.Top }), // this is the scrollbar $(go.RowColumnDefinition, { column: 1, sizing: go.RowColumnDefinition.None }), $(go.Panel, "Table", { column: 1, stretch: go.GraphObject.Vertical, background: "#DDDDDD" }, // the scroll up button $("AutoRepeatButton", { name: "UP", row: 0, alignment: go.Spot.Top, click: function(e, obj) { incrTableIndex(obj, -1); } }, $(go.Shape, "TriangleUp", { stroke: null, desiredSize: new go.Size(6, 6) })), // (someday implement a thumb here and support dragging to scroll) // the scroll down button $("AutoRepeatButton", { name: "DOWN", row: 2, alignment: go.Spot.Bottom, click: function(e, obj) { incrTableIndex(obj, +1); } }, $(go.Shape, "TriangleDown", { stroke: null, desiredSize: new go.Size(6, 6) })) ) ); });