gojs
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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
217 lines (192 loc) • 8.1 kB
JavaScript
/*
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
*/
// A class for simulating mouse and keyboard input.
// As a special hack, this supports limited simulation of drag-and-drop between Diagrams,
// by setting on the EVENTPROPS argument of the mouseDown/mouseMove/mouseUp methods
// both the "sourceDiagram" and "targetDiagram" properties.
// Although InputEvent.targetDiagram is a real property,
// the "sourceDiagram" property is only used by these Robot methods.
var isMac = (this.navigator !== undefined && this.navigator.platform !== undefined && this.navigator.platform.toUpperCase().indexOf('MAC') >= 0);
/*
* This is an extension and not part of the main GoJS library.
* Note that the API for this class may change with any version, even point releases.
* If you intend to use an extension in production, you should copy the code to your own source directory.
* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
*/
/**
* @constructor
* @class
* @param {Diagram=} dia the Diagram on which the Robot simulates input events
*/
function Robot(dia) {
if (dia === undefined) dia = null;
this.diagram = dia;
}
/**
* @ignore
* Transfer property settings from a JavaScript Object to an InputEvent.
* @this {Robot}
* @param {InputEvent} e
* @param {Object} props
*/
Robot.prototype.initializeEvent = function(e, props) {
if (!props) return;
for (var p in props) {
if (p !== "sourceDiagram") e[p] = props[p];
// If people write control: true, switch to alt: true on macs, for ctrl+copy
if (p === "control") {
if (isMac) {
e['alt'] = props[p];
} else {
e[p] = props[p];
}
}
}
};
/**
* Simulate a mouse down event.
* @this {Robot}
* @param {number} x the X-coordinate of the mouse point in document coordinates.
* @param {number} y the Y-coordinate of the mouse point in document coordinates.
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.mouseDown = function(x, y, time, eventprops) {
if (typeof x !== "number" || typeof y !== "number") throw new Error("Robot.mouseDown first two args must be X,Y numbers");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (eventprops && eventprops.sourceDiagram) diagram = eventprops.sourceDiagram;
if (!diagram.isEnabled) return;
var n = new go.InputEvent();
n.diagram = diagram;
n.documentPoint = new go.Point(x, y);
n.viewPoint = diagram.transformDocToView(n.documentPoint);
n.timestamp = time;
n.down = true;
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
diagram.firstInput = n.copy();
diagram.currentTool.doMouseDown();
};
/**
* Simulate a mouse move event.
* @this {Robot}
* @param {number} x the X-coordinate of the mouse point in document coordinates.
* @param {number} y the Y-coordinate of the mouse point in document coordinates.
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.mouseMove = function(x, y, time, eventprops) {
if (typeof x !== "number" || typeof y !== "number") throw new Error("Robot.mouseMove first two args must be X,Y numbers");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (eventprops && eventprops.sourceDiagram) diagram = eventprops.sourceDiagram;
if (!diagram.isEnabled) return;
var n = new go.InputEvent();
n.diagram = diagram;
n.documentPoint = new go.Point(x, y);
n.viewPoint = diagram.transformDocToView(n.documentPoint);
n.timestamp = time;
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
diagram.currentTool.doMouseMove();
};
/**
* Simulate a mouse up event.
* @this {Robot}
* @param {number} x the X-coordinate of the mouse point in document coordinates.
* @param {number} y the Y-coordinate of the mouse point in document coordinates.
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.mouseUp = function(x, y, time, eventprops) {
if (typeof x !== "number" || typeof y !== "number") throw new Error("Robot.mouseUp first two args must be X,Y numbers");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (eventprops && eventprops.sourceDiagram) diagram = eventprops.sourceDiagram;
if (!diagram.isEnabled) return;
var n = new go.InputEvent();
n.diagram = diagram;
n.documentPoint = new go.Point(x, y);
n.viewPoint = diagram.transformDocToView(n.documentPoint);
n.timestamp = time;
n.up = true;
if (diagram.firstInput.documentPoint.equals(n.documentPoint)) n.clickCount = 1; // at least??
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
// if (diagram.simulatedMouseUp(null, (n as any).sourceDiagram, n.documentPoint, n.targetDiagram)) return;
diagram.currentTool.doMouseUp();
};
/**
* Simulate a mouse wheel event.
* @this {Robot}
* @param {number} delta non-zero turn
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.mouseWheel = function(delta, time, eventprops) {
if (typeof delta !== "number") throw new Error("Robot.mouseWheel first arg must be DELTA number");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (!diagram.isEnabled) return;
var n = diagram.lastInput.copy();
n.diagram = diagram;
n.delta = delta;
n.timestamp = time;
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
diagram.currentTool.doMouseWheel();
};
/**
* Simulate a key down event.
* @this {Robot}
* @param {string|number} keyorcode
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.keyDown = function(keyorcode, time, eventprops) {
if (typeof keyorcode !== "string" && typeof keyorcode !== "number") throw new Error("Robot.keyDown first arg must be a string or a number");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (!diagram.isEnabled) return;
var n = diagram.lastInput.copy();
n.diagram = diagram;
if (typeof (keyorcode) === 'string') {
n.key = keyorcode;
} else if (typeof (keyorcode) === 'number') {
n.key = String.fromCharCode(keyorcode);
}
n.timestamp = time;
n.down = true;
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
diagram.currentTool.doKeyDown();
};
/**
* Simulate a key up event.
* @this {Robot}
* @param {string|number} keyorcode
* @param {number=} time the timestamp of the simulated event, in milliseconds; default zero
* @param {object=} eventprops an optional argument providing properties for the InputEvent.
*/
Robot.prototype.keyUp = function(keyorcode, time, eventprops) {
if (typeof keyorcode !== "string" && typeof keyorcode !== "number") throw new Error("Robot.keyUp first arg must be a string or a number");
if (time === undefined) time = 0;
var diagram = this.diagram;
if (!diagram.isEnabled) return;
var n = diagram.lastInput.copy();
n.diagram = diagram;
if (typeof (keyorcode) === 'string') {
n.key = keyorcode;
} else if (typeof (keyorcode) === 'number') {
n.key = String.fromCharCode(keyorcode);
}
n.timestamp = time;
n.up = true;
this.initializeEvent(n, eventprops);
diagram.lastInput = n;
diagram.currentTool.doKeyUp();
};
;