godash
Version:
Data structures and utilities to represent the game of Go
65 lines (61 loc) • 1.47 kB
TypeScript
import {
BLACK,
Board,
Coordinate,
Move,
EMPTY,
WHITE,
TENGEN_9,
TENGEN_13,
TENGEN_19,
addMove,
constructBoard,
difference,
followupKo,
group,
handicapBoard,
isLegalMove,
liberties,
libertyCount,
oppositeColor,
placeStone,
placeStones,
removeStone,
removeStones,
toAsciiBoard,
} from './board';
import {
coordinateToSgfPoint,
sgfPointToCoordinate,
sgfToJS,
} from './sgf';
declare const godash: {
BLACK: typeof BLACK;
WHITE: typeof WHITE;
EMPTY: typeof EMPTY;
Board: typeof Board;
Coordinate: typeof Coordinate;
Move: typeof Move;
TENGEN_13: typeof TENGEN_13;
TENGEN_19: typeof TENGEN_19;
TENGEN_9: typeof TENGEN_9;
difference: typeof difference;
followupKo: typeof followupKo;
group: typeof group;
oppositeColor: typeof oppositeColor;
liberties: typeof liberties;
libertyCount: typeof libertyCount;
isLegalMove: typeof isLegalMove;
removeStone: typeof removeStone;
removeStones: typeof removeStones;
addMove: typeof addMove;
placeStone: typeof placeStone;
placeStones: typeof placeStones;
toAsciiBoard: typeof toAsciiBoard;
constructBoard: typeof constructBoard;
handicapBoard: typeof handicapBoard;
coordinateToSgfPoint: typeof coordinateToSgfPoint;
sgfPointToCoordinate: typeof sgfPointToCoordinate;
sgfToJS: typeof sgfToJS;
};
export = godash;