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gmll

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A generic launcher core for building custom launchers

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import { Dir, File } from "gfsl"; import type { ForgeVersion, InstanceMetaPaths, InstancePackConfig, VersionJson, VersionManifest } from "../../../types"; import Instance from "../../objects/instance.js"; import Version from "../../objects/version.js"; /**Gets the load order of minecraft jars in jar mod loader. */ export declare function getJarModPriority(this: Instance): Promise<{ [key: string]: number; } & import("gfsl").WrappedObj>; /**Wraps up an instance in a prepackaged format that can be easily uploaded to a server for distribution * @param baseUrl The base URL the generated files will be stored within on your server. For example http\:\/\/yourawesomdomain.net\/path\/to\/files\/ * @param save The file GMLL will generate the final files on. * @param name The name that should be used to identify the generated version files * @param forge The path to a forge installation jar * @param trimMisc Gets rid of any unnecessary miscellaneous files */ export declare function pack(this: Instance, config: InstancePackConfig): Promise<Partial<VersionJson>>; /**An version of the wrap function that takes an object as a variable instead of the mess the base function takes. */ export declare function wrap(this: Instance, baseUrl: string, save?: Dir | string, modpackName?: string, forge?: { jar: File | string; } | File, trimMisc?: boolean): Promise<Partial<VersionJson>>; /**Install forge in this instance. */ export declare function installForge(this: Instance, forge: File | string | ForgeVersion): Promise<any>; export declare function getForgeVersions(this: Instance): Promise<(ForgeVersion & { install: () => Promise<VersionManifest>; })[]>; /** * Used to modify minecraft's jar file (Low level) * @param metaPaths * @param version * @returns */ export declare function jarMod(metaPaths: InstanceMetaPaths, version: Version): Promise<File>;